Karate Glove
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This Article Contains Non-Canon Content! This page contains content that is not a part of the official canon. Drawn to Life: SpongeBob SquarePants Edition. Non-canon media includes; theories, fan art, speculation, or games published by developers other than 5th Cell or Digital Continue. |
Karate Glove | |
Information | |
---|---|
Name | Karate Glove |
Use | Weapon |
Creation Type | Powerup Object |
Has Preset | No |
Template Needed | No |
Created In/After | Lagoon Circus |
Game(s) | ![]() |
“Draw a powerful KARATE GLOVE! This increases your chopping power! It also allows you to do a mid-air karate chop!”
–Design Prompt
The Karate Glove is the first and only Powerup Object drawn in Lagoon Circus, as well the first drawn in Bikini Bottom, as well as Drawn to Life: SpongeBob SquarePants Edition overall. It acts as an enhancement to the standard punch attack, breaking boxes and attacking enemies twice as hard. This is one of three Powerups to be included as part of the Ninja Suit.
Appearance[edit]
Due to the Karate Glove being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
Levels[edit]
Introduced in Lagoon Circus |
Trivia[edit]
- The Karate Glove is directly based on the Karate Gear that debut in the Season 1 episode Karate Choppers, which is a commonality in the SpongeBob TV Series.
- The Karate Glove power-up is required to be picked up in Lagoon Circus, as the boxes next to it will not face until you do.
- A box in Below Deck hiding an Incidental 14 can only be broken with the Karate Glove.
- The player is able to exploit infinite Powerups by entering and leaving the Draw Mode for the Easel that created it to spawn another one.
Media[edit]
A Karate Glove near the Easel that created it in Lagoon Circus.
A Karate Glove crate in Below Deck.