Key
Key | |
Characteristics | |
---|---|
Species | Raposa |
Gender | Male |
Age | Adult |
Fur Color | Orange |
Information | |
Home | Lavasteam |
Role | Chief Engineer |
Last Known Status | Alive |
Game(s) |
–Key
Key is a headstrong Raposa in Drawn to Life: The Next Chapter who is the chief engineer of Lavasteam and the creator of the Robosa. Later, Key assists The Hero in shutting down the Robosa.
Appearance[edit]
Key is an adult, orange furred Raposa. He wears reflective blue goggles, a blue hat, and overalls with a white undershirt. He is often seen holding a wrench. His sprites also show him with a bit of facial hair.
Personality[edit]
Key is shown to be very intelligent, as he designed all the Robosa himself and as shown by his refined and posh way of speaking to others. He is brave too, as he is willing to fight a Baki himself, being some of the few Raposa who is shown to be capable of fighting. He is also shown to be charitable, as he suggests that the house in the Lavasteam District of Rapoville be used for someone who is homeless.
Story[edit]
Key is the chief engineer of Lavasteam and invents the Robosa to work side by side with the Raposa so they do not have to work as hard. After Miney proclaims himself king, he enslaves everyone, including the Robosa, to do his bidding for him and work even harder to mine banya crystals.
Key, along with some other mechanics, relocate to the Magma Flow Factory to look at a technical problem there. The Hero, Jowee, and Sock search Key out after being given a train pass to the next district by Moe. However, the color disappears while Key is in the factory. The Hero later finds Key examining some beat-up Robosa in the factory, commenting on how they were not able to withstand Miney’s torture.
After finding out Moe has made it safely out of the mines, Key goes to meet up with him to discuss how to “resolve this conundrum”. He explains to the Hero, Jowee, and Moe that he created the Robosa with a fail-safe, and that there is a switch near the Lava Flow Factory. However, it can only be accessed with a special key that Miney has hidden in the Clock Tower.
As they start to look for the key, Miney catches them and orders the Robosa to send them to the dungeon in the Clock Tower. Key warns Miney about the Robosa being not being able to withstand the overload of commands, but Miney does not trust him and sends them all into the Clock Tower, except for Jowee, who escapes to get help. Key is found fighting a Baki with his wrench, and is rescued by the Hero after they kill it. He later tells the Hero he could have taken it on himself.
After exiting the Clock Tower, Miney tries to get the Robosa to stop the newly freed prisoners, but due to overloading the Robosa with commands, they malfunction. Key formulates a new plan: the Hero will get the mold for a new key in the “(very dangerous) Clockwork Assembly” while Key finds the other materials. After making the key, Key asks the Hero to pull the switch, which turns off every Robosa, except for the Giant Robosa, a new Robosa still in its prototype phase invented by Key, which is outside of the control of the switch. Salem manages to sneak into the volcanic core and activates the Giant Robosa manually. It then starts to tear the Core apart. Key warns the Hero about the Giant Robosa, and tells the Hero how to destroy it if the Hero talks to him before the fight.
After the Giant Robosa is destroyed, Key comments on how he got carried away creating it and apologizes. He then tells the Hero that he will always be of service to them.
In Two Realms, he is mostly absent from the story, with his interactions mainly revolving around the house in the Lavasteam District and a new Robosa design.
Imagination Battle[edit]
–Level Description
A Better Design is an optional battle in Drawn to Life: Two Realms, has one segment, and takes place inside Key's mind.
Rewards[edit]
- One Star (200 points): 30 Rapo-Coins
- Two Stars (1200 points): 50 Rapo-Coins
- Three Stars (2000 points): Wheelie Sticker
Required Enemies[edit]
- None
Build Mode[edit]
For this level, the player is required to place 4 toys and reach the exit.
Quotes[edit]
Trivia[edit]
- Key's character may be a reference to Lock's Quest, another game developed by 5th Cell. Lock, the main character of Lock's Quest, is also an engineer and fights robots.
- In his sprites, it appears he sports a mustache.
- Unlike his concept art, where he has a beard instead.
- If the player talks to Key before fighting the boss, he will give advice on how to beat the Giant Robosa.
- His German name is Schlüssel, which are German words for key, wrench and clef. Which is fitting since he has a wrench.
- In the German version of TR his name is Dietrich, which means "Lockpick" along with "Keeper of the Keys" and "Ruler of the People"
- His French name, Clé, are also the French words for key, wrench and clef
- In the French version of TR, his name is Zique, which is a French word for "Music".
- His name in Traditional Chinese is 小奇 (Xiao Qi) Xiao meaning small and Qi meaning unique.
Media[edit]
In other languages[edit]
Language |
Name |
Translation |
French |
Clé Zique(Two Realms) |
Clef/Wrench/Key Music |
German |
Schlüssel Dietrich (Two Realms) |
Clef/Wrench/Key Lockpick |