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This article may contain major plot spoilers that threaten to ruin elements of the story!

If you haven't completed Drawn to Life: The Next Chapter Link it is highly recommended that you tread with caution while reading this article!



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Species Robot
Gender N/A
Age N/A
Fur Color
Home Lavasteam
Role Miner
Last Known Status Inactive
Game(s) Drawn to Life: The Next Chapter Link


Not to be confused with Robots.

Robosa, erroneously called Rabosa multiple times during the story, are robots resembling Raposa that appear in Drawn to Life: The Next Chapter. They are only found in Lavasteam.

The Robosa were originally made to help the miners of Lavasteam, but were re-programmed by Miney to force the miners to work harder. Robosa take orders through voice commands from whoever controls them using the master key. Robosa have an emergency fail-safe in case of catastrophic failure, in the form of a giant lever. Once the control panel with the lever is unlocked with a key, the head mechanic may remotely shut down all active Robosa.

TowerIcon.png Appearance[edit]

The upper half of a Robosa greatly resembles that of a Raposa, keeping their characteristic ears and average height. Their lower half is built more like a mining machine with a bucket (or scoop) used to hold and move resources and with continuous tracks allowing the Robosa to move. The head is gray, like its body, with a golden-yellow trim on the corners. A wind-up key can be seen spinning in the back of a Robosa.

Book Icon.png Story[edit]

Before the villagers of Turtle Rock arrived in Lavasteam it is learned that Salem manipulated Miney into using the Robosa to make the other miners work harder and to make himself become king. A little while later after more Color is restored Miney overloads the Robosa with commands causing them to break down and go berserk. The only way to shut down the rogue Robosa is by finding Key, their creator.


  • Broken Robosa can be seen within some Lavasteam levels.
  • The eyes on a Robosa are likely used as lights.
  • Robosa speak in a sort of code that consists of dots and apostrophes, akin to Morse code (though not Morse code itself, as putting Robosa output into a Morse code translator yields gibberish, usually two letters e.g. "MR" or "SV").
  • If the player tries to interact with the Robosa right after they shut down, a textbox will appear saying, "The Robosa doesn't respond. It seems completely deactivated."
  • Their heads resemble the wrench from another 5th Cell game, Lock's Quest.
  • Some unused sprites found on Chern Fai's website show that Robosa may have been enemies at one point in the game's development.

PaintingIcon.png Media[edit]