This article may contain major plot spoilers that threaten to ruin elements of the story!
Wilfre is one of the main antagonists in the Drawn to Life Series.
Wilfre is a cunning Raposa who is skilled with persuasion and manipulation. He was able to trick each leader of the different villages, and even persuaded Mari to steal the Book of Life for him in Drawn to Life: The Next Chapter.
He does not see his actions as completely evil, because he says he is trying to save the Raposa world from destruction. He is very much aware that he hurts others and does things seen as evil in the process. He often speaks with a slight cockiness in his voice; at other times, he will take on a condescending tone, as if he feels that he is superior to the other Raposa, or even irate with them.
Wilfre is shown in the first game as a Shadow being who takes the form of a Raposa. A little further into the game, his backstory is revealed, where he looks like a normal Raposa, with light grey fur and mostly blue clothing.
Wilfre also takes on various new Raposa forms or disguises in addition to his old one throughout the story of Drawn to Life: The Next Chapter—these being Sock and Salem. He uses Sock to try to get close to the Raposa, particularly Jowee, and uses Salem in order to trick various village leaders.
Drawn to Life
Wilfre, being the main antagonist, is the one responsible for the darkness creeping into and covering Rapoville. He is also responsible for the kidnappings and captures of the villagers and their positions in being scattered, locked in Shadow Cages, throughout the levels in the game.
He appears for the first time when Mari, Jowee, and The Hero approach the village entrance in order to search for the Mayor. He covers the bridge in darkness to prevent this, and so forces them to use the Snow Gate instead.
A little further in the game, the flashback scene is shown and some of Wilfre's backstory is revealed. He was a normal Raposa—in fact, he was the most popular and respected of all the villagers, always the center of attention. However, he questioned why the Raposa were not allowed to design their own creations in the Book of Life, stating that "It could be done better". After being denied access to the Book of Life by the Mayor, he snuck into the Creation Hall, stole the Book, and brought it to his house, where he tried to bring his own drawings to life. However, they came out evil, dark, and twisted. When the villagers found out,The Mayor, Cricket, and Cricket's deputy ran him out of town. In a rage, on the bridge, Wilfre ripped the pages of the Book of Life into pieces and threw them into the wind, effectively scattering them throughout the world. Somewhere in the time between what was shown in this flashback and the events of the game, Wilfre became a Shadow being.
He is shown to have control over Shadow and the darkness, and is apparently the only one who can walk through it. He seems to prefer not to take direct action unless necessary, instead using the various bosses to try to get rid of The Hero first; although, he does steal the Book of Life and kill The Mayor himself.
At the end of the game, The Hero must journey into the Shadow Lair to recover the Book of Life from Wilfre and defeat him. Upon being defeated, Wilfre falls to the ground, seeming somewhat shocked and losing the Shadow covering him. He then dissolves.
Drawn to Life: The Next Chapter (Wii)
Wilfre is deceased during the events of this game, however, Circi tricks the villagers into thinking he returned to achieve her plans. While not 100% confirmed, it is implied that Circi and Wilfre were in a romantic relationship at one point, and her driving motivation is creating a mannequin to draw him onto, effectively reviving him.
Drawn to Life: The Next Chapter
Wilfre reappears in Drawn to Life: The Next Chapter, again as the main antagonist. He first appears after kidnapping Heather, when he drains Rapoville of its Color and kidnaps many of the villagers, forcing the remaining Raposa to flee to Turtle Rock and begin a voyage around the world.
In Watersong, disguised as Salem, he had taken Mayor Rose's voice, which greatly endangered the village. In Lavasteam, again as Salem, he turns Miney paranoid and insane, convincing him to forcefully become king of the village, and feeding the paranoia by telling him that his brother, Moe, would eventually betray him. Finally, in the Galactic Jungle, Wilfre himself suggested to Click to start the D.O.T.R.O.T.P.O.T.U.S.F. As Sock, he travelled with The Hero and Raposa during most of their journey, unbeknownst to them until late in the game.
At some point, Wilfre also persuades Mari to help him get the Book of Life and help him in his quest to defeat The Hero and defy The Creator, but later she returns to her original stand with them and the other villagers.
The last village, Wilfre's Wasteland, is named so because it is Wilfre's own village. It is a melange of the first three villages (Watersong, Lavasteam, and Galactic Jungle), plus something twisted and dark. He seems to have created this place himself, using pages torn from the Book of Life. This is the location of the Hall of Darkness, where he must be defeated at the end of the game.
Drawn to Life: Two Realms
Wilfre, granted life once more, only appears three times in Drawn to Life: Two Realms, although not as an antagonist. He is first seen in the opening sequence, where he gives the Book of Imagination to Mari. He appears later, watching Mike and the Hero travel between realms using the Book, stating that the Raposa "have a chance." He is lastly seen at the end of the game, after Aldark's defeat. He talks to Mari and Jowee, stating that this isn't the end, and that they might have to use the Hero to save more lives than just Mike's. He then leaves the Village to go explore other areas.
During the game, Mari tells the Hero that when Wilfre was defeated in the Hall of Darkness, his Shadow was expelled from his body and sent to the Human realm in the form of Aldark.
As a Boss
- Main article: Shadow Lair
The first part of this boss fight (excluding the level-like part beforehand) is not actually fighting Wilfre himself, but his "little friend" - a giant scorpion-like creature which spews out darkness and has a trident for a tail.
After the scorpion is defeated, Wilfre will get annoyed and decide to finish off The Hero himself. Wilfre will attack two ways: dropping stars at The Hero, or firing tridents at them. The player can hit Wilfre when he moves.
At half life, Wilfre gets frustrated, exclaiming, "Ooooh! Now prepare to die!". Past that point, he will become quite a bit faster, and more unpredictable in his attacking pattern. Once defeated, he falls to the ground, loses his shadow, and looking shocked, disintegrates.
- Main article: Hall of Darkness
During the first part of the fight, Wilfre is completely unbeatable. He moves very quickly, always dodging attacks, and can summon other enemies from the game (particularly Ghosts) to attack the Hero. He also employs his sceptre to his great advantage, shooting fast, long-ranged beam-like attacks that are almost impossible to avoid. Defeat in this part of the fight is inevitable, and when this occurs, Wilfre begins a tirade and gloats over the victory, sucking the color from the already-defeated Hero.
However, the few remaining village Raposa and Mike are still outside, and they begin to pray to the Creator. Their prayer is answered when The Creator restores The Hero and destroys Wilfre's scepter.
Wilfre isn't left completely defenseless, however - he pulls out the Book of Life and tears a page from it, summoning his Ultimate Creation, his new weapon. Thus begins the second part of the battle.
This creation shoots lightning bolts that speed across the ground until they hit the end walls. It also turns into a tornado that sucks in The Hero. The most basic of its attacks is that it will swoop down. Even in the air, Wilfre sits within jumping range, making it possible for The Hero to attack while he is hovering. When Wilfre is finally defeated he flickers between forms flashing from his shadow form to Sock, Salem, and then to his Raposa form; after going through all this, Heather is finally released from his hold, and the fight is finished as she and the Hero emerge from the Hall of Darkness, victorious at last.
- According to Joseph Tringali, Wilfre's name is pronounced "Will-free".
- In another 5th Cell game, Lock's Quest, a grave for Wilfre can be found in the forest camp. His grave is implied to be haunted by many characters. Oddly enough, after the camp a new type of enemy called the phantom clockwork appears. This bears more of a resemblance to Shadow Walkers than to normal robotic enemy, being made of a shadowy substance as opposed to the usual metal.
- Along with other religious referencing in the game, Wilfre has been compared to the Biblical account of the angel Lucifer. Lucifer was once the most beautiful angel, but then he wanted to become as great or greater than God, and so was cast down into the darkness and shadows of hell. He was followed by many other rebellious angels.
- This was later confirmed by Jeremiah Slaczka as Wilfre is meant to represent Satan.
- Wilfre is not in Drawn to Life: The Next Chapter (Wii), though he is mentioned by Mari, Jowee, and Circi over the course of the game.
- This is due to the fact that he is deceased during the course of the game, a fact that actually drives the plot of the game behind the scenes. (Circi wishes to bring Wilfre back from the dead by gathering the Artifacts of Power.)
- Wilfre's relationship with Circi has not been confirmed, but it is strongly suggested in Drawn to Life: The Next Chapter's Wii version that they may have been lovers at some point.
- Wilfre holds his scepter in his left hand, which may suggest that he is left-handed.
- Artwork depicts Shadow Wilfre as purplish-blue with yellow eyes. His in-game sprite, however, is black with white eyes. In the opening of the DS version of Drawn to Life: The Next Chapter, he is depicted as dark purple with white eyes.
- After the first meeting, he will usually appear just before a boss battle.
- The name Wilfre may be based on the name Wilfred which means "desiring peace". It could also refer to "Free Will."
- Interestingly, the name Salem also means "peace".
- His Japanese name (ウイル Uiru Will), is also possibly another reference to "free will".
- The arms in most of Wilfre's normal sprites are slightly less exposed than other Raposa's.
- While this could be an error, it could also mean that Wilfre usually has his hands in his pockets.
Meeting Wilfre in Drawn to Life.