Editing Planet Moon Studios
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After realizing the drawing controls of the game weren't ideal due to reduced tactile feedback with the Wiimote, THQ got the idea to develop more games in the series with a specialized tablet accessory. This would ultimately result in the [[:wikipedia:uDraw GameTablet|uDraw GameTablet]]<ref>[https://www.linkedin.com/feed/update/urn:li:activity:6777678150928359424/ Scott Rogers' LinkedIn]</ref>, released in 2010 for the Wii with no Drawn to Life branding at all. The tablet was initially a success, only for it's expanded re-release on other consoles to result in a $100M loss for THQ, contributing to their closure in 2012. | After realizing the drawing controls of the game weren't ideal due to reduced tactile feedback with the Wiimote, THQ got the idea to develop more games in the series with a specialized tablet accessory. This would ultimately result in the [[:wikipedia:uDraw GameTablet|uDraw GameTablet]]<ref>[https://www.linkedin.com/feed/update/urn:li:activity:6777678150928359424/ Scott Rogers' LinkedIn]</ref>, released in 2010 for the Wii with no Drawn to Life branding at all. The tablet was initially a success, only for it's expanded re-release on other consoles to result in a $100M loss for THQ, contributing to their closure in 2012. | ||
| − | Planet Moon would only produce one more game in their lifetime, the movie tie-in game for [[:wikipedia:Tangled: The Video Game|Disney's Tangled]], which reused aspects of My Amazing Story. In January 2011, Bigpoint GmbH acquired the company staff but not the company itself. According to CEO Aaron Loeb, investors pulling their money played a huge role in the studio's financial troubles, resulting in | + | Planet Moon would only produce one more game in their lifetime, the movie tie-in game for [[:wikipedia:Tangled: The Video Game|Disney's Tangled]], which reused aspects of My Amazing Story. In January 2011, Bigpoint GmbH acquired the company staff but not the company itself. According to CEO Aaron Loeb, investors defaulting and pulling their money played a huge role in the studio's financial troubles, resulting in Planet Moon threatening legal action to recover lost funds. It was ultimately My Amazing Story's cancellation that signaled the end<ref>[https://www.mobygames.com/company/1700/planet-moon-studios/ Planet Moon Studios, MobyGames]</ref>, with the studio closing it's doors shortly after the team was moved to BigPoint's San Francisco offices. |
=={{Icon|Button}} Notable Games== | =={{Icon|Button}} Notable Games== | ||