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|-|Sprites=[[File:RepairGuy.png]] | |-|Sprites=[[File:RepairGuy.png]] | ||
|-|Description=[[File:RepairGuyGDD.png|250px]] | |-|Description=[[File:RepairGuyGDD.png|250px]] | ||
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</tabber>}} | </tabber>}} | ||
| − | Repair Guy was a cut Raposa character who was intended to be a repairman for the village. He takes the nickname "Repair Guy" as neither [[Mari]] nor the [[Mayor]] remembered his actual name. As revealed in a leftover found in files shared by [[Drawn to Life: The Next Chapter (Wii) Credits|Ken Capelli]], he would have had a daughter, likely represented by a [[Generic Raposa Character]] | + | Repair Guy was a cut Raposa character who was intended to be a repairman for the village. He takes the nickname "Repair Guy" as neither [[Mari]] nor the [[Mayor]] remembered his actual name. As revealed in a leftover found in files shared by [[Drawn to Life: The Next Chapter (Wii) Credits|Ken Capelli]], he would have had a daughter, likely represented by a [[Generic Raposa Character]]. |
Despite being cut, his sprites would later be used for [[Rocko]] in ''[[Drawn to Life: The Next Chapter]]''. According to [[Drawn to Life Credits|Joseph Tringali]], he was "just another Raposa", and was removed due to the plot not developing to necessitate him as a character. | Despite being cut, his sprites would later be used for [[Rocko]] in ''[[Drawn to Life: The Next Chapter]]''. According to [[Drawn to Life Credits|Joseph Tringali]], he was "just another Raposa", and was removed due to the plot not developing to necessitate him as a character. | ||
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====Fire Bill==== | ====Fire Bill==== | ||
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* '''Seahorse''' - A seahorse. | * '''Seahorse''' - A seahorse. | ||
* '''Flower Head''' - A blooming flower with a face that appears to shake. | * '''Flower Head''' - A blooming flower with a face that appears to shake. | ||
| − | * '''Squishy''' - A creature that resembles a mix of [https://wikirby.com/wiki/Craby Craby] from | + | * '''Squishy''' - A creature that resembles a mix of [https://wikirby.com/wiki/Craby Craby] from Kirby and [https://puyonexus.com/wiki/Carbuncle Carbuncle] from Puyo Puyo Tetris. |
* '''Shadow Rhino''' - Possibly a Shadow variant of [[Unused & Removed Features/DTL1#City Enemies (World 5)|Rhino Hide]]. | * '''Shadow Rhino''' - Possibly a Shadow variant of [[Unused & Removed Features/DTL1#City Enemies (World 5)|Rhino Hide]]. | ||
* '''Normalkomo''' - Possibly a non-Shadow variant of [[Unused & Removed Features/DTL1#Snow Enemies (World 1)|Shadokomo]]. | * '''Normalkomo''' - Possibly a non-Shadow variant of [[Unused & Removed Features/DTL1#Snow Enemies (World 1)|Shadokomo]]. | ||
* '''Baby Yote''' - Possibly a younger variant of [[Unused & Removed Features/DTL1#Meadow Enemies (World 4)|Yote]]. | * '''Baby Yote''' - Possibly a younger variant of [[Unused & Removed Features/DTL1#Meadow Enemies (World 4)|Yote]]. | ||
* '''Fish Guy''' - A fish with legs. | * '''Fish Guy''' - A fish with legs. | ||
| − | * '''Evil Santa''' - A being resembling [[:wikipedia:Santa Claus|Santa | + | * '''Evil Santa''' - A being resembling [[:wikipedia:Santa Claus|Santa]], but with a present that may contain Shadow. |
{{BR|Clear}} | {{BR|Clear}} | ||
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On November 13th, 2020, Joseph Tringali shared some concept art and cut content for [[Drawn to Life]], [[Drawn to Life: The Next Chapter]], and [[Drawn to Life: Two Realms]]. Among them was a cut minigame where the player would have to pour buckets of water on the village, covered in fire. Unlike the other unused minigames, we know when this game was supposed to be played.<!--see comment below--> | On November 13th, 2020, Joseph Tringali shared some concept art and cut content for [[Drawn to Life]], [[Drawn to Life: The Next Chapter]], and [[Drawn to Life: Two Realms]]. Among them was a cut minigame where the player would have to pour buckets of water on the village, covered in fire. Unlike the other unused minigames, we know when this game was supposed to be played.<!--see comment below--> | ||
| − | According to | + | <!--According to an early draft of Drawn to Life (The GDD snippet), during the [[Beach Gate]] segment of the game, [[Isaac]] would have been corrupted by a "Shadow Stone" and influenced to set the village on fire. The player would then have to take water from the Lake and put out the fires. After this event was completed, [[Cricket]] and the [[Mayor]] would confront him while the [[Hero]] took the Shadow Stone to a "Village Pedestal" and destroyed it.--> |
===Music=== | ===Music=== | ||
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In one of Chern Fai's 2s Day documents, what appears to be a very stripped down Game Design Document (GDD) was found. It describes the original scope of the game. The synopsis of this build of the game can be seen here: | In one of Chern Fai's 2s Day documents, what appears to be a very stripped down Game Design Document (GDD) was found. It describes the original scope of the game. The synopsis of this build of the game can be seen here: | ||
{{Quote|text=A dying village stands on the outskirts of a desolate land. With only a few inhabitants left, known as the “Droogles”, the desperate search begins for a Creator, someone with the power to breathe life back into their town. The Droogles squandered and wasted their previous resources treating them poorly. One day, the resources became fed up with the negligence and ran away, hiding all over the world. As a result of these events, most of the Droogles decided to find a new life elsewhere, leaving just a few residents behind, still clinging to a hope of rebuilding the village. You must play the role of the author and help bring the entire village back from the brink of death.|character=3/16/2006 GDD}} | {{Quote|text=A dying village stands on the outskirts of a desolate land. With only a few inhabitants left, known as the “Droogles”, the desperate search begins for a Creator, someone with the power to breathe life back into their town. The Droogles squandered and wasted their previous resources treating them poorly. One day, the resources became fed up with the negligence and ran away, hiding all over the world. As a result of these events, most of the Droogles decided to find a new life elsewhere, leaving just a few residents behind, still clinging to a hope of rebuilding the village. You must play the role of the author and help bring the entire village back from the brink of death.|character=3/16/2006 GDD}} | ||
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===Milestone Builds=== | ===Milestone Builds=== | ||
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|-|Lady=[[File:Lady.PNG|70px]] | |-|Lady=[[File:Lady.PNG|70px]] | ||
</tabber>}} | </tabber>}} | ||
| − | When booting up the file, the player is greeted with the [[Unused & Removed Features/DTL1#Early Title Screen Art|Early Title Screen (Full)]] split into two both screens much like the previous demo. When pressing start, you are taken to a more updated version of the Drawing Screen, where you are prompted to draw a [[Hero]]. On this screen, you are presented with an early rendition of the "Draw Your Hero!" theme. There are 10 templates to choose from, including a beta version of the Soccer Player template and four templates cut from the final game altogether - a snowboarder, a fancy lady and two [[Wikipedia:Ubisoft|Ubisoft]] characters, [[Wikipedia:Rayman|Rayman]] and ''Splinter Cell's'' [[Wikipedia:Sam Fisher (Splinter Cell)|Sam Fisher]]. | + | When booting up the file, the player is greeted with the [[Unused & Removed Features/DTL1#Early Title Screen Art|Early Title Screen (Full)]] split into two both screens much like the previous demo. When pressing start, you are taken to a more updated version of the Drawing Screen, where you are prompted to draw a [[Hero]]. On this screen, you are presented with an early rendition of the "Draw Your Hero!" theme. There are 10 templates to choose from, including a beta version of the [[Hero#Media_Presets|Soccer Player]] template and four templates cut from the final game altogether - a snowboarder, a fancy lady and two [[Wikipedia:Ubisoft|Ubisoft]] characters, [[Wikipedia:Rayman|Rayman]] and ''Splinter Cell's'' [[Wikipedia:Sam Fisher (Splinter Cell)|Sam Fisher]]. |
[[File:June2006World.png|left|150px]][[File:HeroDanceDemo.png|right|150px]] | [[File:June2006World.png|left|150px]][[File:HeroDanceDemo.png|right|150px]] | ||
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<center><big>'''"Did you know my parents named me Mayonnaise? But then the kids at school made fun of me... so now my name is Madison... pretty cool, huh?"'''</big></center> | <center><big>'''"Did you know my parents named me Mayonnaise? But then the kids at school made fun of me... so now my name is Madison... pretty cool, huh?"'''</big></center> | ||
| − | [[Cindi]] is located with [[Mya]] below the [[Eternal Flame]]'s stump at the center of the area, where she tells the [[Hero]] about | + | [[Cindi]] is located with [[Mya]] below the [[Eternal Flame]]'s stump at the center of the area, where she tells the [[Hero]] about different modes of transport before stating her mother feeds her cupcakes. |
[[File:DTLCINDIDEMODIALOGUE.png|center|500px]] | [[File:DTLCINDIDEMODIALOGUE.png|center|500px]] | ||