<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://drawntolife.wiki/en/history/Digital_Continue?feed=atom</id>
	<title>Digital Continue - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://drawntolife.wiki/en/history/Digital_Continue?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://drawntolife.wiki/en/history/Digital_Continue"/>
	<updated>2026-05-13T17:59:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.13</generator>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34664&amp;oldid=prev</id>
		<title>Spectrum: Changed status to Dormant</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34664&amp;oldid=prev"/>
		<updated>2026-04-01T04:54:16Z</updated>

		<summary type="html">&lt;p&gt;Changed status to Dormant&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:54, 1 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |type         = Developer&amp;lt;br&amp;gt;Self-Publisher&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |type         = Developer&amp;lt;br&amp;gt;Self-Publisher&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |site         = [https://www.digitalcontinue.com/ Current Site]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |site         = [https://www.digitalcontinue.com/ Current Site]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |current      = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Active&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |current      = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dormant&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |games        = {{Icon|TR}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |games        = {{Icon|TR}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spectrum</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34663&amp;oldid=prev</id>
		<title>Spectrum: Adjusted DC's games</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34663&amp;oldid=prev"/>
		<updated>2026-03-29T12:47:43Z</updated>

		<summary type="html">&lt;p&gt;Adjusted DC&amp;#039;s games&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:47, 29 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot; &gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Game !! Publisher/Co-Developer !! System !! Release Date&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Game !! Publisher/Co-Developer !! System !! Release Date&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:lqlogo.png|150px|center|link=https://locksquest.fandom.com/wiki/Lock%27s_Quest_(2017)]] || [[File:THQ_Nordic_Logo.png|center|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;150px&lt;/del&gt;|link=https://en.wikipedia.org/wiki/THQ_Nordic]] || [[File:Steam_Logo.png|100px]] / [[File:ps4logo.png|100px]]&amp;lt;br&amp;gt;[[File:xboxonelogo.png|100px]] / [[File:Apple_iOS_Logo.png|75px]]&amp;lt;br&amp;gt;[[File:Android_Logo.png|center|50px]] || May 30, 2017&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:lqlogo.png|150px|center|link=https://locksquest.fandom.com/wiki/Lock%27s_Quest_(2017)]] || [[File:THQ_Nordic_Logo.png|center|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;125px&lt;/ins&gt;|link=https://en.wikipedia.org/wiki/THQ_Nordic]] || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;center&amp;gt;&lt;/ins&gt;[[File:Steam_Logo.png|100px]] / [[File:ps4logo.png|100px]]&amp;lt;br&amp;gt;[[File:xboxonelogo.png|100px]] / [[File:Apple_iOS_Logo.png|75px]]&amp;lt;br&amp;gt;[[File:Android_Logo.png|center|50px]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/center&amp;gt; &lt;/ins&gt;|| May 30, 2017&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:NextUpHero.png|125px|center|link=https://store.steampowered.com/app/667810/Next_Up_Hero/]] || [[File:aspyr.png|center|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;125px&lt;/del&gt;|link=https://en.wikipedia.org/wiki/Aspyr]] || [[File:Steam_Logo.png|100px]] / [[File:ps4logo.png|100px]]&amp;lt;br&amp;gt;[[File:xboxonelogo.png|100px]] / [[File:Nintendo_Switch_Logo.png|50px]] || Jan. 11. 2018&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:NextUpHero.png|125px|center|link=https://store.steampowered.com/app/667810/Next_Up_Hero/]] || [[File:aspyr.png|center|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;100px&lt;/ins&gt;|link=https://en.wikipedia.org/wiki/Aspyr]] || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;center&amp;gt;&lt;/ins&gt;[[File:Steam_Logo.png|100px]] / [[File:ps4logo.png|100px]]&amp;lt;br&amp;gt;[[File:xboxonelogo.png|100px]] / [[File:Nintendo_Switch_Logo.png|50px]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/center&amp;gt; &lt;/ins&gt;|| Jan. 11. 2018&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:spokenworld.png|125px|center|link=https://adamszary.com/spoken-world-vol-1-and-2]]&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Comic Issues &lt;/del&gt;Wenly* &amp;amp; Ovalia* || Self-Published || [[File:amazonkindle.png|125px|center|link=https://en.wikipedia.org/wiki/Amazon_Kindle]] || 2018&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;center&amp;gt;&lt;/ins&gt;[[File:spokenworld.png|125px|center|link=https://adamszary.com/spoken-world-vol-1-and-2]]&amp;lt;br&amp;gt; Wenly* &amp;amp; Ovalia* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/center&amp;gt;&lt;/ins&gt;|| Self-Published || [[File:amazonkindle.png|125px|center|link=https://en.wikipedia.org/wiki/Amazon_Kindle]] || 2018&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:jslogo.png|100px|center|link=https://store.steampowered.com/app/846780/JumpStream/]] || Self-Published || [[File:Steam_Logo.png|100px|center]] || Sept. 19, 2018**&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:jslogo.png|100px|center|link=https://store.steampowered.com/app/846780/JumpStream/]] || Self-Published || [[File:Steam_Logo.png|100px|center]] || Sept. 19, 2018**&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:supermash.png|125px|center|link=https://store.steampowered.com/app/872720/SuperMash/]] || Self-Published || [[File:epicgamesstorelogo.png|100px]] / [[File:Steam_Logo.png|100px]]&amp;lt;br&amp;gt;[[File:ps4logo.png|100px]] / [[File:xboxonelogo.png|100px]]&amp;lt;br&amp;gt;[[File:Nintendo_Switch_Logo.png|50px|center]] || Dec. 10, 2019***&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:supermash.png|125px|center|link=https://store.steampowered.com/app/872720/SuperMash/]] || Self-Published ||&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;center&amp;gt; &lt;/ins&gt;[[File:epicgamesstorelogo.png|100px]] / [[File:Steam_Logo.png|100px]]&amp;lt;br&amp;gt;[[File:ps4logo.png|100px]] / [[File:xboxonelogo.png|100px]]&amp;lt;br&amp;gt;[[File:Nintendo_Switch_Logo.png|50px|center]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/center&amp;gt; &lt;/ins&gt;|| Dec. 10, 2019***&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:DrawntoLifeTwoRealms.png|125px|center|link=Drawn to Life: Two Realms]] || [[File:505_Games_logo.svg.png|100px|center|link=505 Games]] || [[File:Steam_Logo.png|100px]] / [[File:Nintendo_Switch_Logo.png|50px]]&amp;lt;br&amp;gt;[[File:Apple_iOS_Logo.png|75px]] / [[File:Android_Logo.png|50px]] || Dec. 7, 2020&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:DrawntoLifeTwoRealms.png|125px|center|link=Drawn to Life: Two Realms]] || [[File:505_Games_logo.svg.png|100px|center|link=505 Games]] || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;center&amp;gt;&lt;/ins&gt;[[File:Steam_Logo.png|100px]] / [[File:Nintendo_Switch_Logo.png|50px]]&amp;lt;br&amp;gt;[[File:Apple_iOS_Logo.png|75px]] / [[File:Android_Logo.png|50px]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/center&amp;gt; &lt;/ins&gt;|| Dec. 7, 2020&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spectrum</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34605&amp;oldid=prev</id>
		<title>Spectrum: Cleaned Spoken World a bit</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34605&amp;oldid=prev"/>
		<updated>2026-03-01T10:27:49Z</updated>

		<summary type="html">&lt;p&gt;Cleaned Spoken World a bit&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:27, 1 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot; &gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:NextUpHero.png|125px|center|link=https://store.steampowered.com/app/667810/Next_Up_Hero/]] || [[File:aspyr.png|center|125px|link=https://en.wikipedia.org/wiki/Aspyr]] || [[File:Steam_Logo.png|100px]] / [[File:ps4logo.png|100px]]&amp;lt;br&amp;gt;[[File:xboxonelogo.png|100px]] / [[File:Nintendo_Switch_Logo.png|50px]] || Jan. 11. 2018&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:NextUpHero.png|125px|center|link=https://store.steampowered.com/app/667810/Next_Up_Hero/]] || [[File:aspyr.png|center|125px|link=https://en.wikipedia.org/wiki/Aspyr]] || [[File:Steam_Logo.png|100px]] / [[File:ps4logo.png|100px]]&amp;lt;br&amp;gt;[[File:xboxonelogo.png|100px]] / [[File:Nintendo_Switch_Logo.png|50px]] || Jan. 11. 2018&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:spokenworld.png|125px|center|link=https://adamszary.com/spoken-world-vol-1-and-2]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|| (&lt;/del&gt;Comic&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:spokenworld.png|125px|center|link=https://adamszary.com/spoken-world-vol-1-and-2]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;Comic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Issues &lt;/ins&gt;Wenly* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp; &lt;/ins&gt;Ovalia* || Self-Published || [[File:amazonkindle.png|125px|center|link=https://en.wikipedia.org/wiki/Amazon_Kindle]] || 2018&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;| Issue #1: &lt;/del&gt;Wenly* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|| Self-Published || [[File:amazonkindle.png|125px|center|link=https://en.wikipedia.org/wiki/Amazon_Kindle]] || 2018&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;| Issue #2: &lt;/del&gt;Ovalia* || Self-Published || [[File:amazonkindle.png|125px|center|link=https://en.wikipedia.org/wiki/Amazon_Kindle]] || 2018&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:jslogo.png|100px|center|link=https://store.steampowered.com/app/846780/JumpStream/]] || Self-Published || [[File:Steam_Logo.png|100px|center]] || Sept. 19, 2018**&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:jslogo.png|100px|center|link=https://store.steampowered.com/app/846780/JumpStream/]] || Self-Published || [[File:Steam_Logo.png|100px|center]] || Sept. 19, 2018**&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spectrum</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34604&amp;oldid=prev</id>
		<title>Spectrum: Changed it for DC too</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34604&amp;oldid=prev"/>
		<updated>2026-03-01T03:46:56Z</updated>

		<summary type="html">&lt;p&gt;Changed it for DC too&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:46, 1 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot; &gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=={{Icon|Button}} All Games==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=={{Icon|Button}} All Games==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;[https://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;store&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;steampowered&lt;/del&gt;.com/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;app/490080/Locks_Quest&lt;/del&gt;/ Lock&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s Quest &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Remastered&lt;/del&gt;)] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;2017&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100% float:left&amp;quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;[https://store.steampowered.com/app/667810/Next_Up_Hero/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Next Up Hero&lt;/del&gt;] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;2018&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;** Spoken World &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2018&lt;/del&gt;)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*** &lt;/del&gt;Issue #1: Wenly*&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;center&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*** &lt;/del&gt;Issue #2: Ovalia*&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;[https://store.steampowered.com/app/846780/JumpStream/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;JumpStream&lt;/del&gt;] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;2018&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;**&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|+&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;[https://store.steampowered.com/app/872720/SuperMash/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SuperMash&lt;/del&gt;] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;2019&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;***&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;[[Drawn to Life: Two Realms]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;2020&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;! Game !! Publisher/Co-Developer !! System !! Release Date&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|[&lt;/ins&gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;File:lqlogo.png|150px|center|link=&lt;/ins&gt;https://&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;locksquest&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fandom&lt;/ins&gt;.com/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wiki&lt;/ins&gt;/Lock&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;%27s_Quest_&lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2017&lt;/ins&gt;)]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;] || [[File:THQ_Nordic_Logo.png|center|150px|link=https://en.wikipedia.org/wiki/THQ_Nordic]] || [[File:Steam_Logo.png|100px]] / [[File:ps4logo.png|100px]]&amp;lt;br&amp;gt;[[File:xboxonelogo.png|100px]] / [[File:Apple_iOS_Logo.png|75px]]&amp;lt;br&amp;gt;[[File:Android_Logo.png|center|50px]] || May 30, &lt;/ins&gt;2017&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| [&lt;/ins&gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;File:NextUpHero.png|125px|center|link=&lt;/ins&gt;https://store.steampowered.com/app/667810/Next_Up_Hero/]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;] || [[File:aspyr.png|center|125px|link=https://en.wikipedia.org/wiki/Aspyr]] || [[File:Steam_Logo.png|100px]] / [[File:ps4logo.png|100px]]&amp;lt;br&amp;gt;[[File:xboxonelogo.png|100px]] / [[File:Nintendo_Switch_Logo.png|50px]] || Jan. 11. &lt;/ins&gt;2018&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| [[File:spokenworld.png|125px|center|link=https://adamszary.com/spoken-world-vol-1-and-2]] || &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Comic&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| &lt;/ins&gt;Issue #1: Wenly* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|| Self-Published || [[File:amazonkindle.png|125px|center|link=https://en.wikipedia.org/wiki/Amazon_Kindle]] || 2018&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| &lt;/ins&gt;Issue #2: Ovalia* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|| Self-Published || [[File:amazonkindle.png|125px|center|link=https://en.wikipedia.org/wiki/Amazon_Kindle]] || 2018&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| [&lt;/ins&gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;File:jslogo.png|100px|center|link=&lt;/ins&gt;https://store.steampowered.com/app/846780/JumpStream/]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;] || Self-Published || [[File:Steam_Logo.png|100px|center]] || Sept. 19, &lt;/ins&gt;2018**&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| [&lt;/ins&gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;File:supermash.png|125px|center|link=&lt;/ins&gt;https://store.steampowered.com/app/872720/SuperMash/]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;] || Self-Published || [[File:epicgamesstorelogo.png|100px]] / [[File:Steam_Logo.png|100px]]&amp;lt;br&amp;gt;[[File:ps4logo.png|100px]] / [[File:xboxonelogo.png|100px]]&amp;lt;br&amp;gt;[[File:Nintendo_Switch_Logo.png|50px|center]] || Dec. 10, &lt;/ins&gt;2019***&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|- &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;File:DrawntoLifeTwoRealms.png|125px|center|link=&lt;/ins&gt;Drawn to Life: Two Realms]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|| [[File:505_Games_logo.svg.png|100px|center|link=505 Games]] || [[File:Steam_Logo.png|100px]] / [[File:Nintendo_Switch_Logo.png|50px]]&amp;lt;br&amp;gt;[[File:Apple_iOS_Logo.png|75px]] / [[File:Android_Logo.png|50px]] || Dec. 7, &lt;/ins&gt;2020&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/center&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;*The comics had no subtitle between them, so they are going by the protagonist of each issue for simplicity.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;*The comics had no subtitle between them, so they are going by the protagonist of each issue for simplicity.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;**The game has since been rendered unplayable following Mixer's closure, but is still accessible and available for download.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;**The game has since been rendered unplayable following Mixer's closure, but is still accessible and available for download.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;***This game was released on the Epic Games store in 2019, but was released on Steam in 2021.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;***This game was released on the Epic Games store in 2019, but was released on Steam in 2021.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=={{IconSVG|Trivia}} Trivia==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=={{IconSVG|Trivia}} Trivia==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spectrum</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34365&amp;oldid=prev</id>
		<title>Spectrum: Updated dev time</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34365&amp;oldid=prev"/>
		<updated>2025-11-21T00:06:24Z</updated>

		<summary type="html">&lt;p&gt;Updated dev time&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:06, 21 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-|Next Up Hero=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-|Next Up Hero=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The next two Digital Continue titles released in 2018. The first of these, which took roughly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;13 &lt;/del&gt;months to develop including time spent in Early Access on Steam, was Next Up Hero, an online roguelike action game published by [[:wikipedia:Aspyr|Aspyr]] where the player can respawn &amp;quot;Echoes&amp;quot; of any fallen player to fight by their side as an NPC companion and have their audience participate on Twitch and Mixer streams. Next Up Hero was negatively received, citing the imprecise controls, unfair difficulty, the storyline and dialogue vignettes not lending themselves to the gameplay and online-only elements. Prior to the game's release, a two-issue comic series titled Spoken World would come out, written by Tringali and lettered by Justine Raymond. This comic detailed the backstory of the game's protagonists and the world they explore within the game, which has any creation influenced by song. The trademark for both the game and the Spoken World comic would be declared &amp;quot;Abandoned&amp;quot; by the U.S. Patent and Trademark Office&amp;lt;ref&amp;gt;[https://tsdr.uspto.gov/#caseNumber=87482494&amp;amp;caseSearchType=US_APPLICATION&amp;amp;caseType=DEFAULT&amp;amp;searchType=statusSearch Next Up Hero, USPTO]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://tsdr.uspto.gov/#caseNumber=87384669&amp;amp;caseSearchType=US_APPLICATION&amp;amp;caseType=DEFAULT&amp;amp;searchType=statusSearch Spoken World, USPTO]&amp;lt;/ref&amp;gt; - despite this, Next Up Hero's servers remain active as of November 2025.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The next two Digital Continue titles released in 2018. The first of these, which took roughly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;17 &lt;/ins&gt;months to develop including time spent in Early Access on Steam, was Next Up Hero, an online roguelike action game published by [[:wikipedia:Aspyr|Aspyr]] where the player can respawn &amp;quot;Echoes&amp;quot; of any fallen player to fight by their side as an NPC companion and have their audience participate on Twitch and Mixer streams. Next Up Hero was negatively received, citing the imprecise controls, unfair difficulty, the storyline and dialogue vignettes not lending themselves to the gameplay and online-only elements. Prior to the game's release, a two-issue comic series titled Spoken World would come out, written by Tringali and lettered by Justine Raymond. This comic detailed the backstory of the game's protagonists and the world they explore within the game, which has any creation influenced by song. The trademark for both the game and the Spoken World comic would be declared &amp;quot;Abandoned&amp;quot; by the U.S. Patent and Trademark Office&amp;lt;ref&amp;gt;[https://tsdr.uspto.gov/#caseNumber=87482494&amp;amp;caseSearchType=US_APPLICATION&amp;amp;caseType=DEFAULT&amp;amp;searchType=statusSearch Next Up Hero, USPTO]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://tsdr.uspto.gov/#caseNumber=87384669&amp;amp;caseSearchType=US_APPLICATION&amp;amp;caseType=DEFAULT&amp;amp;searchType=statusSearch Spoken World, USPTO]&amp;lt;/ref&amp;gt; - despite this, Next Up Hero's servers remain active as of November 2025.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-|JumpStream=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-|JumpStream=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;JumpStream was the second Digital Continue game released in 2018, developed in only &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a few &lt;/del&gt;months. This was a competitive platformer that utilized streaming interactivity, allowing for the audience to co-operate or mess up the player's progress within a level. Unlike Next Up Hero, which had Twitch integration, this was solely utilized with Mixer. According to archives within the Wayback Machine, no playthroughs of JumpStream were featured on Mixer, and the game was nowhere to be found on the site. The game had very little critical reception, with the Steam score of 65% Positive Reviews coming from just 20 players. With Mixer itself closing it's doors in June 2020, the game's interactive elements were discontinued, rendering it unplayable. The game is still available for download on Steam, however, and is able to load menus and let players explore the level select area, but very little of it can actually be completed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;JumpStream was the second Digital Continue game released in 2018, developed in only &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;four &lt;/ins&gt;months. This was a competitive platformer that utilized streaming interactivity, allowing for the audience to co-operate or mess up the player's progress within a level. Unlike Next Up Hero, which had Twitch integration, this was solely utilized with Mixer. According to archives within the Wayback Machine, no playthroughs of JumpStream were featured on Mixer, and the game was nowhere to be found on the site. The game had very little critical reception, with the Steam score of 65% Positive Reviews coming from just 20 players. With Mixer itself closing it's doors in June 2020, the game's interactive elements were discontinued, rendering it unplayable. The game is still available for download on Steam, however, and is able to load menus and let players explore the level select area, but very little of it can actually be completed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-|SuperMash=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-|SuperMash=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After two and-a-half years of development, the genre-blending title SuperMash released in 2019 on the Epic Games Store, with console releases coming in January 2020 and a Steam version coming the following year. Although the rejected Drawn to Life pitch would inspire SuperMash, the idea of a game that can make games came to light back in 2016, and was developed in three phases.&amp;lt;ref&amp;gt;[https://www.hollywoodreporter.com/lifestyle/arts/a-game-makes-games-how-an-indie-studio-crafted-genre-blending-supermash-1264607/ A Game That Makes Games: How an Indie Studio Crafted the Genre-Blending ‘Supermash’, Hollywood Reporter]&amp;lt;/ref&amp;gt; The game's format allowed for six genres to be blended together - Platformer, JRPG, Stealth, Metroidvania (titled &amp;quot;Metrovania&amp;quot; in-game), Shoot-Em-Up and Action-Adventure - resulting in every Mash being different from the last.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After two and-a-half years of development, the genre-blending title SuperMash released in 2019 on the Epic Games Store, with console releases coming in January 2020 and a Steam version coming the following year. Although the rejected Drawn to Life pitch would inspire SuperMash, the idea of a game that can make games came to light back in 2016, and was developed in three phases.&amp;lt;ref&amp;gt;[https://www.hollywoodreporter.com/lifestyle/arts/a-game-makes-games-how-an-indie-studio-crafted-genre-blending-supermash-1264607/ A Game That Makes Games: How an Indie Studio Crafted the Genre-Blending ‘Supermash’, Hollywood Reporter]&amp;lt;/ref&amp;gt; The game's format allowed for six genres to be blended together - Platformer, JRPG, Stealth, Metroidvania (titled &amp;quot;Metrovania&amp;quot; in-game), Shoot-Em-Up and Action-Adventure - resulting in every Mash being different from the last.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spectrum</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34360&amp;oldid=prev</id>
		<title>Spectrum at 21:10, 17 November 2025</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34360&amp;oldid=prev"/>
		<updated>2025-11-17T21:10:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:10, 17 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l61&quot; &gt;Line 61:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Issue #1: Wenly*&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Issue #1: Wenly*&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Issue #2: Ovalia*&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Issue #2: Ovalia*&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://store.steampowered.com/app/846780/JumpStream/ JumpStream] (2018)*&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://store.steampowered.com/app/846780/JumpStream/ JumpStream] (2018)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;*&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://store.steampowered.com/app/872720/SuperMash/ SuperMash] (2019)**&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://store.steampowered.com/app/872720/SuperMash/ SuperMash] (2019)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;**&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Drawn to Life: Two Realms]] (2020)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Drawn to Life: Two Realms]] (2020)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;*The comics had no subtitle between them, so they are going by the protagonist of each issue for simplicity.&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;*The comics had no subtitle between them, so they are going by the protagonist of each issue for simplicity.&amp;lt;/small&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt;&amp;lt;br&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;**The game has since been rendered unplayable following Mixer's closure, but is still accessible and available for download.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;**The game has since been rendered unplayable following Mixer's closure, but is still accessible and available for download.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;***This game was released on the Epic Games store in 2019, but was released on Steam in 2021.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;***This game was released on the Epic Games store in 2019, but was released on Steam in 2021.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spectrum</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34359&amp;oldid=prev</id>
		<title>Spectrum at 21:08, 17 November 2025</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34359&amp;oldid=prev"/>
		<updated>2025-11-17T21:08:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:08, 17 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot; &gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tringali stated the game's development lasted 18 months, and the launch build of the game was confirmed to be from November 6th, 2020, meaning the game's production possibly started in May 2019. Throughout that time, Digital Continue wanted as many past developers back as possible for Two Realms; as well as 5th Cell developers who migrated to the team when it opened - such as David J. Franco, who reprised his role as the composer once more for Two Realms - the team also brought in sprite artist Chern Fai and character artist Edison Yan back for this game. Tringali also wrote the story himself, taking inspiration from the previous installments while also attempting to bring a new direction for the series going forward.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tringali stated the game's development lasted 18 months, and the launch build of the game was confirmed to be from November 6th, 2020, meaning the game's production possibly started in May 2019. Throughout that time, Digital Continue wanted as many past developers back as possible for Two Realms; as well as 5th Cell developers who migrated to the team when it opened - such as David J. Franco, who reprised his role as the composer once more for Two Realms - the team also brought in sprite artist Chern Fai and character artist Edison Yan back for this game. Tringali also wrote the story himself, taking inspiration from the previous installments while also attempting to bring a new direction for the series going forward.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game's development suffered from a range of development issues, including crunch, assets being replaced, a large number of [[Unused &amp;amp; Removed Features/DTL3|unused content]], controller issues leading to the game's introduction of [[Sticker|Stickers]] and ideas being changed constantly throughout development. While not confirmed, the COVID-19 pandemic is also believed to be a contributing factor to the faulty development. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Prior to this, the &lt;/del&gt;game was classified by regional ratings boards, with the rating from Taiwan's Game Software Rating Regulations being leaked on October 22nd.&amp;lt;ref&amp;gt;[[File:TRTAIWANRATING2020.png|100px]]&amp;lt;/ref&amp;gt; This was followed by a trailer being uploaded by accident by the 505 Games French YouTube channel on November 3rd, leading to it being unlisted and removed; the game would later be revealed three days later.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game's development suffered from a range of development issues, including crunch, assets being replaced, a large number of [[Unused &amp;amp; Removed Features/DTL3|unused content]], controller issues leading to the game's introduction of [[Sticker|Stickers]] and ideas being changed constantly throughout development. While not confirmed, the COVID-19 pandemic is also believed to be a contributing factor to the faulty development. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/ins&gt;game was classified by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a vast range of &lt;/ins&gt;regional ratings boards, with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the public discovering the game via &lt;/ins&gt;the rating from Taiwan's Game Software Rating Regulations being leaked on October 22nd.&amp;lt;ref&amp;gt;[[File:TRTAIWANRATING2020.png|100px]]&amp;lt;/ref&amp;gt; This was followed by a trailer being uploaded by accident by the 505 Games French YouTube channel on November 3rd, leading to it being unlisted and removed; the game would later be revealed three days later.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Drawn to Life: Two Realms would release on December 7th, 2020 to middling-to-negative reviews, particularly for the [[Nintendo Switch]] release, which lacked touch-based drawing despite the system having a touch screen. Other reasons across all platforms cited the inconsistent art direction, the storyline and gameplay not being properly refined, plot holes and contradictions from the previous games, the absence of user-drawn assets like in previous titles and a large number of bugs and glitches. Digital Continue acted quickly, releasing patches that attempted to fix these issues, though a number of them remain. These patches would release via DLC in two waves titled the Creative Pack, each bringing new levels, Hero templates and Stickers.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Drawn to Life: Two Realms would release on December 7th, 2020 to middling-to-negative reviews, particularly for the [[Nintendo Switch]] release, which lacked touch-based drawing despite the system having a touch screen. Other reasons across all platforms cited the inconsistent art direction, the storyline and gameplay not being properly refined, plot holes and contradictions from the previous games, the absence of user-drawn assets like in previous titles and a large number of bugs and glitches. Digital Continue acted quickly, releasing patches that attempted to fix these issues, though a number of them remain. These patches would release via DLC in two waves titled the Creative Pack, each bringing new levels, Hero templates and Stickers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spectrum</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34358&amp;oldid=prev</id>
		<title>Spectrum at 21:03, 17 November 2025</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34358&amp;oldid=prev"/>
		<updated>2025-11-17T21:03:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:03, 17 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;JumpStream was the second Digital Continue game released in 2018, developed in only a few months. This was a competitive platformer that utilized streaming interactivity, allowing for the audience to co-operate or mess up the player's progress within a level. Unlike Next Up Hero, which had Twitch integration, this was solely utilized with Mixer. According to archives within the Wayback Machine, no playthroughs of JumpStream were featured on Mixer, and the game was nowhere to be found on the site. The game had very little critical reception, with the Steam score of 65% Positive Reviews coming from just 20 players. With Mixer itself closing it's doors in June 2020, the game's interactive elements were discontinued, rendering it unplayable. The game is still available for download on Steam, however, and is able to load menus and let players explore the level select area, but very little of it can actually be completed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;JumpStream was the second Digital Continue game released in 2018, developed in only a few months. This was a competitive platformer that utilized streaming interactivity, allowing for the audience to co-operate or mess up the player's progress within a level. Unlike Next Up Hero, which had Twitch integration, this was solely utilized with Mixer. According to archives within the Wayback Machine, no playthroughs of JumpStream were featured on Mixer, and the game was nowhere to be found on the site. The game had very little critical reception, with the Steam score of 65% Positive Reviews coming from just 20 players. With Mixer itself closing it's doors in June 2020, the game's interactive elements were discontinued, rendering it unplayable. The game is still available for download on Steam, however, and is able to load menus and let players explore the level select area, but very little of it can actually be completed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-|SuperMash=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-|SuperMash=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After two and-a-half years of development, the genre-blending title SuperMash released in 2019 on the Epic Games Store, with console releases coming in January 2020 and a Steam version coming the following year. Although the rejected Drawn to Life pitch would inspire SuperMash, the idea of a game that can make games came to light back in 2016, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;would &lt;/del&gt;developed in three phases.&amp;lt;ref&amp;gt;[https://www.hollywoodreporter.com/lifestyle/arts/a-game-makes-games-how-an-indie-studio-crafted-genre-blending-supermash-1264607/ A Game That Makes Games: How an Indie Studio Crafted the Genre-Blending ‘Supermash’, Hollywood Reporter]&amp;lt;/ref&amp;gt; The game's format allowed for six genres to be blended together - Platformer, JRPG, Stealth, Metroidvania (titled &amp;quot;Metrovania&amp;quot; in-game), Shoot-Em-Up and Action-Adventure - resulting in every Mash being different from the last.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After two and-a-half years of development, the genre-blending title SuperMash released in 2019 on the Epic Games Store, with console releases coming in January 2020 and a Steam version coming the following year. Although the rejected Drawn to Life pitch would inspire SuperMash, the idea of a game that can make games came to light back in 2016, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was &lt;/ins&gt;developed in three phases.&amp;lt;ref&amp;gt;[https://www.hollywoodreporter.com/lifestyle/arts/a-game-makes-games-how-an-indie-studio-crafted-genre-blending-supermash-1264607/ A Game That Makes Games: How an Indie Studio Crafted the Genre-Blending ‘Supermash’, Hollywood Reporter]&amp;lt;/ref&amp;gt; The game's format allowed for six genres to be blended together - Platformer, JRPG, Stealth, Metroidvania (titled &amp;quot;Metrovania&amp;quot; in-game), Shoot-Em-Up and Action-Adventure - resulting in every Mash being different from the last.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Although critics were initially impressed by the concept prior to release, the game released to middling-to-negative reviews. Reasons cited include imprecise controls, technical issues, an underdeveloped story, some of the Mashes being considered either too bland or too random, and a generally lackluster execution. Digital Continue promised more genres would arrive as DLC, however no new genres were added following the game's release; two genres can be found within the game files - Rhythm and Beat-Em-Up (titled &amp;quot;Brawler&amp;quot; internally) - suggesting that Digital Continue did in fact have further plans for the game at one point.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Although critics were initially impressed by the concept prior to release, the game released to middling-to-negative reviews. Reasons cited include imprecise controls, technical issues, an underdeveloped story, some of the Mashes being considered either too bland or too random, and a generally lackluster execution. Digital Continue promised more genres would arrive as DLC, however no new genres were added following the game's release; two genres can be found within the game files - Rhythm and Beat-Em-Up (titled &amp;quot;Brawler&amp;quot; internally) - suggesting that Digital Continue did in fact have further plans for the game at one point.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spectrum</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34357&amp;oldid=prev</id>
		<title>Spectrum at 21:00, 17 November 2025</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34357&amp;oldid=prev"/>
		<updated>2025-11-17T21:00:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:00, 17 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot; &gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Development on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{Icon|TR}}&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Development on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Drawn to Life: Two Realms&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game's development was a lengthy one, and Tringali was prepared for anything it took to get it greenlit. According to Tringali in an interview with Nintendo Everything:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game's development was a lengthy one, and Tringali was prepared for anything it took to get it greenlit. According to Tringali in an interview with Nintendo Everything:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Quote|text=As executive producer on the first two games, I wanted to do another Drawn to Life game even going back to the final years at 5TH Cell. There were always circumstances that prevented it from happening. After starting Digital Continue in 2016, I continued to look for opportunities to revisit the franchise. I knew the biz dev guy at 505 Games, so we’d connect from time to time and I’d mention some ideas we had for the franchise. Late in 2018, we pitched a concept and the timing worked out to bring a new title to the franchise.|character=Joseph M. Tringali}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Quote|text=As executive producer on the first two games, I wanted to do another Drawn to Life game even going back to the final years at 5TH Cell. There were always circumstances that prevented it from happening. After starting Digital Continue in 2016, I continued to look for opportunities to revisit the franchise. I knew the biz dev guy at 505 Games, so we’d connect from time to time and I’d mention some ideas we had for the franchise. Late in 2018, we pitched a concept and the timing worked out to bring a new title to the franchise.|character=Joseph M. Tringali}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spectrum</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34356&amp;oldid=prev</id>
		<title>Spectrum at 12:42, 17 November 2025</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=Digital_Continue&amp;diff=34356&amp;oldid=prev"/>
		<updated>2025-11-17T12:42:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:42, 17 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-|Next Up Hero=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-|Next Up Hero=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The next two Digital Continue titles released in 2018. The first of these, which took roughly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a year &lt;/del&gt;to develop including time spent in Early Access on Steam, was Next Up Hero, an online roguelike action game published by [[:wikipedia:Aspyr|Aspyr]] where the player can respawn &amp;quot;Echoes&amp;quot; of any fallen player to fight by their side as an NPC companion and have their audience participate on Twitch and Mixer streams. Next Up Hero was negatively received, citing the imprecise controls, unfair difficulty, the storyline and dialogue vignettes not lending themselves to the gameplay and online-only elements. Prior to the game's release, a two-issue comic series titled Spoken World would come out, written by Tringali and lettered by Justine Raymond. This comic detailed the backstory of the game's protagonists and the world they explore within the game, which has any creation influenced by song. The trademark for both the game and the Spoken World comic would be declared &amp;quot;Abandoned&amp;quot; by the U.S. Patent and Trademark Office&amp;lt;ref&amp;gt;[https://tsdr.uspto.gov/#caseNumber=87482494&amp;amp;caseSearchType=US_APPLICATION&amp;amp;caseType=DEFAULT&amp;amp;searchType=statusSearch Next Up Hero, USPTO]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://tsdr.uspto.gov/#caseNumber=87384669&amp;amp;caseSearchType=US_APPLICATION&amp;amp;caseType=DEFAULT&amp;amp;searchType=statusSearch Spoken World, USPTO]&amp;lt;/ref&amp;gt; - despite this, Next Up Hero's servers remain active as of November 2025.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The next two Digital Continue titles released in 2018. The first of these, which took roughly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;13 months &lt;/ins&gt;to develop including time spent in Early Access on Steam, was Next Up Hero, an online roguelike action game published by [[:wikipedia:Aspyr|Aspyr]] where the player can respawn &amp;quot;Echoes&amp;quot; of any fallen player to fight by their side as an NPC companion and have their audience participate on Twitch and Mixer streams. Next Up Hero was negatively received, citing the imprecise controls, unfair difficulty, the storyline and dialogue vignettes not lending themselves to the gameplay and online-only elements. Prior to the game's release, a two-issue comic series titled Spoken World would come out, written by Tringali and lettered by Justine Raymond. This comic detailed the backstory of the game's protagonists and the world they explore within the game, which has any creation influenced by song. The trademark for both the game and the Spoken World comic would be declared &amp;quot;Abandoned&amp;quot; by the U.S. Patent and Trademark Office&amp;lt;ref&amp;gt;[https://tsdr.uspto.gov/#caseNumber=87482494&amp;amp;caseSearchType=US_APPLICATION&amp;amp;caseType=DEFAULT&amp;amp;searchType=statusSearch Next Up Hero, USPTO]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://tsdr.uspto.gov/#caseNumber=87384669&amp;amp;caseSearchType=US_APPLICATION&amp;amp;caseType=DEFAULT&amp;amp;searchType=statusSearch Spoken World, USPTO]&amp;lt;/ref&amp;gt; - despite this, Next Up Hero's servers remain active as of November 2025.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-|JumpStream=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-|JumpStream=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;JumpStream was the second Digital Continue game released in 2018, developed in only a few months. This was a competitive platformer that utilized streaming interactivity, allowing for the audience to co-operate or mess up the player's progress within a level. Unlike Next Up Hero, which had Twitch integration, this was solely utilized with Mixer. According to archives within the Wayback Machine, no playthroughs of JumpStream were featured on Mixer, and the game was nowhere to be found on the site. The game had very little critical reception, with the Steam score of 65% Positive Reviews coming from just 20 players. With Mixer itself closing it's doors in June 2020, the game's interactive elements were discontinued, rendering it unplayable. The game is still available for download on Steam, however, and is able to load menus and let players explore the level select area, but very little of it can actually be completed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;JumpStream was the second Digital Continue game released in 2018, developed in only a few months. This was a competitive platformer that utilized streaming interactivity, allowing for the audience to co-operate or mess up the player's progress within a level. Unlike Next Up Hero, which had Twitch integration, this was solely utilized with Mixer. According to archives within the Wayback Machine, no playthroughs of JumpStream were featured on Mixer, and the game was nowhere to be found on the site. The game had very little critical reception, with the Steam score of 65% Positive Reviews coming from just 20 players. With Mixer itself closing it's doors in June 2020, the game's interactive elements were discontinued, rendering it unplayable. The game is still available for download on Steam, however, and is able to load menus and let players explore the level select area, but very little of it can actually be completed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spectrum</name></author>
	</entry>
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