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	<id>https://drawntolife.wiki/en/history/User:BuskinCothurn/Jowee_%26_Mari%27s_Grand_Adventure?feed=atom</id>
	<title>User:BuskinCothurn/Jowee &amp; Mari's Grand Adventure - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://drawntolife.wiki/en/history/User:BuskinCothurn/Jowee_%26_Mari%27s_Grand_Adventure?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://drawntolife.wiki/en/history/User:BuskinCothurn/Jowee_%26_Mari%27s_Grand_Adventure"/>
	<updated>2026-11-12T05:29:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.13</generator>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=User:BuskinCothurn/Jowee_%26_Mari%27s_Grand_Adventure&amp;diff=16016&amp;oldid=prev</id>
		<title>BakiDance: BakiDance moved page User:LAC/Jowee &amp; Mari's Grand Adventure to User:BuskinCothurn/Jowee &amp; Mari's Grand Adventure: Automatically moved page while renaming the user &quot;LAC&quot; to &quot;BuskinCothurn&quot;</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=User:BuskinCothurn/Jowee_%26_Mari%27s_Grand_Adventure&amp;diff=16016&amp;oldid=prev"/>
		<updated>2022-06-18T23:26:57Z</updated>

		<summary type="html">&lt;p&gt;BakiDance moved page &lt;a href=&quot;/en/User:LAC/Jowee_%26_Mari%27s_Grand_Adventure&quot; class=&quot;mw-redirect&quot; title=&quot;User:LAC/Jowee &amp;amp; Mari&amp;#039;s Grand Adventure&quot;&gt;User:LAC/Jowee &amp;amp; Mari&amp;#039;s Grand Adventure&lt;/a&gt; to &lt;a href=&quot;/en/User:BuskinCothurn/Jowee_%26_Mari%27s_Grand_Adventure&quot; title=&quot;User:BuskinCothurn/Jowee &amp;amp; Mari&amp;#039;s Grand Adventure&quot;&gt;User:BuskinCothurn/Jowee &amp;amp; Mari&amp;#039;s Grand Adventure&lt;/a&gt;: Automatically moved page while renaming the user &amp;quot;&lt;a href=&quot;/en/User:LAC&quot; title=&quot;User:LAC&quot;&gt;LAC&lt;/a&gt;&amp;quot; to &amp;quot;&lt;a href=&quot;/en/User:BuskinCothurn&quot; title=&quot;User:BuskinCothurn&quot;&gt;BuskinCothurn&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:26, 18 June 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=User:BuskinCothurn/Jowee_%26_Mari%27s_Grand_Adventure&amp;diff=10792&amp;oldid=prev</id>
		<title>Asph: Typo.</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=User:BuskinCothurn/Jowee_%26_Mari%27s_Grand_Adventure&amp;diff=10792&amp;oldid=prev"/>
		<updated>2021-05-09T14:56:28Z</updated>

		<summary type="html">&lt;p&gt;Typo.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:56, 9 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot; &gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Neither THQ or 5th Cell had never mentioned the game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Neither THQ or 5th Cell had never mentioned the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** How do we know the release date then?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** How do we know the release date then?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* There isn't a single &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trust worthy &lt;/del&gt;source about this game's existance either.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* There isn't a single &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;trustworthy &lt;/ins&gt;source about this game's existance either.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In a interview with Jeremiah Slaczka he says the game started as a Nintendo DS game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In a interview with Jeremiah Slaczka he says the game started as a Nintendo DS game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Special note to this quote from this interview: ''&amp;quot;We knew this was the right game and the right platform.&amp;quot;'' refering to the DS.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Special note to this quote from this interview: ''&amp;quot;We knew this was the right game and the right platform.&amp;quot;'' refering to the DS.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Asph</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=User:BuskinCothurn/Jowee_%26_Mari%27s_Grand_Adventure&amp;diff=10692&amp;oldid=prev</id>
		<title>BuskinCothurn at 13:22, 24 April 2021</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=User:BuskinCothurn/Jowee_%26_Mari%27s_Grand_Adventure&amp;diff=10692&amp;oldid=prev"/>
		<updated>2021-04-24T13:22:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:22, 24 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Special note to this quote from this interview: ''&amp;quot;We knew this was the right game and the right platform.&amp;quot;'' refering to the DS.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Special note to this quote from this interview: ''&amp;quot;We knew this was the right game and the right platform.&amp;quot;'' refering to the DS.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Making a game with drawing mechanics for GBA was not a good idea, since it doesn't have a touch screen and there wasn't any type of peripheral for it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Making a game with drawing mechanics for GBA was not a good idea, since it doesn't have a touch screen and there wasn't any type of peripheral for it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most games that were being released on GBA after the DS was released were licensed games or adaptations of console games.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most games that were being released on GBA after the DS was released were licensed games or adaptations of console games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The few original IPs exclusive to GBA released after the DS flopped, like Juka and the Monophonic Menace.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;** THQ never released a single game of an original IP on GBA, aside from (partially) Tak which was a colaboration with Nickelodeon.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;** The few original IPs exclusive to GBA released after the DS flopped, like Juka and the Monophonic Menace.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BuskinCothurn</name></author>
	</entry>
	<entry>
		<id>https://drawntolife.wiki/w/index.php?title=User:BuskinCothurn/Jowee_%26_Mari%27s_Grand_Adventure&amp;diff=10691&amp;oldid=prev</id>
		<title>BuskinCothurn: Created page with &quot;{{DISPLAYTITLE:Jowee &amp; Mari's Grand Adventure}} {{Infobox/Game |name= Jowee &amp; Mari's Grand Adventure |developer=5th Cell |publisher=THQ |date=July 2005 (Unreleased) |p...&quot;</title>
		<link rel="alternate" type="text/html" href="https://drawntolife.wiki/w/index.php?title=User:BuskinCothurn/Jowee_%26_Mari%27s_Grand_Adventure&amp;diff=10691&amp;oldid=prev"/>
		<updated>2021-04-24T13:16:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{DISPLAYTITLE:Jowee &amp;amp; Mari&amp;#039;s Grand Adventure}} {{Infobox/Game |name= Jowee &amp;amp; Mari&amp;#039;s Grand Adventure |developer=&lt;a href=&quot;/en/5th_Cell&quot; title=&quot;5th Cell&quot;&gt;5th Cell&lt;/a&gt; |publisher=&lt;a href=&quot;/en/THQ&quot; title=&quot;THQ&quot;&gt;THQ&lt;/a&gt; |date=July 2005 (Unreleased) |p...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Jowee &amp;amp; Mari's Grand Adventure}}&lt;br /&gt;
{{Infobox/Game&lt;br /&gt;
|name= Jowee &amp;amp; Mari's Grand Adventure&lt;br /&gt;
|developer=[[5th Cell]]&lt;br /&gt;
|publisher=[[THQ]]&lt;br /&gt;
|date=July 2005 (Unreleased)&lt;br /&gt;
|platform=Game Boy Advance&lt;br /&gt;
|genre=Adventure/Platform&lt;br /&gt;
|rating=None&lt;br /&gt;
|boxcolor=#3c8915&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Jowee &amp;amp; Mari's Grand Adventure''''' is a rumored unreleased action-adventure/platform game for the Game Boy Advance developed by [[5th Cell]] and published by [[THQ]]. The game was set to release in July 2005, but because Nintendo announced they'd lesson support for the system around the same time, the prototype was copied and then shifted over to the Nintendo DS, where it was scrapped and revamped as [[Drawn to Life]], despite supposedly being completely finished. The original prototype was wiped soon after the shift, but rumours came around about the prototype being completed beforehand. As the title implies, the game was going to star [[Jowee]] and [[Mari]] instead of your own [[Hero]] and the drawing mechanics were limited to the D-Pad and buttons, aside for that though the game would have been very similar to [[Drawn to Life]].&lt;br /&gt;
&lt;br /&gt;
=={{Icon|Button}} Why this Game is not Real==&lt;br /&gt;
* The Game Boy Advance was discontinued in Japan in Q4 2006, Q4 2008 in Europe and May 15, 2010 in America, way after the July 2005 release date.&lt;br /&gt;
** Samurai Deeper Kyo was the last GBA game ever released (Not counting rereleases or combo packs), in February 12, 2008.&lt;br /&gt;
* Neither THQ or 5th Cell had never mentioned the game.&lt;br /&gt;
** How do we know the release date then?&lt;br /&gt;
* There isn't a single trust worthy source about this game's existance either.&lt;br /&gt;
* In a interview with Jeremiah Slaczka he says the game started as a Nintendo DS game.&lt;br /&gt;
** Special note to this quote from this interview: ''&amp;quot;We knew this was the right game and the right platform.&amp;quot;'' refering to the DS.&lt;br /&gt;
* Making a game with drawing mechanics for GBA was not a good idea, since it doesn't have a touch screen and there wasn't any type of peripheral for it.&lt;br /&gt;
* Most games that were being released on GBA after the DS was released were licensed games or adaptations of console games. &lt;br /&gt;
** The few original IPs exclusive to GBA released after the DS flopped, like Juka and the Monophonic Menace.&lt;/div&gt;</summary>
		<author><name>BuskinCothurn</name></author>
	</entry>
</feed>