Difference between revisions of "Shooter"
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| − | {{ | + | {{Infobox/Creation |
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|image=<tabber> | |image=<tabber> | ||
|-|Drawn Preset=[[File:ShooterDrawnTemp.png|center]] | |-|Drawn Preset=[[File:ShooterDrawnTemp.png|center]] | ||
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|created=[[Isaac's Shop]] | |created=[[Isaac's Shop]] | ||
|games = {{Icon|TNCIcon}} | |games = {{Icon|TNCIcon}} | ||
| + | |boxcolor=grey | ||
}} | }} | ||
| − | {{Quote|text=The Shooter is a ranged weapon that Hero can use to launch projectiles.|character=Design Prompt}} | + | {{Disambig|the [[Shooter Ship|Shooter Ship]] or the [[Shooter (Wii)|Wii Creation]]}} |
| + | {{Quote | ||
| + | |text=The Shooter is a ranged weapon that Hero can use to launch projectiles. | ||
| + | |character=Design Prompt | ||
| + | }} | ||
| + | |||
The '''Shooter''' is a long-ranged projectile weapon that [[Hero|The Hero]] can wield in ''[[Drawn to Life: The Next Chapter]]''. | The '''Shooter''' is a long-ranged projectile weapon that [[Hero|The Hero]] can wield in ''[[Drawn to Life: The Next Chapter]]''. | ||
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Each projectile deals one {{Icon|Heart}} of damage and does not penetrate enemies. | Each projectile deals one {{Icon|Heart}} of damage and does not penetrate enemies. | ||
| − | =={{Icon|Tower}} Appearance== | + | =={{Icon|Tower}} Appearance == |
| − | + | Due to the Shooter being a creation object, the appearance is overall dependent on the player. | |
| + | |||
| + | The template for this creation takes the appearance of a grey ray gun with some red decals. The bullet's preset is a blue arrow-like blast. | ||
=={{Icon|Note}} Tips== | =={{Icon|Note}} Tips== | ||
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* Because the Shooter requires no ammo, the player can effectively "spam" projectiles. | * Because the Shooter requires no ammo, the player can effectively "spam" projectiles. | ||
| − | =={{ | + | == {{IconSVG|Trivia}} Trivia == |
* The Shooter bears the closest resemblance to the [[Snowshooter]] in the first game, but it can only fire in one direction and its projectiles do not disappear over time. | * The Shooter bears the closest resemblance to the [[Snowshooter]] in the first game, but it can only fire in one direction and its projectiles do not disappear over time. | ||
* The player can design both the Shooter and its projectiles. | * The player can design both the Shooter and its projectiles. | ||
=={{Icon|Painting}} Media== | =={{Icon|Painting}} Media== | ||
| + | <center> | ||
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center"> | <gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center"> | ||
ShooterDrawPrompt.png|The drawing prompt for this creation. | ShooterDrawPrompt.png|The drawing prompt for this creation. | ||
Hero_Shooter.png|A Hero using the drawn present for this weapon. | Hero_Shooter.png|A Hero using the drawn present for this weapon. | ||
| + | DTLShooter.gif|The Shooter as seen in Isaac's Shop. ''(Click to View)'' | ||
| + | DTLRapidFire.gif|The Rapid Fire as seen in Isaac's Shop. ''(Click to View)'' | ||
| + | DTLHyperShot.gif|The Hypershot as seen in Isaac's Shop. ''(Click to View)'' | ||
</gallery> | </gallery> | ||
| − | + | </center> | |
| − | + | {{Navbox/Creation|Drawn to Life: The Next Chapter|Isaac's Shop|Weapon|Shooter|boxcolor=grey}} | |
| − | {{ | ||
| − | |||
__NOTOC__ | __NOTOC__ | ||
[[Category:Drawn to Life: The Next Chapter]] | [[Category:Drawn to Life: The Next Chapter]] | ||
Latest revision as of 09:40, 29 June 2024
| Shooter | |
| Information | |
|---|---|
| Name | Shooter |
| Use | Projectile Weapon |
| Creation Type | Weapon |
| Has Preset | Yes |
| Template Needed | No |
| Created In/After | Isaac's Shop |
| Game(s) | |
Not to be confused with the Shooter Ship or the Wii Creation.
–Design Prompt
The Shooter is a long-ranged projectile weapon that The Hero can wield in Drawn to Life: The Next Chapter.
Unlike the similar gun weapons that were used in the previous installment, the Shooter has an unlimited amount of shots and the projectiles always fly straight. This is useful for picking off enemies at a distance. The Shooter, after being purchased for 250 Rapo-Coins, can be upgraded at Isaac's Shop to Rapid Fire for 750 Rapo-Coins, then to Hypershot for 1,500 Rapo-Coins.
Each projectile deals one
of damage and does not penetrate enemies.
Appearance[edit]
Due to the Shooter being a creation object, the appearance is overall dependent on the player.
The template for this creation takes the appearance of a grey ray gun with some red decals. The bullet's preset is a blue arrow-like blast.
Tips[edit]
- The Rapid Fire and Hypershot upgrades will double and triple the Shooter's rate of fire, respectively.
- Because the Shooter requires no ammo, the player can effectively "spam" projectiles.
Trivia[edit]
- The Shooter bears the closest resemblance to the Snowshooter in the first game, but it can only fire in one direction and its projectiles do not disappear over time.
- The player can design both the Shooter and its projectiles.

