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| − | {{Disambig|[[Shooter Ship|The Shooter Ship]]}} | + | {{Infobox/Creation |
| − | {{InfoCreation
| |
| | |image=<tabber> | | |image=<tabber> |
| | |-|Drawn Preset=[[File:ShooterDrawnTemp.png|center]] | | |-|Drawn Preset=[[File:ShooterDrawnTemp.png|center]] |
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| | |created=[[Isaac's Shop]] | | |created=[[Isaac's Shop]] |
| | |games = {{Icon|TNCIcon}} | | |games = {{Icon|TNCIcon}} |
| | + | |boxcolor=grey |
| | }} | | }} |
| − | {{Quote|text=The Shooter is a ranged weapon that Hero can use to launch projectiles.|character=Design Prompt}} | + | {{Disambig|the [[Shooter Ship|Shooter Ship]] or the [[Shooter (Wii)|Wii Creation]]}} |
| | + | {{Quote |
| | + | |text=The Shooter is a ranged weapon that Hero can use to launch projectiles. |
| | + | |character=Design Prompt |
| | + | }} |
| | + | |
| | The '''Shooter''' is a long-ranged projectile weapon that [[Hero|The Hero]] can wield in ''[[Drawn to Life: The Next Chapter]]''. | | The '''Shooter''' is a long-ranged projectile weapon that [[Hero|The Hero]] can wield in ''[[Drawn to Life: The Next Chapter]]''. |
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| | Each projectile deals one {{Icon|Heart}} of damage and does not penetrate enemies. | | Each projectile deals one {{Icon|Heart}} of damage and does not penetrate enemies. |
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| − | =={{Icon|Tower}} Appearance== | + | =={{Icon|Tower}} Appearance == |
| − | TBA
| + | Due to the Shooter being a creation object, the appearance is overall dependent on the player. |
| | + | |
| | + | The template for this creation takes the appearance of a grey ray gun with some red decals. The bullet's preset is a blue arrow-like blast. |
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| | =={{Icon|Note}} Tips== | | =={{Icon|Note}} Tips== |
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| | * Because the Shooter requires no ammo, the player can effectively "spam" projectiles. | | * Because the Shooter requires no ammo, the player can effectively "spam" projectiles. |
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| − | =={{Icon|Question}} Trivia== | + | == {{IconSVG|Trivia}} Trivia == |
| | * The Shooter bears the closest resemblance to the [[Snowshooter]] in the first game, but it can only fire in one direction and its projectiles do not disappear over time. | | * The Shooter bears the closest resemblance to the [[Snowshooter]] in the first game, but it can only fire in one direction and its projectiles do not disappear over time. |
| | * The player can design both the Shooter and its projectiles. | | * The player can design both the Shooter and its projectiles. |
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| | =={{Icon|Painting}} Media== | | =={{Icon|Painting}} Media== |
| | + | <center> |
| | <gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center"> | | <gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center"> |
| | ShooterDrawPrompt.png|The drawing prompt for this creation. | | ShooterDrawPrompt.png|The drawing prompt for this creation. |
| | Hero_Shooter.png|A Hero using the drawn present for this weapon. | | Hero_Shooter.png|A Hero using the drawn present for this weapon. |
| | + | DTLShooter.gif|The Shooter as seen in Isaac's Shop. ''(Click to View)'' |
| | + | DTLRapidFire.gif|The Rapid Fire as seen in Isaac's Shop. ''(Click to View)'' |
| | + | DTLHyperShot.gif|The Hypershot as seen in Isaac's Shop. ''(Click to View)'' |
| | </gallery> | | </gallery> |
| − | | + | </center> |
| − | ----
| + | {{Navbox/Creation|Drawn to Life: The Next Chapter|Isaac's Shop|Weapon|Shooter|boxcolor=grey}} |
| − | {{NavCreation|Drawn to Life: The Next Chapter|Isaac's Shop|Weapons|Shooter}} | |
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| | __NOTOC__ | | __NOTOC__ |
| | [[Category:Drawn to Life: The Next Chapter]] | | [[Category:Drawn to Life: The Next Chapter]] |