Difference between revisions of "User:GuyThatExists/Sandbox/H Folder Documentation"
| Line 561: | Line 561: | ||
|2.2 | |2.2 | ||
|Restoring Request | |Restoring Request | ||
| − | |Levi | + | |Levi asks you to restore color to the lava on the first page. |
| | | | ||
:'''Levi''': I haven't seen my friend in a while. He used to hang out in that cave down in the lake. | :'''Levi''': I haven't seen my friend in a while. He used to hang out in that cave down in the lake. | ||
| Line 1,244: | Line 1,244: | ||
|[[Rocko]] ignores Jowee, Lavasteam page 2 ground restored | |[[Rocko]] ignores Jowee, Lavasteam page 2 ground restored | ||
|<tabber> | |<tabber> | ||
| − | |-| | + | |-|Ground Color Prompt= |
| + | :'''Ground Color''': Tap to restore color to the ground. | ||
| + | |-|Jowee= | ||
| + | :'''Jowee''': Excuse me. We are looking for... | ||
| + | |||
| + | :'''Jowee''': Wait a minute, Sock! | ||
| + | |||
| + | :'''Jowee''': Listen up! We can bring color back to your village! | ||
| + | |||
| + | :'''Jowee''': So unless you enjoy the state this village is in, you need to help us! | ||
| + | |||
| + | :'''Jowee''': So can you tell us who is the boss around here anyway? | ||
| + | |||
| + | :'''Jowee''': Key?! That's who we are looking for! Where is he? | ||
| + | |||
| + | :'''Jowee''': Hmm, that is a problem! | ||
| + | |||
| + | :'''Jowee''': Creator, could you please restore the ground for us again? | ||
| + | |-|Rocko= | ||
| + | :'''[[Rocko]]''': I don't have any time to waste. Go away! | ||
| + | |||
| + | :'''Rocko''': You can save our village?! Why didn't you say so in the first place? | ||
| + | |||
| + | :'''Rocko''': All we ever do is work! | ||
| + | |||
| + | :'''Rocko''': Why, Chief Engineer Key, of course! | ||
| + | |||
| + | :'''Rocko''': He invented the Robosa to work side by side with us so we wouldn't have to work so hard. | ||
| + | |||
| + | :'''Rocko''': But now Miney is using them to make us work even harder! | ||
| + | |||
| + | :'''Rocko''': The boss was sent to look at a technical problem in the magma flow factory. | ||
| + | |||
| + | :'''Rocko''': But suddenly the building lost its color while he was still inside! | ||
| + | |||
| + | :'''Rocko''': But with the color disappearing lately, we can't even get to the factory anymore! | ||
| + | |-|Sock= | ||
| + | :'''Sock''': Well, I guess he isn't going to help us, let's go. | ||
| + | </tabber> | ||
| + | |Yes | ||
| + | |No | ||
| + | |- | ||
| + | |27.2 | ||
| + | |Story | ||
| + | |After Lavasteam's second page's ground has been colored in. | ||
| + | |<tabber> | ||
| + | |-|Jowee= | ||
| + | :'''Jowee''': Heh, yeah, I know... | ||
| + | |||
| + | :'''Jowee''': C'mon (HERONAME), we have to rescue Key! | ||
| + | |||
| + | :'''Jowee''': Don't worry, (HERONAME) has handled for worse! | ||
| + | |-|Rocko= | ||
| + | :'''Rocko''': Wowee, you really did bring back the color! That's amazing! | ||
| + | |||
| + | :'''Rocko''': Wait! You aren't thinking of going to the factory are you? | ||
| + | |||
| + | :'''Rocko''': Be careful! There are many hazards in the factory, especially when the lava starts flowing! | ||
| + | |-|Sock= | ||
| + | :'''Sock''': Wait for me!! | ||
| + | </tabber> | ||
| + | |Yes | ||
| + | |No | ||
| + | |- | ||
| + | |28 | ||
| + | |Free Roam | ||
| + | |Characters on the second Lavasteam page before [[Magma Flow Factory]]. | ||
| + | |<tabber> | ||
| + | |-|Bernard= | ||
| + | :'''[[Bernard]]''': You're lookin' for Key? He's in this factory. | ||
| + | |-|Spike= | ||
| + | :'''[[Spike]]''': I may look old, but I could still mine you under the table! | ||
| + | |||
| + | :'''Spike''': ...I guess that analogy doesn't make much sense. | ||
| + | |-|Melon= | ||
| + | :'''[[Melon]]''': Someday I'm going to leave this dirty old island. Dirt and rocks don't befit a Rapo of my beauty and charm. | ||
| + | |||
| + | :'''Melon''': I'm going to go to Watersong and become a world famous star. Just you wait! | ||
| + | |-|Cherry= | ||
| + | :'''[[Cherry]]''': My big sis is all stuck up. I like it here! | ||
| + | |-|Gertrude= | ||
| + | :'''[[Gertrude]]''': If you're going to restore the color, could you at least restore it a little less dirty? | ||
| + | |||
| + | :'''Gertrude''': Oh, how rude of me. I shouldn't be biting the hand that feeds me. You're doing your best, dear. | ||
| + | |-|Crazy Diggz= | ||
| + | :'''[[Crazy Diggz]]''': Crazydiggzpanningforbanyacrystal! | ||
| + | |||
| + | :'''Crazy Diggz''': Crazydiggzfindtreasure! | ||
| + | |-|Robosa= | ||
| + | :'''Robosa''': <nowiki>.'...'.'''.'...'.'</nowiki> | ||
| + | </tabber> | ||
| + | |Yes | ||
| + | |No | ||
| + | |- | ||
| + | |29.1 | ||
| + | |Restoring Request | ||
| + | |[[Russet]] asks you to restore color to [[Lava Reservoir]]. | ||
| + | | | ||
| + | :'''[[Russet]]''': I'd like to get back out to the cave in the Magma Reservoir, but right now it's white as a diamond out there. | ||
| + | |||
| + | :'''Russet''': Would it be too much if you could color it back in? I'd right appreciate it. | ||
| + | |Yes | ||
| + | |No | ||
| + | |- | ||
| + | |29.2 | ||
| + | |Creation Request | ||
| + | |Russet asks you to create the [[Lavabridge]]. | ||
| + | |<tabber> | ||
| + | |-|Build Prompt= | ||
| + | :'''Prompt''': Build a bridge for 100 color drops? | ||
| + | : •Yes | ||
| + | : •No | ||
| + | |-|Before Creating Lavabridge= | ||
| + | :'''Russet''': Well the island over there's got color now, but the bridge looks like it's gone for good. | ||
| + | |||
| + | :'''Russet''': I reckon it'd take 100 color drops to build a new one. What do you say? | ||
| + | |-|Not Enough Color Drops= | ||
| + | :'''Russet''': Well that's a right shame. Seems you don't have enough there. | ||
| + | |||
| + | :'''Russet''': A half-baked bridge is a dangerous bridge, so we can't have none of that. | ||
| + | |-|Accept= | ||
| + | :'''Russet''': Well, that's plenty. Now would you please draw up the blueprint for the bridge? | ||
| + | |-|Decline= | ||
| + | :'''Russet''': I see. Well, you've got your own priorities. | ||
| + | </tabber> | ||
| + | |Yes | ||
| + | |No | ||
| + | |- | ||
| + | |29.3 | ||
| + | |Free Roam | ||
| + | |Russet's Free Roam line after the Lavabridge is made. | ||
| + | | | ||
| + | :'''Russet''': Nice bridge. One less thing I have to do for Miney. | ||
| + | |Yes | ||
| + | |No | ||
| + | |- | ||
| + | |30.1 | ||
| + | |Free Roam | ||
| + | |Talking to Key before completing [[Robosa Foundry]] but after restoring the [[Robosa Control Switch]]. | ||
| + | | | ||
| + | :'''Key''': I have almost accumulated the remaining materials necessary to reconstruct the key. | ||
| + | |||
| + | :'''Key''': Please make haste in acquiring the mold! | ||
| + | |Yes | ||
| + | |No | ||
| + | |- | ||
| + | |30.2 | ||
| + | |Free Roam | ||
| + | |Talking to Key before restoring color to the Robosa Control Switch. | ||
| + | | | ||
| + | :'''Key''': It seems we are at an impasse here. Until we restore color to the switch, I will be unable to activate it. | ||
| + | |||
| + | :'''Key''': If you would, please restore the pigmentation to this device. | ||
| + | |Yes | ||
| + | |No | ||
| + | |- | ||
| + | |30.3 | ||
| + | |Story | ||
| + | |Key creating a new key for the Robosa Control Switch and flipping the switch. | ||
| + | | | ||
| + | :'''Key''': There it is! The mold I require! Pardon me while I go to forge this immediately. | ||
| + | |||
| + | :'''Key''': It is complete! Here is the key. | ||
| + | |||
| + | :'''Key''': (HERONAME), flip the switch! | ||
| + | |Yes | ||
| + | |No | ||
| + | |- | ||
| + | |30.4 | ||
| + | |Free Roam | ||
| + | |Moe and Key's lines after the Giant Robosa is activated, but before restoring [[Volcanic Core]]. | ||
| + | |<tabber> | ||
| + | |-|Moe= | ||
| + | :'''Moe''': How on earth did he get through there without color? | ||
| + | |-|Key= | ||
| + | :'''Key''': It seems we are once again unable to progress without returning the building to its former state. | ||
| + | </tabber> | ||
| + | |Yes | ||
| + | |No | ||
| + | |- | ||
| + | |30.5 | ||
| + | |Free Roam | ||
| + | |Moe and Key's lines before beating the Giant Robosa and after restoring Volcanic Core. | ||
| + | |<tabber> | ||
| + | |-|Moe= | ||
| + | :'''Moe''': You're a brave soul for going into that factory. Good luck, (HERONAME). | ||
| + | |-|Key= | ||
| + | :'''Key''': The Giant Robosa is still just a prototype, so you should be able to stop it, with the right strategy. | ||
| + | |||
| + | :'''Key''': While it is extremely durable on the outside, it is irritable and rash. Dodge its clumsy attacks and counter. | ||
| + | |||
| + | :'''Key''': Perhaps if you hit its hands enough, you can goad it into opening up a weakness for you. | ||
| + | </tabber> | ||
| + | |Yes | ||
| + | |No | ||
| + | |- | ||
| + | |30.6 | ||
| + | |Story | ||
| + | |Moe alerts Key that the Giant Robosa was activated. | ||
| + | |<tabber> | ||
| + | |-|Key= | ||
| + | :'''Key''': Oh dear, that cannot be to specification. | ||
| + | |||
| + | :'''Key''': You mean the Giant Robosa? Don't tell me... | ||
| + | |||
| + | :'''Key''': It's still in prototype phase though! If we allow it to continue like this, who knows what it will do? | ||
| + | |-|Moe= | ||
| + | :'''Moe''': Bad news! You know that giant... thing... you've been working on? | ||
| + | |||
| + | :'''Moe''': I am telling you! It's been activated somehow, and it's tearing the factory apart! | ||
| + | |||
| + | :'''Moe''': (HERONAME), please, we need you to stop that monstrosity as soon as possible! | ||
</tabber> | </tabber> | ||
| + | |Yes | ||
| + | |No | ||
| + | |- | ||
| + | |31 | ||
| + | |Free Roam | ||
| + | |Characters on the second Lavasteam page after Clockwork Tower and before the Robosa Control Switch is pulled. | ||
| + | |<tabber> | ||
| + | |-|Bernard= | ||
| + | :'''Bernard''': Hey, man, what you suppose is in that building with the creepy face? | ||
| + | |||
| + | :'''Bernard''': We ain't let in there at all. Only Miney, the boss, and Moe get in there. | ||
| + | |||
| + | :'''Bernard''': There was some other guy who started hanging out with Miney before all this color went away though... | ||
| + | |-|Spike= | ||
| + | :'''Spike''': Have you ever been ridin' on the lava rapids? Believe it or not, I was a pro lava surfer in my day. | ||
| + | |||
| + | :'''Spike''': Heh, you might have what it takes. Don't get too full of yourself though, kid. | ||
| + | |-|Melon= | ||
| + | :'''Melon''': All the boys around here are sooo boring. It's work, work, work, all the time. | ||
| + | |||
| + | :'''Melon''': I want to go to Watersong, where there are gentlemen who know how to treat a lady. | ||
| + | |-|Cherry= | ||
| + | :'''Cherry''': It's so fun here. There's lots of stuff to play on, but if a grown-up sees you, they'll get mad. | ||
| + | |-|Gertrude= | ||
| + | :'''Gertrude''': This place is a mess! Look at how dirty everything is. | ||
| + | |||
| + | :'''Gertrude''': And when it's dirty, it breaks. And you know who they blame then? That's right. Me. | ||
| + | |||
| + | :'''Gertrude''': Oh, but I'm not blaming you, dear. | ||
| + | |-|Crazy Diggz= | ||
| + | :'''Crazy Diggz''': Crazydiggzhungry! | ||
| + | |||
| + | :'''Crazy Diggz''': Crazydiggzeatbanyacrystal! | ||
| + | |-|Unknown= | ||
| + | <center>There is another line after Crazy Diggz' that are voided. Only the //// command is left behind.</center> | ||
| + | </tabber> | ||
| + | |Partially<br><small>(Unknown)</small> | ||
| + | |No | ||
| + | |- | ||
| + | |34 | ||
| + | |Other<br><small>(Prompt)</small> | ||
|} | |} | ||
</center> | </center> | ||
Revision as of 23:38, 17 July 2024
The H Folder refers to a folder in the files of Drawn to Life: The Next Chapter. This folder contains 1,138 files, all related to the script of the game. Due to the way these files were compressed, not much survived the compression with the exception of the in-game text, some text formatting, and some commands (such as calling emotion bubbles, restoring ground, and adding/removing minimap markers). This page aims to explain how to read some of these files and document what each file contains.
Reading These Files
In this folder, there are three types of files - number (#) files, number-o (#o) files, and number-s (#s) files. None of these files have file extensions, but can be read in a hex editor or by adding the ".txt" extension.
# Files
Number (#) files refers to files who's titles are just numbers. These are the most common files in this folder, and they are the ones that typically hold the text and scene information for the game. They are not ordered in any particular order, likely due to the way these files were compressed. To understand one of these files, we will take a look at /H/4. In the "[Expand]" is the full text of /H/4, taken from Notepad.
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#PERICOLOSO... È MEGLIO ELABORARE UN
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PELIGROSO... DEBEMOS BUSCAR OTRO
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�LLAVE! ¡DEBÉIS OBEDECERME! T= A� T� M�� K T Mó R � T� M�� K
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&GEVAARLIJK... WE MOETEN EEN NIEUW PLAN
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�SLEUTEL! JULLIE MOETEN MIJ
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T� A �M�� Q
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AANKUNNEN! T…� A� T� M3� ò � T� M>� – O T@ A� TI� A�� T� Bt � ��$BIJ DAT PLAN HOORT HARD RENNEN... EN
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�IS DESTROYED... T¼ A�� T� A� T� Bb � ��'YEA... BUT I DON'T KNOW WHAT TO DO... I
�WISH MARI WAS HERE... TC Bb � ���I KNOW! BUT... Te A� TF A� T� M�� x� * T� A T� Bt � ��$LET'S HEAD BACK TO THE FACTORY THEN! T�� A� T� M�� ~� � T� A T� Bb � ���GO AHEAD AND GET THAT KEY MOLD,
#(HERONAME). WE'LL BE WAITING HERE. E��� Té� A� T� M6� •� B T3 A� T� Bt � ���WE CAN MAKE ANOTHER KEY. T9 A� T� Bt � ��%THE KEY ITSELF WAS NOT COMPLICATED...
�BUT I NEED THE MATERIALS. Tc A�� T� Bt � ���WAIT! T� A� T� M@� —� $ T� A� Bt� � ���(HERONAME), I WILL GATHER THE
!MATERIALS NEEDED TO MAKE THE KEY. T� Bt� � ��&IN EXCHANGE, YOU MUST FIND THE MOLD IN
�THE (VERY DANGEROUS) CLOCKWORK
ASSEMBLY. T� A T� Bt� � ��&IT'S THE SMALL ROUND BUILDING NEAR THE
�FACTORY, MARKED BUILDING 7. T# A� T� Bt � ��(ONCE I HAVE THE MOLD, I CAN CREATE A NEW
�KEY AT ANY TIME. Tx Bt � ��#I SHALL WAIT FOR YOU AT THE CONTROL
�SWITCH BY THE FACTORY. T� A� T� MV� �� { T| V�T� M�� �� � E�
� T( A� T� Mþ� {� ! T� A T� Bb � ��!OH MINEY... WHAT A MESS! NOW THE
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�MIND YOU JOINING THE CREW! T‹ A� T� Bb � ���WE SHOULD BE LOOKING FOR HER... T— A ////E ÿÿC«� "� U ü� � ÿÿ���wd� °�� E þÿA�� M\� ¥� V�E�N� A� M&� Ø E�P
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�IL FAUT LES PIÈCES. Tc A�� T� Bt � ��
ATTENDEZ ! T� A� T� M@� —� $ T� A� Bt� � ���(HERONAME), JE VAIS TROUVER LE
&MATÉRIEL NÉCESSAIRE POUR FAIRE LA CLÉ. T� Bt� � ��#EN ÉCHANGE TU DOIS TROUVER LE MOULE
#DANS CE (TRÈS DANGEREUX) ASSEMBLAGE
MÉCANIQUE. T� A T� Bt� � ��$C'EST LE PETIT BÂTIMENT ROND PRÈS DE
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"POURRAI FABRIQUER UNE NOUVELLE CLÉ
�N'IMPORTE QUAND. Tx Bt � ��"JE SERAI PRÈS DE L'INTERRUPTEUR DE
�COMMANDE À CÔTÉ DE L'USINE. T� A� T� MV� �� { T| V�T� M�� �� � E�
� T( A� T� Mþ� {� ! T� A T� Bb � ���OH MINEY... QUELLE PAGAILLE !
�MAINTENANT LES ROBOSA SONT
�COMPLÈTEMENT DÉCHAÎNÉS ! TÖ A� T� Mõ� v� � T� A� T� Bb � ��&ON NE PEUT PAS QUITTER NOTRE VILLAGE ! E��� T¬ A�� T� M)� v� 5 T& A�� T� Bb � ��$IL FAUT PARTIR TANT QUE C'EST ENCORE
POSSIBLE ! T# A T� Bb � ��$JE SUIS SÛR QUE LES AUTRES RAPOSA NE
#VERRONT PAS D'INCONVÉNIENT À CE QUE
VOUS VENIEZ ! T‹ A� T� Bb � ���IL FAUT ABSOLUMENT QU'ON LA
�RETROUVE... T— A ////E ÿÿC«� "� U ü� � ÿÿ���wd� °�� E þÿA�� M\� ¥� V�E�N� A� M&� Ø E�P
A�� Ms� ®� E�J� MÇ� ç E��� A� M�� b� E��� A� M�� � V�E�M� M†� À� E�K� A� M¸� ¡� E��� MJ !� E�
� A� Mî� {� V�E�O� A�� MD� Ó E��� A
M�� ¦ E��� A
M�� —� E��� A
Má (� E�� A
Mr� ˆ E��� A�� M>� r� E � MZ
� E�L� A�� MÌ� �� |E ÿÿTœ� P' 0 + ���TX� +�CF_MINIMAP_ICON_ADD �7�85�-1�740�74�0�300�-1�0E��� To A� T� M�� i� % T� A� T� Bb � ��%WAS SOLLEN WIR TUN? DER SCHLÜSSEL DER
�ROBOSA IST ZERSTÖRT ... T¼ A�� T� A� T� Bb � ��#JA ... ABER ICH WEISS NICHT, WAS ES
#JETZT ZU TUN GILT ... ICH WÜNSCHTE,
�MARI WÄRE HIER ... TC Bb � ���ICH WEISS! ABER ... Te A� TF A� T� M�� x� * T� A T� Bt � �� DANN GEHEN WIR BESSER ZUR FABRIK
�ZURÜCK! T�� A� T� M�� ~� � T� A T� Bb � ���GEHE LOS UND BESORGE DIESE
#SCHLÜSSEL-GUSSFORM, (HERONAME). WIR
�WARTEN HIER. E��� Té� A� T� M6� •� B T3 A� T� Bt � ��#WIR KÖNNEN ... NOCH EINEN SCHLÜSSEL
�MACHEN. T9 A� T� Bt � ��!DER SCHLÜSSEL SELBST WAR NICHT SO
$KOMPLIZIERT ... ABER ICH BRAUCHE DIE
�MATERIALIEN. Tc A�� T� Bt � ���MOMENT! T� A� T� M@� —� $ T� A� Bt� � ��%(HERONAME), ICH WERDE DIE MATERIALIEN
�BESORGEN, DIE FÜR DEN SCHLÜSSEL
�BENÖTIGT WERDEN. T� Bt� � ��&ZUM AUSGLEICH MUSST DU DIE GUSSFORM IM
!SEHR GEFÄHRLICHEN UHRWERK FINDEN. T� A T� Bt� � ��%DAS IST DAS KLEINE, RUNDE GEBÄUDE BEI
DER FABRIK. ES HAT DIE NUMMER 7. T# A� T� Bt � ��&SOBALD ICH DIE GUSSFORM HABE, KANN ICH
�JEDERZEIT EINEN NEUEN SCHLÜSSEL
�ANFERTIGEN. Tx Bt � ��!ICH WARTE BEIM STEUERSCHALTER DER
�FABRIK AUF DICH. T� A� T� MV� �� { T| V�T� M�� �� � E�
� T( A� T� Mþ� {� ! T� A T� Bb � ���ACH, BERGI ... WAS FÜR EIN
�DURCHEINANDER! JETZT DREHEN DIE
�ROBOSA VOLLKOMMEN DURCH! TÖ A� T� Mõ� v� � T� A� T� Bb � ��&WIR KÖNNEN UNSER DORF NICHT VERLASSEN! E��� T¬ A�� T� M)� v� 5 T& A�� T� Bb � �� WIR SOLLTEN ABHAUEN, SOLANGE WIR
�KÖNNEN! T# A T� Bb � ��$ICH BIN MIR SICHER, DASS DIE ANDEREN
$RAPOSA NICHTS DAGEGEN HABEN, WENN DU
DICH DER MANNSCHAFT ANSCHLIESST. T‹ A� T� Bb � ���WIR SOLLTEN NACH IHR SUCHEN ... T— A ////E ÿÿC«� "� U ü� � ÿÿ���wd� °�� E þÿA�� M\� ¥� V�E�N� A� M&� Ø E�P
A�� Ms� ®� E�J� MÇ� ç E��� A� M�� b� E��� A� M�� � V�E�M� M†� À� E�K� A� M¸� ¡� E��� MJ !� E�
� A� Mî� {� V�E�O� A�� MD� Ó E��� A
M�� ¦ E��� A
M�� —� E��� A
Má (� E�� A
Mr� ˆ E��� A�� M>� r� E � MZ
� E�L� A�� MÌ� �� |E ÿÿTœ� P' 0 + ���TX� +�CF_MINIMAP_ICON_ADD �7�85�-1�740�74�0�300�-1�0E��� To A� T� M�� i� % T� A� T� Bb � ���CHE COSA FACCIAMO? LA CHIAVE DI
�CONTROLLO DEI ROBOSA È ANDATA
�DISTRUTTA... T¼ A�� T� A� T� Bb � ��'SÌ... MA NON SO COSA FARE... VORREI CHE
�MARI FOSSE QUI... TC Bb � ���LO SO! MA... Te A� TF A� T� M�� x� * T� A T� Bt � ���TORNIAMO ALLA FABBRICA, ALLORA! T�� A� T� M�� ~� � T� A T� Bb � �� VAI E RECUPERA QUELLO STAMPO PER
"CHIAVI, (HERONAME). TI ASPETTEREMO
�QUI. E��� Té� A� T� M6� •� B T3 A� T� Bt � �� POSSIAMO CREARE UN'ALTRA CHIAVE. T9 A� T� Bt � ��%LA CHIAVE IN SÉ NON È COMPLESSA... MA
�MI SERVONO I MATERIALI. Tc A�� T� Bt � ���UN MOMENTO! T� A� T� M@� —� $ T� A� Bt� � ��"(HERONAME), RECUPERERÒ I MATERIALI
�NECESSARI PER CREARE LA CHIAVE. T� Bt� � ��"IN CAMBIO DOVRAI TROVARE LO STAMPO
#NELLA SALA (MOLTO PERICOLOSA) DELLA
�TORRE DELL'OROLOGIO. T� A T� Bt� � ��!È UNA PICCOLA COSTRUZIONE ROTONDA
$ACCANTO ALLA FABBRICA, INDICATA COME
�EDIFICIO 7. T# A� T� Bt � ��$CON LO STAMPO POTRÒ CREARE UNA NUOVA
�CHIAVE IN QUALSIASI MOMENTO. Tx Bt � �� TI ASPETTERÒ ALL'INTERRUTTORE DI
CONTROLLO, VICINO ALLA FABBRICA. T� A� T� MV� �� { T| V�T� M�� �� � E�
� T( A� T� Mþ� {� ! T� A T� Bb � ��#OH, MINEY... CHE DISASTRO! I ROBOSA
�SONO COMPLETAMENTE IMPAZZITI! TÖ A� T� Mõ� v� � T� A� T� Bb � ��#NON POSSIAMO LASCIARE IL VILLAGGIO! E��� T¬ A�� T� M)� v� 5 T& A�� T� Bb � ��#DOBBIAMO ANDARCENE FINCHÉ POSSIAMO! T# A T� Bb � ��&CREDO CHE GLI ALTRI RAPOSA NON AVRANNO
!NULLA IN CONTRARIO SE VI UNITE AL
�GRUPPO! T‹ A� T� Bb � ���DOVREMMO CERCARLA... T— A ////E ÿÿC«� "� U ü� � ÿÿ���wd� °�� E þÿA�� M\� ¥� V�E�N� A� M&� Ø E�P
A�� Ms� ®� E�J� MÇ� ç E��� A� M�� b� E��� A� M�� � V�E�M� M†� À� E�K� A� M¸� ¡� E��� MJ !� E�
� A� Mî� {� V�E�O� A�� MD� Ó E��� A
M�� ¦ E��� A
M�� —� E��� A
Má (� E�� A
Mr� ˆ E��� A�� M>� r� E � MZ
� E�L� A�� MÌ� �� |E ÿÿTœ� P' 0 + ���TX� +�CF_MINIMAP_ICON_ADD �7�85�-1�740�74�0�300�-1�0E��� To A� T� M�� i� % T� A� T� Bb � ��%¿QUÉ HACEMOS? LA LLAVE QUE CONTROLA A
�LOS ROBOSA ESTÁ DESTRUIDA... T¼ A�� T� A� T� Bb � ��#YA... PERO NO SÉ QUÉ HACER... OJALÁ
�ESTUVIERA MARI AQUÍ... TC Bb � ���¡LO SÉ! PERO... Te A� TF A� T� M�� x� * T� A T� Bt � ���¡VOLVAMOS A LA FÁBRICA! T�� A� T� M�� ~� � T� A T� Bb � �� ¡DATE PRISA Y CONSIGUE EL MOLDE,
�(HERONAME)! ESPERAREMOS AQUÍ. E��� Té� A� T� M6� •� B T3 A� T� Bt � ���PODEMOS HACER OTRA LLAVE. T9 A� T� Bt � ��&LA LLAVE EN SÍ NO ERA NADA COMPLICADA.
�PERO NECESITO LOS MATERIALES. Tc A�� T� Bt � �� ¡ESPERAD! T� A� T� M@� —� $ T� A� Bt� � ��"(HERONAME), REUNIRÉ LOS MATERIALES
�PARA FABRICAR LA LLAVE. T� Bt� � ��'A CAMBIO, DEBERÁS BUSCAR EL MOLDE EN LA
%(PELIGROSÍSIMA) MAQUINARIA DEL RELOJ. T� A T� Bt� � ��&ES EL PEQUEÑO EDIFICIO REDONDO JUNTO A
$LA FÁBRICA, MARCADO CON EL NÚMERO 7. T# A� T� Bt � ��%CUANDO TENGA EL MOLDE, HARÉ UNA LLAVE
ENSEGUIDA. Tx Bt � �� TE ESPERARÉ EN EL INTERRUPTOR DE
�CONTROL DE LA FÁBRICA. T� A� T� MV� �� { T| V�T� M�� �� � E�
� T( A� T� Mþ� {� ! T� A T� Bb � �� OH, MINEY... ¡QUÉ DESASTRE! ¡LOS
�RABOSA ESTÁN TOTALMENTE LOCOS! TÖ A� T� Mõ� v� � T� A� T� Bb � ��!¡NO PODEMOS DEJAR NUESTRO PUEBLO! E��� T¬ A�� T� M)� v� 5 T& A�� T� Bb � ��"¡DEBEMOS ESCAPAR MIENTRAS PODAMOS! T# A T� Bb � ��%¡SEGURO QUE A LOS DEMÁS RAPOSA NO LES
�IMPORTA QUE TE APUNTES! T‹ A� T� Bb � ���DEBERÍAMOS ESTAR BUSCÁNDOLA... T— A ////E ÿÿC«� "� U ü� � ÿÿ���wd� °�� E þÿA�� M\� ¥� V�E�N� A� M&� Ø E�P
A�� Ms� ®� E�J� MÇ� ç E��� A� M�� b� E��� A� M�� � V�E�M� M†� À� E�K� A� M¸� ¡� E��� MJ !� E�
� A� Mî� {� V�E�O� A�� MD� Ó E��� A
M�� ¦ E��� A
M�� —� E��� A
Má (� E�� A
Mr� ˆ E��� A�� M>� r� E � MZ
� E�L� A�� MÌ� �� |E ÿÿTœ� P' 0 + ���TX� +�CF_MINIMAP_ICON_ADD �7�85�-1�740�74�0�300�-1�0E��� To A� T� M�� i� % T� A� T� Bb � ���WAT MOETEN WE DOEN? DE
#BEDIENINGSSLEUTEL VAN DE ROBOSA IS
VERNIETIGD... T¼ A�� T� A� T� Bb � ��&KLOPT... MAAR IK WEET NIET WAT WE DOEN
%MOETEN... IK WOU DAT MARI HIER WAS... TC Bb � ���IK WEET HET! MAAR... Te A� TF A� T� M�� x� * T� A T� Bt � ��"LATEN WE DAN TERUG NAAR DE FABRIEK
�GAAN! T�� A� T� M�� ~� � T� A T� Bb � ��!ZORG DAT JE DE SLEUTELGIETVORM TE
�PAKKEN KRIJGT, (HERONAME). WIJ
�WACHTEN HIER OP JE. E��� Té� A� T� M6� •� B T3 A� T� Bt � ��#WE KUNNEN EEN ANDERE SLEUTEL MAKEN. T9 A� T� Bt � ���DE SLEUTEL WAS OP ZICH NIET
!INGEWIKKELD... MAAR IK HEB WEL DE
�MATERIALEN NODIG Tc A�� T� Bt � ���WACHT! T� A� T� M@� —� $ T� A� Bt� � ��&(HERONAME), IK ZORG VOOR DE MATERIALEN
#WAARMEE WE DE SLEUTEL KUNNEN MAKEN. T� Bt� � ��&IN RUIL MOET JIJ DE GIETVORM VINDEN IN
�HET (ZEER GEVAARLIJKE)
�UURWERKMECHANISME. T� A T� Bt� � ��$HET IS HET KLEINE RONDE GEBOUW IN DE
!BUURT VAN DE FABRIEK, MET DE NAAM
GEBOUW 7. T# A� T� Bt � ��&ALS IK EENMAAL DE GIETVORM HEB, KAN IK
ALTIJD EEN NIEUWE SLEUTEL MAKEN. Tx Bt � ��&IK ZAL OP JE WACHTEN BIJ DE SCHAKELAAR
�BIJ DE FABRIEK. T� A� T� MV� �� { T| V�T� M�� �� � E�
� T( A� T� Mþ� {� ! T� A T� Bb � ��&OH MIJNERT... WAT EEN RAMP! NU ZIJN DE
�RABOSA HELEMAAL LOSGESLAGEN! TÖ A� T� Mõ� v� � T� A� T� Bb � ���WE KUNNEN ONS DORP NIET UIT! E��� T¬ A�� T� M)� v� 5 T& A�� T� Bb � ��$WE MOETEN VERTREKKEN NU HET NOG KAN! T# A T� Bb � ��&IK WEET ZEKER DAT DE ANDERE RAPOSA HET
!NIET ERG VINDEN ALS JE JE BIJ ONS
AANSLUIT! T‹ A� T� Bb � ��"WE MOETEN HAAR EIGENLIJK ZOEKEN... T— A ////E ÿÿ+�CF_MINIMAP_ICON_ADD �7�85�-1�740�73�0�0�-1�0E�N� A� M&� Ø E�P
Ms� ®� E�J� MÇ� ç E��� A M�� c� E��� MW� �� E�M� M†� À� E�K� A� M¸� ¡� E��� MJ !� E�
� A� MÛ� |� V�E�O� A�� MD� Ó E��� A
M�� ¦ E��� A
M�� —� E��� A
Má (� E�� A
Mr� ˆ E��� A� M
� š� E � MZ
� E�L� A�� MÌ� �� |////E ÿÿ+�CF_MINIMAP_ICON_ADD �7�85�-1�740�73�0�0�-1�0E�N� A� M&� Ø E�P
Ms� ®� E�J� MÇ� ç E��� A M�� c� E��� MW� �� E�M� M†� À� E�K� A� M¸� ¡� E��� MJ !� E�
� A� MÛ� |� V�E�O� A�� MD� Ó E��� A
M�� ¦ E��� A
M�� —� E��� A
Má (� E�� A
Mr� ˆ E��� A� M
� š� E � MZ
� E�L� A�� MÌ� �� |////E ÿÿ+�CF_MINIMAP_ICON_ADD �7�85�-1�740�73�0�0�-1�0E�N� A� M&� Ø E�P
Ms� ®� E�J� MÇ� ç E��� A M�� c� E��� MW� �� E�M� M†� À� E�K� A� M¸� ¡� E��� MJ !� E�
� A� MÛ� |� V�E�O� A�� MD� Ó E��� A
M�� ¦ E��� A
M�� —� E��� A
Má (� E�� A
Mr� ˆ E��� A� M
� š� E � MZ
� E�L� A�� MÌ� �� |////E ÿÿ+�CF_MINIMAP_ICON_ADD �7�85�-1�740�73�0�0�-1�0E�N� A� M&� Ø E�P
Ms� ®� E�J� MÇ� ç E��� A M�� c� E��� MW� �� E�M� M†� À� E�K� A� M¸� ¡� E��� MJ !� E�
� A� MÛ� |� V�E�O� A�� MD� Ó E��� A
M�� ¦ E��� A
M�� —� E��� A
Má (� E�� A
Mr� ˆ E��� A� M
� š� E � MZ
� E�L� A�� MÌ� �� |////E ÿÿ+�CF_MINIMAP_ICON_ADD �7�85�-1�740�73�0�0�-1�0E�N� A� M&� Ø E�P
Ms� ®� E�J� MÇ� ç E��� A M�� c� E��� MW� �� E�M� M†� À� E�K� A� M¸� ¡� E��� MJ !� E�
� A� MÛ� |� V�E�O� A�� MD� Ó E��� A
M�� ¦ E��� A
M�� —� E��� A
Má (� E�� A
Mr� ˆ E��� A� M
� š� E � MZ
� E�L� A�� MÌ� �� |////E ÿÿ+�CF_MINIMAP_ICON_ADD �7�85�-1�740�73�0�0�-1�0E�N� A� M&� Ø E�P
Ms� ®� E�J� MÇ� ç E��� A M�� c� E��� MW� �� E�M� M†� À� E�K� A� M¸� ¡� E��� MJ !� E�
� A� MÛ� |� V�E�O� A�� MD� Ó E��� A
M�� ¦ E��� A
M�� —� E��� A
Má (� E�� A
Mr� ˆ E��� A� M
� š� E � MZ
� E�L� A�� M� �� |////|E��� T" Bb � ��'YOU'D BETTER GO LOOK FOR THAT KEY MOLD.
(IF WE DON'T GET A NEW KEY, WE WON'T EVER
�STOP THE ROBOSAS. ////|E��� T" Bb � ��!VA CHERCHER LE MOULE À CLÉ. ON NE
%POURRA JAMAIS ARRÊTER CES ROBOSA SANS
�UNE NOUVELLE CLÉ ! ////|E��� T" Bb � ���DU SOLLTEST BESSER NACH DIESER
"GUSSFORM FÜR DEN SCHLÜSSEL SUCHEN.
�WENN WIR KEINEN NEUEN SCHLÜSSEL�
%BEKOMMEN, KÖNNEN WIR DIE ROBOSA NICHT
AUFHALTEN. ////|E��� T" Bb � ���MEGLIO CHE CERCHI LO STAMPO PER
#CHIAVI. SENZA UNA NUOVA CHIAVE, NON
�FERMEREMO MAI I ROBOSA. ////|E��� T" Bb � ��%HARÍAS BIEN EN BUSCAR EL MOLDE. SI NO
�CONSEGUIMOS OTRA LLAVE, NUNCA
�DETENDREMOS A LOS ROBOSA. ////|E��� T" Bb � ��$ZOEK DIE SLEUTELGIETVORM LIEVER. ALS
&WE GEEN NIEUWE SLEUTEL KRIJGEN, KUNNEN
!WE DE ROBOSA'S NOOIT TEGENHOUDEN. ////|E��� T# Bb � ��$I FEEL BAD FOR THE RAPOS STILL STUCK
"HERE, BUT WE REALLY SHOULD GET OUT
WHILE WE CAN. ////|E��� T# Bb � ��'JE SUIS DÉSOLÉ POUR LES RAPOSA QUI SONT
ENCORE COINCÉS ICI, MAIS ON DOIT
�SORTIR MAINTENANT. ////|E��� T# Bb � ��#ICH LASSE DIE RAPOS HIER NUR UNGERN
�ZURÜCK, ABER WIR SOLLTEN HIER
%VESCHWINDEN, SOLANGE WIR NOCH KÖNNEN. ////|E��� T# Bb � ���MI SENTO IN COLPA PER I RAPO
�INTRAPPOLATI QUI, MA DOBBIAMO
�ANDARCENE FINCHÉ POSSIAMO. ////|E��� T# Bb � ��&ME SIENTO MAL POR LOS RAPOS QUE SIGUEN
ATRAPADOS, PERO DEBERÍAMOS SALIR
�MIENTRAS PODAMOS. ////|E��� T# Bb � ��$HET SPIJT ME VOOR DE RAPO'S DIE HIER
&NOG VASTZITTEN, MAAR WE MOETEN ER ECHT
�VANDOOR ZOLANG HET NOG KAN. ////|E�
� T$ Bb� � ��#THE CLOCKWORK ASSEMBLY CAN BE FOUND
!NEAR THE FACTORY IN A SMALL ROUND
BUILDING. T� Bb � ��&I'D WATCH OUT, THOUGH, AS IT SHOULD BE
�PRETTY DANGEROUS AROUND NOW. ////|E�
� T$ Bb� � ��%L'ASSEMBLÉE DU CLOCHER SE TROUVE PRÈS
"DE L'USINE, DANS UN BÂTIMENT ROND. T� Bb � �� MAIS IL FAUT FAIRE ATTENTION CAR
%L'ENDROIT EST DANGEREUX EN CE MOMENT. ////|E�
� T$ Bb� � ���DAS UHRWERK FINDET SICH BEI DER
FABRIK, IN EINEM KLEINEN, RUNDEN
�GEBÄUDE. T� Bb � ��#ICH WÜRDE AUFPASSEN, DENN DA IST ES
�JETZT SEHR GEFÄHRLICH. ////|E�
� T$ Bb� � ��#LA SALA DELLA TORRE DELL'OROLOGIO È
#VICINO ALLA FABBRICA, IN UN PICCOLO
�EDIFICIO ROTONDO. T� Bb � ���IO STAREI ATTENTO, PERÒ, PERCHÉ
%DOVREBBE ESSERE PIUTTOSTO PERICOLOSO. ////|E�
� T$ Bb� � ��%LA MAQUINARIA DEL RELOJ ESTÁ CERCA DE
"LA FÁBRICA, EN UN PEQUEÑO EDIFICIO
�REDONDO. T� Bb � ��$PERO TEN CUIDADO, PUEDE SER BASTANTE
PELIGROSO. ////|E�
� T$ Bb� � ��"DE UURWERKVERZAMELING KUN JE IN DE
&BUURT VAN DE FABRIEK IN EEN KLEIN ROND
�GEBOUW VINDEN. T� Bb � ��&MAAR PAS OP,WANT HET IS INMIDDELS VAST
�ONTZETTEND GEVAARLIJK. ////|E�K� T% Bb � ��%WELL IF THIS AIN'T A RIGHT FINE MESS. ////|E�K� T% Bb � ���ET BIEN, QUEL CIRQUE. ////|E�K� T% Bb � ��"NA, WENN DAS MAL KEIN ORDENTLICHES
CHAOS IST. ////|E�K� T% Bb � ��"MA GUARDA UN PO' CHE BEL DISASTRO. ////|E�K� T% Bb � ��"VAYA, ESTO SÍ QUE ES UN BUEN CAOS. ////|E�K� T% Bb � ���NOU, DAT IS EEN MOOIE PUINHOOP. ////|E�P
T# Bb � ��%AT LEAST I CAN GET TO MY KITCHEN FROM
�HERE. ////|E�P
T# Bb � �� AU MOINS, JE PEUX ME RENDRE À LA
�CUISINE PAR ICI. ////|E�P
T# Bb � ��$WENIGSTENS KOMME ICH VON HIER AUS ZU
MEINER KÜCHE. ////|E�P
T# Bb � ��&ALMENO POSSO RAGGIUNGERE LA MIA CUCINA
�DA QUI. ////|E�P
T# Bb � ��&AL MENOS, DESDE AQUÍ PUEDO LLEGAR A LA
�COCINA. ////|E�P
T# Bb � ��$NOU JA, IK KAN TENMINSTE MIJN KEUKEN
�VAN HIERUIT BEREIKEN. ////|E�L� T$ Bb � ���THIS IS THE FIRST TIME ANYONE'S
�DISOBEYED MINEY IN FOREVER. T� Bb � ��%AND WOULDN'T YOU KNOW IT, THEY'RE HIS
�ROBOTS. ////|E�L� T$ Bb � ���C'EST BIEN LA PREMIÈRE FOIS QUE
�QUELQU'UN DÉSOBÉIT À MINEY. T� Bb � ���ET EN PLUS, CE SONT SES ROBOTS. ////|E�L� T$ Bb � ��&DIES IST DAS ERSTE MAL ÜBERHAUPT, DASS
JEMAND BERGI NICHT GEHORCHT HAT. T� Bb � �� UND DABEI SIND ES SEINE ROBOTER. ////|E�L� T$ Bb � �� È LA PRIMA VOLTA CHE QUALCUNO HA
�DISOBBEDITO A MINEY. T� Bb � ��&COME SE NON FOSSERO SUOI QUESTI ROBOT. ////|E�L� T$ Bb � ���ES LA PRIMERA VEZ QUE ALGUIEN
�DESOBEDECE A MINEY. T� Bb � ��#POR SI NO LO SABES, SON SUS ROBOTS. ////|E�L� T$ Bb � ��&DIT IS VOOR HET EERST SINDS LANGE TIJD
!DAT IEMAND ONGEHOORZAAM WAS TEGEN
�MIJNERT. T� Bb � ��%EN HET ZIJN OOK NOG EENS ZIJN ROBOTS. ////|E�J� T$ Bb� � ��$I WOULD HAVE NEVER THOUGHT THAT WE'D
�LIVE UNDER MARTIAL LAW. T� Bb � ���BUT A COUP FROM THE ROBOSA IS
UNBELIEVABLE. ////|E�J� T$ Bb� � ��$JE N'AURAIS JAMAIS CRU QU'ON VIVRAIT
�SOUS LA LOI MARTIALE. T� Bb � ���MAIS UNE ATTAQUE DES ROBOSA EST
�INÉVITABLE. ////|E�J� T$ Bb� � �� ICH HÄTTE NIE GEDACHT, DASS HIER
�EINMAL DAS KRIEGSRECHT VERHÄNGT
�WÜRDE. T� Bb � ��%ABER AN EINEN PUTSCH DURCH DIE ROBOSA
�IST KAUM ZU GLAUBEN. ////|E�J� T$ Bb� � ��%NON AVREI MAI PENSATO DI ESSERE SOTTO
�LEGGE MARZIALE. T� Bb � ��%MA QUESTO GOLPE DEI ROBOSA È ASSURDO. ////|E�J� T$ Bb� � ��&NUNCA PENSÉ QUE VIVIRÍAMOS BAJO LA LEY
�MARCIAL. T� Bb � ��"ES INCREÍBLE QUE LOS ROBOSA DEN UN
�GOLPE DE ESTADO. ////|E�J� T$ Bb� � ��$IK HAD NOOIT GEDACHT DAT WE NOG EENS
!ONDER OORLOGSWETTEN ZOUDEN LEVEN. T� Bb � �� MAAR EEN COUP VAN DE ROBOSA'S IS
ONGELOOFLIJK. ////|E�N� T" Bb � ���LIKE, THIS TOTALLY SUCKS. E�O� T/ Bb � �� NO DOUBT. ////|E�N� T" Bb � ���OUAIS, ÇA CRAINT À FOND. E�O� T/ Bb � ���C'EST CLAIR. ////|E�N� T" Bb � ���DAS IST TOTALER MIST. E�O� T/ Bb � ��
KEIN ZWEIFEL. ////|E�N� T" Bb � ���TIPO, FA TUTTO SCHIFO. E�O� T/ Bb � ��
SENZA DUBBIO. ////|E�N� T" Bb � ���ES COMO SI ESTO APESTARA. E�O� T/ Bb � �� SIN DUDA. ////|E�N� T" Bb � ���WAT EEN CRISIS. E�O� T/ Bb � �� ABSOLUUT. ////|E��� T& Bb � ���..'..'.'''.'..''.'. ////|E��� T& Bb � ���..'..'.'''.'..''.'. ////|E��� T& Bb � ���..'..'.'''.'..''.'. ////|E��� T& Bb � ���..'..'.'''.'..''.'. ////|E��� T& Bb � ���..'..'.'''.'..''.'. ////|E��� T& Bb � ���..'..'.'''.'..''.'. ////
Obviously this is hard to read, but for simply extratcing the text, most of these characters can be ignored. In reality, these are likely control characters that define animations and sound effects, as well as what character the line belongs to and when it should be displayed, but once again, due to compression, we don't know how to read these right now. The only way we know which line belongs to which character is by corssreferencing Drawn to Life: The Next Chapter Transcript and by using context clues in the files.
Anyways, back to /H/4. The first part of this file is the scene after leaving Clockwork Tower, where the Robosa malfunction. The lines are first sorted by language: English, then Français, then Deutsch, Italiano, Español, and Nederlands. At the end of each translation, "////" appears. In each language, the lines are sorted by character, not by spoken order. In this case, the lines appear in the order Key, Miney, Moe. The second part of this file is the scene immediatley after, when everyone is huddled by the port. By character, the lines appears as: Jowee, Key, Moe, Sock.
The final part of this file is some of the Free Roam dialogue for the NPCs right after those two scenes, but only NPCs on the first page of Lavasteam. Unlike text for the story segments, Free Roam segments are sorted by character first, likely because each "scene" is typically just an interaction with one character. In this case, the characters are ordered as follows: Jowee, Sock, Moe, Mick, Sprocket, Flint, Chandice and Nanci (a rare case of two characters in one Free Roam scene), and a Robosa.
#o Files
Number-o (#o) files refer to files who's filename is a number plus a lowercase o. From the few that I have looked at so far, they all seem to be the exact same, very short file (written in hexadecimal here):
10 06 00 00 20 00 00 10 01
Honestly, I have absolutley no idea what this file does, but some scenes don't have one, such as /1, /9, /10, and /11. However, the scenes that do have one need it to load the scene, as deleting/voiding it simply doesn't softlocks the game.
#s Files
Number-s (#s) files refer to files who's filename is a number plus a lowercase s. I don't know what these do to be completley honest, but every scene with a #o file has a #s file, and every scene without a #o file also lacks a #s files. Unlike #o files, each #s file is different, though noting human-readable is in any of them. Just for reference, here is /H/4s:
�ž� � M �� |��H� � � \�¥�� O@�� F � �� �� �Z
�� 3 G � H� �� ¡ ��— / ������ S� W�¡� á (à� � r�ˆ v +!�� ���A �� J ! ` A� ���¦Ð+A� þ(�{Pm�@m I… ”� A� IhP‹@�@‹� >�rèP¡�03L � a�� D�ÓP“
P“�� &�ØÐ�¡
� s�®Pë þ@}M€ ò� a� ¸�Ð��1 �A �� † �À Ý!� Ç�PçPþ A*Á� Ì(��Q@�`Ò
Explaining the Table
Now, I'd like to explain the table under the next header, which will be the remainder of this page. The headings of this table will be as follows:
| # | Type of File | Description | English Text | Used? | Duplicate? |
|---|---|---|---|---|---|
| The name of the # file. For files with multiple scenes (parts), this will be presented as #.1, #.2, etc. | Either "Story", "Free Roam", "Restoring Request", "Restoring Color", "Restoring Rewards", "Creation Request", "List" or "Unknown". | A description of the scene. | The text in English. I would really like to have a page with all six languages at one point, but unfortunatley, I can't fit all six langauges into one table - not with all this extra information. | Whether or not the scene is used. | Whether or not the scene is a duplicate. If yes, the duplicate scenes will also be listed. |
Every # File in H
| # | Type of File | Description | English Text | Used? | Duplicate? |
|---|---|---|---|---|---|
| 1 | Unknown | Blank text, only has starting control code and "////" indicators for every language. | Unknown | Yes | |
| 2.1 | Free Roam | Characters on the first Lavasteam page after the Giant Robosa has been defeated. |
|
Yes | No |
| 2.2 | Restoring Request | Levi asks you to restore color to the lava on the first page. |
|
Yes | No |
| 2.3 | Creation Request | Levi asks you to create the Cave Monster. |
|
Yes | No |
| 3 | Free Roam | Characters on the first Lavasteam page just before defeating the Giant Robosa. |
|
Yes | No |
| 4.1 | Story | Miney overloads the Robosa. The group runs away. |
|
Yes | Yes, I think? |
| 4.2 | Story | Jowee and the group decide to make a new key. |
|
Yes | No |
| 4.3 | Free Roam | Characters on the first Lavasteam page just before Robosa Foundry. |
|
Yes | No |
| 5.1 | Story | Key reunites with Moe outside Crystal Caverns. |
|
Yes | No (Similar to 11) |
| 5.2 | Story | Miney corrales the group into the Clockwork Tower, Jowee escapes. |
|
Yes | No (Similar to 9) |
| 5.3 | Free Roam | Characters on the first Lavasteam page before starting Clockwork Tower. Jowee, Key, and Moe's lines only before Clockwork Tower is colored. |
|
Yes | No |
| 5.4 | Free Roam | Characters on the first Lavasteam page is Clockwork Tower is left before completion. |
|
Partially (Unknowns) | No |
| 6.1 | Story | Jowee meeting Moe after Mine Cart Mayhem. |
|
Yes | No |
| 6.2 | Free Roam | Characters on the first page of Lavasteam before Rocky Railroad. |
|
Partially (Robosa) | No |
| 7 | Free Roam (Potentially) | Unused lines and Mick's 8.2 line. |
|
No | No |
| 8.1 | Story | Miney giving Jowee Color drops after Crystal Caverns. |
|
Yes | No |
| 8.2 | Free Roam | Characters on the first Lavasteam page before Mine Cart Mayhem |
|
Partially (Robosa) | No |
| 9 | Story | Miney trapping the group in the Clockwork Tower, Unused |
|
No | No (Similar to 5.2) |
| 10 | Unknown | Blank text, only has starting control code and "////" indicator for English only. | Unknown, likely no | No | |
| 11 | Story | Key reuniting with Moe before Clockwork Tower gets Color, Unused |
|
No | No (Similar to 5.1) |
| 23.1 | Story | The Rapoville group boarding Lavasteam, meeting Miney |
|
Yes | No |
| 23.2 | Free Roam | Characters on the first Lavasteam page before Crystal Caverns. |
|
Yes | No |
| 25 | Story | Cookie, Farmer Brown, and Count Choco landing in Lavasteam. |
|
Yes | No |
| 27.1 | Story | Rocko ignores Jowee, Lavasteam page 2 ground restored |
|
Yes | No |
| 27.2 | Story | After Lavasteam's second page's ground has been colored in. |
|
Yes | No |
| 28 | Free Roam | Characters on the second Lavasteam page before Magma Flow Factory. |
|
Yes | No |
| 29.1 | Restoring Request | Russet asks you to restore color to Lava Reservoir. |
|
Yes | No |
| 29.2 | Creation Request | Russet asks you to create the Lavabridge. |
|
Yes | No |
| 29.3 | Free Roam | Russet's Free Roam line after the Lavabridge is made. |
|
Yes | No |
| 30.1 | Free Roam | Talking to Key before completing Robosa Foundry but after restoring the Robosa Control Switch. |
|
Yes | No |
| 30.2 | Free Roam | Talking to Key before restoring color to the Robosa Control Switch. |
|
Yes | No |
| 30.3 | Story | Key creating a new key for the Robosa Control Switch and flipping the switch. |
|
Yes | No |
| 30.4 | Free Roam | Moe and Key's lines after the Giant Robosa is activated, but before restoring Volcanic Core. |
|
Yes | No |
| 30.5 | Free Roam | Moe and Key's lines before beating the Giant Robosa and after restoring Volcanic Core. |
|
Yes | No |
| 30.6 | Story | Moe alerts Key that the Giant Robosa was activated. |
|
Yes | No |
| 31 | Free Roam | Characters on the second Lavasteam page after Clockwork Tower and before the Robosa Control Switch is pulled. |
|
Partially (Unknown) |
No |
| 34 | Other (Prompt) |