Difference between revisions of "Carrier Robot"

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{{Infobox/Enemy
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{{Infobox/Character
 
|name    = Carrier Robot
 
|name    = Carrier Robot
 
|image    = <tabber>
 
|image    = <tabber>
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|-|Angry=[[File:carrierRobot_angry.gif|center]]
 
|-|Angry=[[File:carrierRobot_angry.gif|center]]
 
</tabber>
 
</tabber>
|species  = [[Baki]]<br>Robot
+
|gender=Unknown
|variant  = [[Grey Baki|Grey]]<br>Carrier
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|fur=[[Grey Baki|Grey]]<br>N/A
|health  = N/A
+
|age=Unknown
|attack  = N/A
+
|species=[[Baki]]<br>Robot
|levels  = All (including variants)
+
|role= Villager
|games   = {{Icon|TR}}
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|games= {{Icon|TR}}
|boxcolor = #EA902B
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|home = [[Rapoville]]
 +
|boxcolor=#EA902B
 
}}
 
}}
{{Disambig|[[Mecha Baki]]}}
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{{Disambig|[[Clockwork Baki]]}}
 
{{Quote
 
{{Quote
|text=Calibration complete. [[Hero|Proximal entities]] designated as: FRIEND.
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|text=*STATEMENT* if Motivation == 0; Despair ()
 
}}
 
}}
 
The '''Carrier Robot''' is a character in ''[[Drawn to Life: Two Realms]]''. It can be found in the [[Lavasteam]] district at night.
 
The '''Carrier Robot''' is a character in ''[[Drawn to Life: Two Realms]]''. It can be found in the [[Lavasteam]] district at night.
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The [[Grey Baki]] wears a white and blue scarf, has grey fur, white eyes, and a tan face. The Carrier Robot itself is a bronze-framed robot with a green screen that displays a face. It has two mechanical arms, and tank treads which it uses to move. On it's head it has two control sticks, which the [[Baki]] uses to control its motion, and a retractable, glass dome. The screen can also retract to reveal a drill.
 
The [[Grey Baki]] wears a white and blue scarf, has grey fur, white eyes, and a tan face. The Carrier Robot itself is a bronze-framed robot with a green screen that displays a face. It has two mechanical arms, and tank treads which it uses to move. On it's head it has two control sticks, which the [[Baki]] uses to control its motion, and a retractable, glass dome. The screen can also retract to reveal a drill.
  
== {{Icon|BoI}} Imagination Battle ==
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=={{Icon|BoI}} Imagination Battle==
{{Main|Not The Technology We Want To See}}
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{{Quote
 +
|text=How is it driving that thing!? Mess it up, and end the threat!
 +
|character=Level Description
 +
}}
 +
'''Not the Technology We Want to See''' is an optional battle in ''[[Drawn to Life: Two Realms]]'', has one segment, and takes place inside the Carrier Robot's mind.
 +
 
 +
====Rewards====
 +
:'''One Star'''<small> (500 points)</small>: 30 [[Rapo-Coins]]
 +
:'''Two Stars'''<small> (1500 points)</small>: 50 [[Rapo-Coins]]
 +
:'''Three Stars'''<small> (2500 points)</small>: Robot Treads [[Sticker]]
  
The Carrier Baki's battle in [[Drawn to Life: Two Realms]] is named [[Drawn_to_Life:_Two_Realms/List_of_Levels#Not The Technology We Want To See|Not The Technology We Want To See]]. It is one of the optional levels in the game, meaning it has only one segment. It can only be played at night in [[Rapoville]]. According to its dialogue, the robot is feeling a lack of motivation, and the [[Hero]] must fix it.
+
====Required Enemies====
 +
<center>
 +
{| class="wikitable"
 +
|+
 +
|-
 +
! [[Bounce]] !! [[Flipper]] || [[Spring (Toy)|Spring]]
 +
|-
 +
| [[File:Bounce_toy.png|75px|center|link=Bounce]] || [[File:Flipper_toy.png|75px|center|link=Flipper]] || [[File:Spring_toy.png|50px|center|link=Spring (Toy)]]
 +
|}
 +
</center>
 +
 
 +
====Build Mode====
 +
For this level, the player is required to place 5 toys and defeat all possible toys.
  
 
=={{Icon|Quote}} Quotes==
 
=={{Icon|Quote}} Quotes==
 +
<tabber>
 +
|-|Drawn to Life: Two Realms=
 
{{ScrollBox
 
{{ScrollBox
 
|content=
 
|content=
{{Quote|text=*ERROR* Target transform not identified.}}
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{{Quote|text=*ERROR* Target transform not identified.|caption=Before completing [[Bruce#Imagination Battle|Sleuthing Extraordinaire]]}}
{{Quote|text=*ERROR* Recalibrating work parameters. Setting new orders.}}
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{{Quote|text=*ERROR* Recalibrating work parameters. Setting new orders.|caption=Before unlocking Not the Technology We Want to See}}
{{Quote|text=*ERROR* Motivation Component NullReference. Motivation == 0.}}
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{{Quote|text=*ERROR* Motivation Component NullReference. Motivation == 0.|caption=After unlocking Not the Technology We Want to See but before attempting it}}
{{Quote|text=*RECALCULATING* Motivation = 1; This is an improvment of an infinite factor; Celebrate()}}
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{{Quote|text=*STATEMENT* if Motivation == 0; Despair ()|caption=After losing Not the Technology We Want to See}}
{{Quote|text=*STATEMENT* if Motivation == 0; Despair ()}}
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{{Quote|text=*RECALCULATING* Motivation = 1; This is an improvment of an infinite factor; Celebrate()|caption=After winning Not the Technology We Want to See}}
 
}}
 
}}
 +
</tabber>
  
 
== {{IconSVG|Trivia}} Trivia ==
 
== {{IconSVG|Trivia}} Trivia ==
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=={{Icon|Painting}} Media ==
 
=={{Icon|Painting}} Media ==
 
<center>
 
<center>
 +
<tabber>
 +
|-|Screenshots=
 
<gallery widths="310" position="center" spacing="small" bordercolor="transparent" bordersize="none" captionsize="small" captiontextcolor="#8e8e8e" captionalign="center">
 
<gallery widths="310" position="center" spacing="small" bordercolor="transparent" bordersize="none" captionsize="small" captiontextcolor="#8e8e8e" captionalign="center">
 
CarrierAtNight.jpg|A Carrier Robot found in [[Rapoville]].
 
CarrierAtNight.jpg|A Carrier Robot found in [[Rapoville]].
 
</gallery>
 
</gallery>
 +
|-|Imagination Battle=
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<gallery widths="310" position="center" spacing="small" bordercolor="transparent" bordersize="none" captionsize="small" captiontextcolor="#8e8e8e" captionalign="center">
 +
NotTheTechnologyWeWantToSee.png|Not The Technology We Want To See Title Card
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Not The Technology We Want To See.png|Not The Technology We Want To See
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TRFACTORYBG.png|The Factory Biome used in Not The Technology We Want To See.
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</gallery>
 +
</tabber>
 
</center>
 
</center>
 
{{Navbox/Character|boxcolor=#EA902B|Drawn to Life: Two Realms|Rapoville|Baki|Carrier Robot}}
 
{{Navbox/Character|boxcolor=#EA902B|Drawn to Life: Two Realms|Rapoville|Baki|Carrier Robot}}
 
 
__NOTOC__
 
__NOTOC__
 
[[Category:Drawn to Life: Two Realms]]
 
[[Category:Drawn to Life: Two Realms]]

Latest revision as of 18:23, 27 January 2025

Carrier Robot

CarrierRobot idle down.gif

CarrierRobot walk down.gif

CarrierRobot angry.gif

Characteristics
Species Baki
Robot
Gender Unknown
Age Unknown
Fur Color
Grey
N/A
Information
Home Rapoville
Story Role Villager
Occupation N/A
Status Alive
Game(s) TR Logo.png

Not to be confused with Clockwork Baki.


*STATEMENT* if Motivation == 0; Despair ()

–Carrier Robot


The Carrier Robot is a character in Drawn to Life: Two Realms. It can be found in the Lavasteam district at night.

TowerIcon.png Appearance[edit]

The Grey Baki wears a white and blue scarf, has grey fur, white eyes, and a tan face. The Carrier Robot itself is a bronze-framed robot with a green screen that displays a face. It has two mechanical arms, and tank treads which it uses to move. On it's head it has two control sticks, which the Baki uses to control its motion, and a retractable, glass dome. The screen can also retract to reveal a drill.

BoIopen.png Imagination Battle[edit]

How is it driving that thing!? Mess it up, and end the threat!

–Level Description


Not the Technology We Want to See is an optional battle in Drawn to Life: Two Realms, has one segment, and takes place inside the Carrier Robot's mind.

Rewards[edit]

One Star (500 points): 30 Rapo-Coins
Two Stars (1500 points): 50 Rapo-Coins
Three Stars (2500 points): Robot Treads Sticker

Required Enemies[edit]

Bounce Flipper Spring
Bounce toy.png
Flipper toy.png
Spring toy.png

Build Mode[edit]

For this level, the player is required to place 5 toys and defeat all possible toys.

Quote Icon.png Quotes[edit]

*ERROR* Target transform not identified.

–Carrier Robot

Before completing Sleuthing Extraordinaire


*ERROR* Recalibrating work parameters. Setting new orders.

–Carrier Robot

Before unlocking Not the Technology We Want to See


*ERROR* Motivation Component NullReference. Motivation == 0.

–Carrier Robot

After unlocking Not the Technology We Want to See but before attempting it


*STATEMENT* if Motivation == 0; Despair ()

–Carrier Robot

After losing Not the Technology We Want to See


*RECALCULATING* Motivation = 1; This is an improvment of an infinite factor; Celebrate()

–Carrier Robot

After winning Not the Technology We Want to See

Trivia[edit]

  • It is unknown if the robot itself is the one talking to the Hero, or if the Baki controlling it is communicating through the robot.
    • Based on some of its dialogue, the former is more likely.

PaintingIcon.png Media[edit]