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}}
 
}}
 
|developer=[[File:PMS.png|50px|link=Planet Moon Studios]]
 
|developer=[[File:PMS.png|50px|link=Planet Moon Studios]]
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|publisher=[[File:THQ_2011_Logo.png|100px|link=THQ]]
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|publisher=[[File:THQ_logo_2000.png|100px|link=THQ]]
 
|date='''🇦🇺 AUS: '''Oct. 08, 2009<br>'''🇪🇺 EU: '''Oct. 16, 2009<br>'''🇺🇸 NA: '''Oct. 27, 2009
 
|date='''🇦🇺 AUS: '''Oct. 08, 2009<br>'''🇪🇺 EU: '''Oct. 16, 2009<br>'''🇺🇸 NA: '''Oct. 27, 2009
−
|platform=[[File:Nintendo Wii Logo.png|75px|link=Wikipedia:Wii]]
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|platform=[[File:Nintendo Wii Logo.png|75px|link=Wii]]
 
|genre=Adventure/Platform
 
|genre=Adventure/Platform
 
|rating=<tabber>
 
|rating=<tabber>
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** Hold the Wii remote upside down
 
** Hold the Wii remote upside down
 
** Enter A, B, C, Up (on D-pad)
 
** Enter A, B, C, Up (on D-pad)
−
 
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* To get invincibility:
 +
** Pause the game
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** Enter A, B, Down on Nunchuck, Down on D-Pad.
    
=={{Icon|Building}} Reception ==
 
=={{Icon|Building}} Reception ==
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Sales numbers of the game are rather obscure, but according to THQ's fiscal year report, the game sold over 1 million copies<ref>[https://last10k.com/sec-filings/thqi/0001047469-10-005774.htm THQ Fiscal Annual Report, March 2010]</ref>. However, with the Wii counterpart selling more units than the DS version and the versions not specified, it is speculated that the units of both are combined.
 
Sales numbers of the game are rather obscure, but according to THQ's fiscal year report, the game sold over 1 million copies<ref>[https://last10k.com/sec-filings/thqi/0001047469-10-005774.htm THQ Fiscal Annual Report, March 2010]</ref>. However, with the Wii counterpart selling more units than the DS version and the versions not specified, it is speculated that the units of both are combined.
    +
{{BR|Clear}}
    
=={{Icon|Forest}} Beta==
 
=={{Icon|Forest}} Beta==
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* The game was originally announced on May 26th, 2009 in tandem with its [[Drawn to Life: The Next Chapter|DS counterpart]].
 
* The game was originally announced on May 26th, 2009 in tandem with its [[Drawn to Life: The Next Chapter|DS counterpart]].
 
* ''Drawn to Life: The Next Chapter (Wii)'' was confirmed not to be canon by [[Digital Continue]]<ref>[[File:Wiinotcanon.png|200px]]</ref>.
 
* ''Drawn to Life: The Next Chapter (Wii)'' was confirmed not to be canon by [[Digital Continue]]<ref>[[File:Wiinotcanon.png|200px]]</ref>.
−
** This makes it the only game in the series to have its canonicity changed, as it was originally confirmed canon by [[Drawn to Life: The Next Chapter Credits|Matthew Pellicane]]<ref>[https://www.ign.com/articles/2009/05/27/pre-e3-2009-drawn-to-life-the-next-chapter-ds-interview Matthew Pellicane Interview]</ref>.
+
** This makes it the only game in the series to have its canonicity changed, as it was originally confirmed to be canon by [[Drawn to Life: The Next Chapter Credits|Matthew Pellicane]]<ref>[https://www.ign.com/articles/2009/05/27/pre-e3-2009-drawn-to-life-the-next-chapter-ds-interview Matthew Pellicane Interview]</ref>.
−
* Like the [[Drawn to Life|original installment]], the player gets to draw the world of Raposa at the start of the game.
+
* Like the [[Drawn to Life|original installment]], the player gets to draw the world of the [[Raposa]] at the start of the game.
 
** Unlike the original game, the Wii game doesn't let the player draw the trees and Raposa. Instead, the player gets to draw the sun and the moon.
 
** Unlike the original game, the Wii game doesn't let the player draw the trees and Raposa. Instead, the player gets to draw the sun and the moon.
−
* Like the [[Drawn to Life|original installment]], there are different tools for each world in-game.
+
* Also like the original installment, there are different tools for each world in-game.
 
** [[Jangala]] uses a [[Tail]].
 
** [[Jangala]] uses a [[Tail]].
 
** [[Shadow City]] uses [[Claws]].
 
** [[Shadow City]] uses [[Claws]].
 
** [[Icy Wastes]] uses a [[Sword]] and [[Skates]].
 
** [[Icy Wastes]] uses a [[Sword]] and [[Skates]].
 
** [[Eastern Winds]] uses [[Wings (Wii)|Wings]] and a [[Shooter (Wii)|Shooter]].
 
** [[Eastern Winds]] uses [[Wings (Wii)|Wings]] and a [[Shooter (Wii)|Shooter]].
−
* According to [[Jowee]], the game takes place during the summertime.
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* Despite no level in the game having more than three challenges, there are slots in the data for each level for four challenges.
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** Despite this, according to [[Heather]], she still goes to school over the summer.
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* According to [[Jowee]], the game takes place during the summertime. Despite this, according to [[Heather]], she still goes to school over the summer.
 
* The Instruction Manuals for this game and its DS counterpart are both stylized to look like the [[Book of Life]].
 
* The Instruction Manuals for this game and its DS counterpart are both stylized to look like the [[Book of Life]].
−
   
* Instead of only featuring [[Shadow]], Ink and Scribble are also used by [[Circi]] to accomplish her goals. The ink is primarily manifested in [[Shadow City]] as the main plot device of the gate, and scribble is manifested exclusively in the [[Giant Scribble Monster]].
 
* Instead of only featuring [[Shadow]], Ink and Scribble are also used by [[Circi]] to accomplish her goals. The ink is primarily manifested in [[Shadow City]] as the main plot device of the gate, and scribble is manifested exclusively in the [[Giant Scribble Monster]].
−
* Although [[Jowee]] states that [[Wilfre]]'s plan was to burn the [[Branches from the Tree of Ages]] in the [[Eternal Furnace]] to make Creation Ink, this plan is never carried out by Circi. In reality, she uses the Branches and Furnace, along with the other [[Artifacts of Power]] to create the [[Dark Mannequin]], upon which she tries to draw Wilfre.
+
* Although [[Jowee]] states that [[Wilfre]]'s plan was to burn the [[Branches from the Tree of Ages]] in the [[Eternal Furnace]] to make Creation Ink, this plan is never carried out by Circi. In reality, she uses the Branches and Furnace, along with the other [[Artifacts of Power]] to create the [[Bad Mannequin]], upon which she tries to draw Wilfre.
 
** It is unknown whether this is a plot hole or a miscalculation of the plan on Jowee's part.
 
** It is unknown whether this is a plot hole or a miscalculation of the plan on Jowee's part.
 
* According to Character Artist [[Drawn to Life: The Next Chapter (Wii) Credits|Eric Maki]] and Additional Artist [[Drawn to Life: The Next Chapter (Wii) Credits|Thomas Denmark]], the last six months of development were part of a crunch, meaning that the team was working long days, 6-7 days a week to get the game out on time.
 
* According to Character Artist [[Drawn to Life: The Next Chapter (Wii) Credits|Eric Maki]] and Additional Artist [[Drawn to Life: The Next Chapter (Wii) Credits|Thomas Denmark]], the last six months of development were part of a crunch, meaning that the team was working long days, 6-7 days a week to get the game out on time.
 
* Much like the [[Drawn to Life|original game]], the Australian release was commemorated with a competition, this time involving contestants to draw their own Hero.
 
* Much like the [[Drawn to Life|original game]], the Australian release was commemorated with a competition, this time involving contestants to draw their own Hero.
−
** The winning prize was a Nintendo DSi for themselves and everyone in their class, and a copy of [[Drawn to Life: The Next Chapter (Wii)]].
+
** The winning prize was a Nintendo DSi for themselves and everyone in their class, and a copy of this version of the game.
 +
** As part of said competition, a competitive flash game was created, titled "Action Draw Jumper". You can read more about it [https://drawntolife.wiki/en/Action_Draw_Jumper here].
 
* In the UK, THQ worked with a number of primary schools to trial using both versions of Drawn to Life: The Next Chapter to help engage kids in art.<ref>https://www.mcvuk.com/business-news/publishing/drawn-to-life-conquers-the-classroom/</ref>  
 
* In the UK, THQ worked with a number of primary schools to trial using both versions of Drawn to Life: The Next Chapter to help engage kids in art.<ref>https://www.mcvuk.com/business-news/publishing/drawn-to-life-conquers-the-classroom/</ref>  
 
** A competition was also held in the UK to get participants' heroes displayed on a billboard, with ten regions being represented.
 
** A competition was also held in the UK to get participants' heroes displayed on a billboard, with ten regions being represented.
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<center>
 
<center>
 
<tabber>
 
<tabber>
−
|-|Photos=
+
|-|Images={{#tag:tabber|
 +
{{!}}-{{!}}Wii Assets=
 
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 
WiiMenuBanner.png|The game's Disc Channel banner for the game in the Wii Menu.
 
WiiMenuBanner.png|The game's Disc Channel banner for the game in the Wii Menu.
 
WiiMenuChannel.png|The Disc Channel preview.
 
WiiMenuChannel.png|The Disc Channel preview.
 +
WiiMenuSafetyNotice1.png|A Wii safety notice message.
 +
WiiMenuSafetyNotice2.png|Ditto.
 +
</gallery>
 +
{{!}}-{{!}}Opening Logos=
 +
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 +
TNCWiiCopyright.png|The copyright information.
 +
TNCWiiTHQ.png|The THQ Logo.
 +
TNCWiiPlanetMoon.png|The Planet Moon Studios logo.
 +
TNCWiiScaleform.png|The Scaleform logo.
 +
</gallery>
 +
{{!}}-{{!}}In-Game=
 +
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 
WiiTitleScreen.png|The title screen for the game.
 
WiiTitleScreen.png|The title screen for the game.
 
WiiLoading.gif|The game's loading screen. ''Click to view''
 
WiiLoading.gif|The game's loading screen. ''Click to view''
 
RaposaVillageWii.png|The establishing shot for Rapoville in the game.
 
RaposaVillageWii.png|The establishing shot for Rapoville in the game.
 
JangalaClimbAction.png|The [[Hero]] traversing [[Jangala Climb]].
 
JangalaClimbAction.png|The [[Hero]] traversing [[Jangala Climb]].
 +
</gallery>
 +
{{!}}-{{!}}Models=
 +
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 
Eric-maki-pm-drawntolife04.jpg| 3D Models of Jowee, DJ and Erika
 
Eric-maki-pm-drawntolife04.jpg| 3D Models of Jowee, DJ and Erika
 
Eric-maki-pm-drawntolife01.jpg| 3D Models of some enemies
 
Eric-maki-pm-drawntolife01.jpg| 3D Models of some enemies
 
Eric-maki-pm-drawntolife02.jpg| 3D Models of some more enemies
 
Eric-maki-pm-drawntolife02.jpg| 3D Models of some more enemies
 
Eric-maki-pm-drawntolife03.jpg| 3D Models of Cricket, Crazy Barks and a Baki
 
Eric-maki-pm-drawntolife03.jpg| 3D Models of Cricket, Crazy Barks and a Baki
−
DTL TNC NP.png|''Drawn to Life: The Next Chapter's''preview page in the October 2009 edition of the ''Nintendo Power'' magazine.
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</gallery>
 +
{{!}}-{{!}}Other=
 +
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 +
TNCADWOZ.jpg|An ad for both versions seen on the back of [[:wikipedia:World of Zoo|World of Zoo's]] manual.
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TNCWiiPLAYTHQ.png|The game's webpage on PlayTHQ's website.
 +
PMSTNC.png|The game's webpage on Planet Moon's website.
 +
DTL TNC NP.png|''Drawn to Life: The Next Chapter's'' preview page in the October 2009 edition of the ''Nintendo Power'' magazine.
 
DTLPAL.jpg|Initial concept art of the [[:wikipedia:uDraw GameTablet|uDraw GameTablet]] by Daniel McGuffey, titled ''Drawn to Life Pal'' during development.
 
DTLPAL.jpg|Initial concept art of the [[:wikipedia:uDraw GameTablet|uDraw GameTablet]] by Daniel McGuffey, titled ''Drawn to Life Pal'' during development.
 
DTLPAL2.jpg|Updated mockup of the Drawn to Life Pal, with a closer resemblence to the final uDraw GameTablet design.
 
DTLPAL2.jpg|Updated mockup of the Drawn to Life Pal, with a closer resemblence to the final uDraw GameTablet design.
 
TNCChalk.jpg|An official ''Drawn to Life'' branded pack of Crayola chalk.
 
TNCChalk.jpg|An official ''Drawn to Life'' branded pack of Crayola chalk.
 
</gallery>
 
</gallery>
 +
}}
 
|-|Australian Release=
 
|-|Australian Release=
 
{{#tag:tabber|
 
{{#tag:tabber|
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DTLWiiDrewIronOnCover.png|The packaging for the iron-on transfer promoting the game.
 
DTLWiiDrewIronOnCover.png|The packaging for the iron-on transfer promoting the game.
 
DTLWiiDrewIronOn.png|The iron-on transfer sticker.
 
DTLWiiDrewIronOn.png|The iron-on transfer sticker.
−
</gallery>}}
+
IronOnInstructions.png|The iron-on instructions.
 +
</gallery>
 +
}}
 
|-|UK Release=
 
|-|UK Release=
 
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
−
<gallery>
   
TNCBillboardComp.jpg|A promotion for a DTL-theme contest, with a billboard placement as the prize.
 
TNCBillboardComp.jpg|A promotion for a DTL-theme contest, with a billboard placement as the prize.
 
TNCBillboardWinners.jpg|The winners of all ten regions represented.
 
TNCBillboardWinners.jpg|The winners of all ten regions represented.
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<center><youtube>ukt5lnGDi7k</youtube><br>A French Advertisement for Drawn to Life: The Next Chapter (Wii)</center>
 
<center><youtube>ukt5lnGDi7k</youtube><br>A French Advertisement for Drawn to Life: The Next Chapter (Wii)</center>
 
<center><youtube>xCHhjmrlWQg</youtube><br>A French Advertisement for Drawn to Life: The Next Chapter (Wii)</center>
 
<center><youtube>xCHhjmrlWQg</youtube><br>A French Advertisement for Drawn to Life: The Next Chapter (Wii)</center>
 +
<center><youtube>v1cfG1ou6x4</youtube><br>A Spanish Advertisement for both versions of Drawn to Life: The Next Chapter</center>
 
</tabber>
 
</tabber>
 
</center>
 
</center>
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