Changes

1,064 bytes added ,  18:58, 16 October 2021
Improved some of the spelling, modified and added trivia and other miscellaneous info.
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|italian=[[File:Italiandtl.jpg|center|thumb]]
 
|italian=[[File:Italiandtl.jpg|center|thumb]]
 
}}
 
}}
|developer=[[5th Cell]]
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|developer=[[5th Cell]]<br>WayForward (iOS)
|publisher=THQ (US/EU) (Full Publication), Agatsuma Entertainment (JP/KOR), Nintendo (Co-Publisher, AU)
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|publisher=<center>'''DS'''</center>[[THQ]] (US/EU) (Full Publication)<br>Agatsuma Entertainment (JP/KOR)<br>Nintendo (Co-Publisher, AU)<center>'''iOS'''</center>505 Games (WW)
|date=<center>'''DS'''</center>'''NA:'''Sept. 10, 2007<br>'''AUS:'''Sept. 20, 2007<br>'''EU:'''Sept. 21, 2007<br>'''KO:'''Jan. 15, 2008<br>'''JP:'''Dec. 4, 2008<center>'''iOS'''</center>'''WW:'''May 21, 2014
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|date=<center>'''DS'''</center>'''NA:''' Sept. 10, 2007<br>'''AUS:''' Sept. 20, 2007<br>'''EU:''' Sept. 21, 2007<br>'''KO:''' Jan. 15, 2008<br>'''JP:''' Dec. 4, 2008<center>'''iOS'''</center>'''WW:''' May 21, 2014
 
|platform=DS<br>iOS
 
|platform=DS<br>iOS
 
|genre=Adventure/Platform
 
|genre=Adventure/Platform
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'''''Drawn to Life''''' is an action-adventure/platform game for the Nintendo DS developed by [[5th Cell]] and published by [[THQ]] in America, Europe and, in Australia, alongside Nintendo as co-publisher. It was published in Japan with the name '''''Drawn to Life: God's Marionette'' '''('''ドローントゥライフ: 神様のマリオネット '''<span style="font-weight: normal">''Dorōn to Raifu: Kami-sama no Marionetto''</span>) by ''Agatsuma Entertainment, ''and in Korea as '''''Geuryeora, Touch! Naega Mandeuneun Sesang'''.''<br />The game is known for letting players create their own playable characters, level objects, and accessories by drawing them using the DS's stylus and touch screen.
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'''''Drawn to Life''''' is an action-adventure/platform game for the Nintendo DS developed by [[5th Cell]] and published by [[THQ]] in America, Europe and, in Australia, alongside Nintendo as co-publisher. It was published in Japan with the name '''''Drawn to Life: God's Marionette''. '''('''ドローントゥライフ: 〜神様のマリオネット〜 ''', <span style="font-weight: normal">''Dorōn to Raifu: 〜Kami-sama no Marionetto〜''</span>) by ''Agatsuma Entertainment, ''and in Korea as '''''Draw, Touch! The World I Make''. '''('''그려라, 터치! 내가 만드는 세상''', <span style="font-weight: normal">''Geulyeola, Teochi! Naega Mandeuneun Sesang''</span>)<br />The game is known for letting players create their own playable characters, level objects, and accessories by drawing them using the DS's stylus and touch screen.
    
__TOC__
 
__TOC__
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The game was very well received in Australia making its debut on the Top 10 Australian sales chart for all platforms at #3. It continued to stay on the Top 10 sales chart over the next two months until Christmas.
 
The game was very well received in Australia making its debut on the Top 10 Australian sales chart for all platforms at #3. It continued to stay on the Top 10 sales chart over the next two months until Christmas.
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It went on to have two sequels, one [[Drawn to Life: The Next Chapter|canon]] sequel and one [[Drawn to Life: The Next Chapter (Wii)|noncanon]] sequel. It also spawned a spin-off game based around the Spongebob series: [[Drawn to Life: Spongebob Squarepants Edition]].
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It went on to have two sequels, one [[Drawn to Life: The Next Chapter|canon]] sequel and one [[Drawn to Life: The Next Chapter (Wii)|noncanon]] sequel. It also spawned a spin-off game based around the [https://en.wikipedia.org/wiki/SpongeBob_SquarePants| Spongebob Squarepants] series: [[Drawn to Life: Spongebob Squarepants Edition]].
    
=={{Icon|Trivia}} Trivia ==
 
=={{Icon|Trivia}} Trivia ==
 
* In this installment, the player gets to draw the world, the trees, and the Raposa at the start of the game. [[Drawn to Life: The Next Chapter (Wii)]] is the only other game the player gets to draw the world of Raposa.
 
* In this installment, the player gets to draw the world, the trees, and the Raposa at the start of the game. [[Drawn to Life: The Next Chapter (Wii)]] is the only other game the player gets to draw the world of Raposa.
 
** Unlike the original game, the Wii game doesn't let the player draw the trees and Raposa. Instead, the player gets to draw the sun and the moon.
 
** Unlike the original game, the Wii game doesn't let the player draw the trees and Raposa. Instead, the player gets to draw the sun and the moon.
* The boxart for this game has two distinct versions, however, one is only seen in some English versions as well as the Japanese versions. The rest of the Drawn to Life covers of the world show the other version.
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* In non-English versions of the game the default Touch Screen drawing has the word "Draw!" removed and the color of two of the swirls surrounding Jowee were altered.
**The two differences between the boxarts are:
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** However, in the European version if you change the language to English and reset the drawing it will revert back to the original version with the word "Draw!"
***The background of the case
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* Two different boxarts exist for Drawn to Life; One features artwork seen in the title screen and was only used in the Japanese version and the pre-release North American boxart. The other boxart uses unique, oil painting style artwork with a more muted color palette, this was used in every other release of the game.
***The style of [[Mari]], [[Jowee]], [[Mayor]], and the [[Shadow Bat]].
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** Despite the changes, both boxarts share the same [[Hero]] artwork and game logo.
*This installment was David J Francos' favourite soundtrack that he composed.
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*This installment was David J. Franco's favourite soundtrack that he composed.
* According to director Jeremiah Slaczka, this game was loosly inspired by the SNES game Actraiser
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* According to director Jeremiah Slaczka, Drawn to Life was loosely inspired by the Super Nintendo game [https://en.wikipedia.org/wiki/ActRaiser ActRaiser].
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** In both games you play as a god-like being, who interacts with the world with an unanimated object brought to life in their fight against a villain who represents Satan.
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** Both games also feature overworld and side-scrolling sections, albeit in ActRaiser its a city-building simulator rather than a RPG-style hub world.
    
=={{Icon|Painting}} Media ==
 
=={{Icon|Painting}} Media ==
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|-|Other=
 
|-|Other=
[[File:Actraiser.png|center]]|Director Jeremiah Slaczka talking about the games inspiration.
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[[File:Actraiser.png|center]]|Director Jeremiah Slaczka talking about the game's inspiration.
    
</tabber>
 
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