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| | |image= {{SubTab/TRMain | | |image= {{SubTab/TRMain |
| | |Idle=[[File:Franco_idle_down.gif|center]] | | |Idle=[[File:Franco_idle_down.gif|center]] |
| − | |IdleBack=[[File:Franco_idle_up.gif|center]] | + | |IdleBack=[[File:Franco Key (Back).gif|center]] |
| − | |Walk=[[File:Franco_walk_down.gif|center]] | + | |Walk=[[File:Franco Key (Walk).gif|walk]] |
| − | |WalkBack=[[File:Franco_walk_up.gif|center]] | + | |WalkBack=[[File:Franco Key (Walk Back).gif|center]] |
| − | |Jump=[[File:Franco_celebrate.gif|center]] | + | |Jump=[[File:Franco Key (Celebrate).gif|center]] |
| − | |Surprised=[[File:Franco_surprised.gif|center]] | + | |Surprised=[[File:Franco Key (Shocked).gif|center]] |
| − | |Happy=[[File:Franco_happy.gif|center]] | + | |Happy=[[File:Franco Key (Happy).gif|center]] |
| − | |Sad=[[File:Franco_sad.gif|center]] | + | |Sad=[[File:Franco Key (Sad).gif|center]] |
| − | |Angry=[[File:Franco_angry.gif|center]] | + | |Angry=[[File:Franco Key (Mad).gif|center]] |
| − | |Thinking=[[File:Franco_thinking.gif|center]] | + | |Thinking=[[File:Franco Key (Thinking).gif|center]] |
| | }} | | }} |
| | |gender=Male | | |gender=Male |
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| | }} | | }} |
| | | | |
| − | '''Franco Key''' is a human featured in [[Drawn to Life: Two Realms]]. He is a [[Belleview]] resident and works at the record store in town. | + | '''Franco Key''' is a human featured in [[Drawn to Life: Two Realms]]. He is a [[Belleview]] resident and works at the [[Franco Key's Record Store|record store]] in town. |
| | | | |
| | =={{Icon|Tower}} Appearance == | | =={{Icon|Tower}} Appearance == |
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| | =={{Icon|BoI}} Story == | | =={{Icon|BoI}} Story == |
| | [[File:ComingSoon.png|center]] | | [[File:ComingSoon.png|center]] |
| | + | |
| | + | =={{Icon|BoI}} Imagination Battle== |
| | + | {{Quote |
| | + | |text=Franco is obsessed with buying everything on Vinyl. Help break his habit! |
| | + | |character=Level Description |
| | + | }} |
| | + | '''Vinyl Value''' is an optional level in [[Drawn to Life: Two Realms]], has one segment, and takes place in Franco Key's mind. |
| | + | |
| | + | ====Rewards==== |
| | + | :'''One Star'''<small> (500 points)</small>: 30 [[Rapo-Coins]] |
| | + | :'''Two Stars'''<small> (1500 points)</small>: 70 [[Rapo-Coins]] |
| | + | :'''Three Stars'''<small> (2500 points)</small>: Toy Crank [[Sticker]] |
| | + | |
| | + | ====Required Enemies==== |
| | + | * [[Dreamer]] <small>([[Human]] Form) (x2)</small> |
| | + | |
| | + | ====Enemies==== |
| | + | * [[Acorn Baki]] |
| | + | * [[Rolly]] <small>(x2)</small> |
| | + | |
| | + | ====Build Mode==== |
| | + | For this level, the player is required to place 3 toys and place 2 [[Dreamer|Dreamers]] in a zone. |
| | | | |
| | =={{Icon|Quote}} Quotes== | | =={{Icon|Quote}} Quotes== |
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| | * The character of Franco Key is a reference to [[Drawn to Life: Two Realms Credits|David Franco]], the composer for [[Drawn to Life]], [[Drawn to Life: The Next Chapter]], and [[Drawn to Life: Two Realms]]. | | * The character of Franco Key is a reference to [[Drawn to Life: Two Realms Credits|David Franco]], the composer for [[Drawn to Life]], [[Drawn to Life: The Next Chapter]], and [[Drawn to Life: Two Realms]]. |
| | * It is possible that Franco Key is [[NavyJ]]'s counterpart due to similarities in their appearances and interests. | | * It is possible that Franco Key is [[NavyJ]]'s counterpart due to similarities in their appearances and interests. |
| − | ** Like NavyJ he is based on [[Wikipedia:Elvis Presley|Elvis Presley]] | + | ** Like NavyJ, he is based on [[Wikipedia:Elvis Presley|Elvis Presley]]. |
| | * He shares his surname with [[Key]]'s first name, this is also the same for the French translation. | | * He shares his surname with [[Key]]'s first name, this is also the same for the French translation. |
| | + | * Franco's Imagination Battle had a bug where the [[Dreamer|Dreamers]] were associated with the wrong [[Shadow Cage|Shadow Cages]]<ref>[https://support.505games.com/support/solutions/articles/150000146988-drawn-to-life-two-realms-1-1-patch-notes-2021-feb-04-| Drawn to Life: Two Realms ver.1.1 patch notes (505 Games Support)]</ref>, resulting in them remaining in place when a cage was knocked away until the player ground pounded near them. |
| | + | ** This was later fixed in the ver.1.1 update. |
| | | | |
| | =={{Icon|Painting}} Media== | | =={{Icon|Painting}} Media== |
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| | |} | | |} |
| | ---- | | ---- |
| | + | <references/> |
| | __NOTOC__ | | __NOTOC__ |
| | [[Category:Characters]] | | [[Category:Characters]] |