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From Drawn to Life Wiki
50 bytes removed ,  14:06, 14 March 2024
m
QOL fixes
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====Required Enemies====
 
====Required Enemies====
* [[Dreamer]] <small>([[Human]] Form) (x2)</small>
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* [[Dreamer]] <small>([[Human]] Form)</small>
 
  −
====Enemies====
  −
* [[Acorn Baki]]
  −
* [[Rolly]] <small>(x2)</small>
      
====Build Mode====
 
====Build Mode====
For this level, the player is required to place 3 toys and place 2 [[Dreamer|Dreamers]] in a zone.
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For this level, the player is required to place 3 toys and place 2 [[Dreamer]]s in a zone.
    
=={{Icon|Quote}} Quotes==
 
=={{Icon|Quote}} Quotes==
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<tabber>
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|-|Drawn to Life: Two Realms=
 
{{ScrollBox
 
{{ScrollBox
 
|width=auto
 
|width=auto
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{{Quote|text=Hm, hmhm hmmmm. What? Oh no, sorry I was humming a new tune.|caption=Franco Key's late game dialogue}}
 
{{Quote|text=Hm, hmhm hmmmm. What? Oh no, sorry I was humming a new tune.|caption=Franco Key's late game dialogue}}
 
}}
 
}}
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</tabber>
    
== {{IconSVG|Trivia}} Trivia ==
 
== {{IconSVG|Trivia}} Trivia ==
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** Like NavyJ, he is based on [[Wikipedia:Elvis Presley|Elvis Presley]].
 
** Like NavyJ, he is based on [[Wikipedia:Elvis Presley|Elvis Presley]].
 
* He shares his surname with [[Key]]'s first name, this is also the same for the French translation.
 
* He shares his surname with [[Key]]'s first name, this is also the same for the French translation.
* Franco's Imagination Battle had a bug where the [[Dreamer|Dreamers]] were associated with the wrong [[Shadow Cage|Shadow Cages]]<ref>[https://support.505games.com/support/solutions/articles/150000146988-drawn-to-life-two-realms-1-1-patch-notes-2021-feb-04-| Drawn to Life: Two Realms ver.1.1 patch notes (505 Games Support)]</ref>, resulting in them remaining in place when a cage was knocked away until the player ground pounded near them.
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* Franco's Imagination Battle had a bug where the [[Dreamer]]s were associated with the wrong [[Shadow Cage]]s<ref>[https://support.505games.com/support/solutions/articles/150000146988-drawn-to-life-two-realms-1-1-patch-notes-2021-feb-04-| Drawn to Life: Two Realms ver.1.1 patch notes (505 Games Support)]</ref>, resulting in them remaining in place when a cage was knocked away until the player ground pounded near them.
 
** This was later fixed in the ver.1.1 update.
 
** This was later fixed in the ver.1.1 update.
  
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