After the mixed reception towards [[Drawn to Life: The Next Chapter (Wii)]], THQ noticed a large point of criticism was towards it's Draw Mode controls, which used the Wiimote's IR pointer instead of a stylus like the DS games. After some pitches for failed licensed Drawn to Life games in the vein of the SpongeBob SquarePants Edition fell through, the idea came to develop a drawing tablet accessory to mitigate the control issue for potential future entries in the series, named the Drawn to Life Pal.<ref>[https://www.linkedin.com/feed/update/urn:li:activity:6777678150928359424/ Scott Rogers, Linkedin]</ref> Eventually, however, the Drawn to Life branding was abandoned in favor of making the tablet it's own entity, now named the uDraw. | After the mixed reception towards [[Drawn to Life: The Next Chapter (Wii)]], THQ noticed a large point of criticism was towards it's Draw Mode controls, which used the Wiimote's IR pointer instead of a stylus like the DS games. After some pitches for failed licensed Drawn to Life games in the vein of the SpongeBob SquarePants Edition fell through, the idea came to develop a drawing tablet accessory to mitigate the control issue for potential future entries in the series, named the Drawn to Life Pal.<ref>[https://www.linkedin.com/feed/update/urn:li:activity:6777678150928359424/ Scott Rogers, Linkedin]</ref> Eventually, however, the Drawn to Life branding was abandoned in favor of making the tablet it's own entity, now named the uDraw. |