Editing Agatsuma Entertainment
From Drawn to Life Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 17: | Line 17: | ||
In 2008, after the success of the original [[Drawn to Life]], [[THQ]] reached out to Agatsuma for a potential Japanese release of the game. Agatsuma would agree to translate it for Japan, along with publishing the game for said region. This localization, under the name ''Drawn to Life: God's Marionette (ドローン トゥ ライフ 〜神様のマリオネット〜, Dorōn tu Raifu: 〜Kami-sama no Marionetto〜)'', would release on December 8th, 2008 to positive reviews from Japanese critics, particularly Famitsu.<ref>[http://nintendoeverything.com/famitsu-review-scores-28/ Famitsu Review Scores, Nintendo Everything]</ref> | In 2008, after the success of the original [[Drawn to Life]], [[THQ]] reached out to Agatsuma for a potential Japanese release of the game. Agatsuma would agree to translate it for Japan, along with publishing the game for said region. This localization, under the name ''Drawn to Life: God's Marionette (ドローン トゥ ライフ 〜神様のマリオネット〜, Dorōn tu Raifu: 〜Kami-sama no Marionetto〜)'', would release on December 8th, 2008 to positive reviews from Japanese critics, particularly Famitsu.<ref>[http://nintendoeverything.com/famitsu-review-scores-28/ Famitsu Review Scores, Nintendo Everything]</ref> | ||
| − | Agatsuma Entertainent would face financial ruin in their later years. An issue that's often cited is deterioration of administrative conditions, making it impossible to reach the same level of success.<ref>[https://web.archive.org/web/20151211132836/http://agatsuma-games.jp/agatsuma%20press%20release1211.pdf Agatsuma Press Release, 2016]</ref> Agatsuma would see minor success with | + | Agatsuma Entertainent would face financial ruin in their later years. An issue that's often cited is deterioration of administrative conditions, making it impossible to reach the same level of success.<ref>[https://web.archive.org/web/20151211132836/http://agatsuma-games.jp/agatsuma%20press%20release1211.pdf Agatsuma Press Release, 2016]</ref> Agatsuma would see minor success with Sayonara Umihara Kawase and the Steam re-releases of the previous two games, however on December 11th, 2015, the company was dissolved before being liquidated entirely on March 31st, 2016. |
=={{Icon|Button}} Notable Games== | =={{Icon|Button}} Notable Games== | ||