Editing Angler King
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| − | {{Featured|Previous|top= | + | {{Featured|Previous|top=45px}} |
| − | {{ | + | {{Disambig|the [[Anglerfish]]}} |
| − | + | {{InfoBoss | |
| − | + | |image= [[File:Angler King Silhouette.png]] | |
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|species=Angler Fish | |species=Angler Fish | ||
|variant= Corrupted (<small>Possibly</small>) | |variant= Corrupted (<small>Possibly</small>) | ||
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|prevboss=[[Deadwood]] | |prevboss=[[Deadwood]] | ||
|nextboss=[[Wilfre's Scorpion]] | |nextboss=[[Wilfre's Scorpion]] | ||
| − | |prevlevel=[[File:14beach005.png|link=Conch Ruins | + | |prevlevel=[[File:14beach005.png|link=Conch Ruins]]<br>[[Conch Ruins]] |
| − | |nextlevel=[[File:Th_city001.png|link=Rapocity | + | |nextlevel=[[File:Th_city001.png|link=Rapocity]]<br>[[Rapocity]] |
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}} | }} | ||
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{{Quote|text=I am the Angler King! You DARE invade my realm!?|character=Angler King}} | {{Quote|text=I am the Angler King! You DARE invade my realm!?|character=Angler King}} | ||
'''The Angler King''' is the third boss fought in ''[[Drawn to Life]]'', and is the boss of the [[Beach Gate]]. He is an enormous anglerfish supposedly corrupted by [[Wilfre]]. The [[Raposa]] he guards is [[Count Choco]]. | '''The Angler King''' is the third boss fought in ''[[Drawn to Life]]'', and is the boss of the [[Beach Gate]]. He is an enormous anglerfish supposedly corrupted by [[Wilfre]]. The [[Raposa]] he guards is [[Count Choco]]. | ||
| − | The Angler King is awoken shortly after the creation of the [[ | + | The Angler King is awoken shortly after the creation of the [[Lighthouse]]. As soon as [[Pirate Beard]]'s ship is guided to the Village [[Docks]] by the newly-created Lighthouse, the ground in the [[Raposa Village]] begins to tremor. Pirate Beard, immediately recognizing the cause of the tremor, informs the [[Hero|The Hero]] as to the boss's location. After a short bit of dialog from [[Wilfre]], The Hero enters the Beach Gate and begins the fight against Angler King. |
This boss battle is composed of two "phases" in which the player must navigate through in order to defeat the Angler King and save [[Count Choco]]. The Angler King has twenty [[Health]] and can only be damaged by projectiles from the [[Starzooka]]. | This boss battle is composed of two "phases" in which the player must navigate through in order to defeat the Angler King and save [[Count Choco]]. The Angler King has twenty [[Health]] and can only be damaged by projectiles from the [[Starzooka]]. | ||
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Once defeated, the Angler King will turn a vivid shade of red, shake violently, and then go "belly up", floating to surface just beneath Count Choco, allowing him to fall and break the cage, releasing him. | Once defeated, the Angler King will turn a vivid shade of red, shake violently, and then go "belly up", floating to surface just beneath Count Choco, allowing him to fall and break the cage, releasing him. | ||
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== {{Icon|NoteIcon}} Tips == | == {{Icon|NoteIcon}} Tips == | ||
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** During this attack cycle, if the player is quick enough, they can easily put 10 shots into the Angler King before he swims away. | ** During this attack cycle, if the player is quick enough, they can easily put 10 shots into the Angler King before he swims away. | ||
* While charging at the Hero, the Angler King will always come from the side that he last charged through to. | * While charging at the Hero, the Angler King will always come from the side that he last charged through to. | ||
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