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* To celebrate the game's Australian release, a Drawn to Life-themed competition was held by [[THQ]] and [[Nickelodeon]]. | * To celebrate the game's Australian release, a Drawn to Life-themed competition was held by [[THQ]] and [[Nickelodeon]]. | ||
** The winning prize was a Nintendo DS Lite for the victor and everyone in their class, as well as a copy of the game and a year's worth of THQ titles. Runner-ups received a $200 art set. | ** The winning prize was a Nintendo DS Lite for the victor and everyone in their class, as well as a copy of the game and a year's worth of THQ titles. Runner-ups received a $200 art set. | ||
| − | ** Australia also received one of only | + | ** Australia also received one of only three pieces of merchandise the [[Drawn to Life Series]] ever got: a DS carry case, complete with a stylus and branded whiteboard and marker<ref>[https://www.engadget.com/2007-11-16-australian-drawn-to-life-ds-case-is-awesome-unattainable.html Engadget Press Release Article]</ref>. The other pieces were another carry case that released as a pre-order bonus for [[Drawn to Life: SpongeBob SquarePants Edition]] and a similarly Australian-exclusive iron-on transfer sticker released alongside [[Drawn to Life: The Next Chapter (Wii)]]. |
* According to director Jeremiah Slaczka, Drawn to Life was loosely inspired by the Super Nintendo game [[wikipedia:ActRaiser|ActRaiser]]. | * According to director Jeremiah Slaczka, Drawn to Life was loosely inspired by the Super Nintendo game [[wikipedia:ActRaiser|ActRaiser]]. | ||
** In both games you play as a god-like being, who interacts with the world with an unanimated object brought to life in their fight against a villain who represents Satan. | ** In both games you play as a god-like being, who interacts with the world with an unanimated object brought to life in their fight against a villain who represents Satan. | ||