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| − | The '''Drawn to Life Series''' is a series of video games that appear on a variety of consoles, including [[:wikipedia:Nintendo DS|Nintendo DS]], [[:wikipedia:Wii|Nintendo Wii]], [[:wikipedia:Nintendo Switch|Nintendo Switch]], [[:wikipedia:Steam (service)|Steam]] compatible devices, and most devices running [[:wikipedia:Android (operating system)|Android]] or [[:wikipedia:iOS|iOS]]. The original series was created and developed by [[5th Cell]], with guest developers [[Altron]] and [[Planet Moon Studios]] working on ''[[Drawn to Life: SpongeBob SquarePants Edition]]'' and ''[[Drawn to Life: The Next Chapter (Wii)]]'' respectively. In 2013, the series IP was sold to [[505 Games]] after the previous publisher, [[THQ]], declared bankruptcy. Since this purchase, both [[WayForward]] and [[Digital Continue]] have developed games in the series.
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| − | Most games in this series are 2D platformers, with ''[[Drawn to Life: Two Realms]]'' being more of a puzzle game with a platformer twist. Each game also has a "village mode", where the player can interact with the various [[Raposa]] and access the map menus. With the exception of ''Drawn to Life: Two Realms'', each game has a focus on rescuing Raposa from the levels, while also collecting various objects ranging anywhere from [[Template]]s, [[Stamp]]s, or [[Heather's Pendant|Valuable Artifacts]]. In every game, the player can also create their own graphics, with the main pull of the series being the ability to "Drawn Your Hero!". The player is also able to draw various level objects, village objects, and even some enemies in ''Drawn to Life: SpongeBob SquarePants Edition''.
| + | The Drawn to Life series is a line of video games for the Nintendo DS, Nintendo Wii, Nintendo Switch, Steam, and mobile devices. Originally created by 5th Cell, other developers including Altron, Planet Moon Studios, WayForward Technologies, and Digital Continue have all developed titles within the series. In 2013, the series IP was sold to 505 Games after the previous publisher THQ declared bankruptcy. |
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| − | The main series revolves around the story of the [[Raposa]], fox-like humanoids that live in [[Rapoville]], a village closely linked to the Raposa's deity - the [[Creator]]. You play as the Creator and as the [[Hero|Creation Hero]], a being sent to help the Raposa with their struggles. In the DS games, the Raposa focus on defeating [[Wilfre]], an antagonistic Raposa who challenged the Creator and created the [[Shadow]], the primary malicious force in the series. The Raposa also find two interesting characters along their journey, [[Heather]] - a Raposa with Shadow scarring half of her body, and Mike - a [[Human]] stuck in Rapoville with no memory of how he got there. | + | The series revolves around players creating their own playable characters alongside weapons and other helpful tools. The games are 2D platformers with a focus on collecting additional items to aid the Raposa. |
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| − | Other main characters include [[Mayor]] - the Mayor of Rapoville, [[Mari]] - the Mayor's daughter and the last Raposa to continue believing in the Creator, and [[Jowee]] - Mari's best friend and a Raposa that loves adventure. Other antagonists include [[Aldark]] - a pure-Shadow creature that is set on taking revenge on the Raposa - and [[Salem]] - an opera fanatic that rigged a challenge in an attempt to destroy the faraway village of [[Watersong]].
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| − | <!--GUY'S REQUEST: If possible, could we find sources for a lot of this information? I know sources exist, but I'm too busy to comb through the Miah interview, documents, press tours, etc to find sources for this page-->
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| | =={{Icon|Book}} Initial Concepts == | | =={{Icon|Book}} Initial Concepts == |
| − | When mobile developers [[5th Cell]] wanted to transition from mobile games to the [[:wikipedia:Nintendo DS|Nintendo DS]], Series Director [[Drawn to Life Credits|Jeremiah Slaczka]] was determined to make something that would use the DS's features in a unique way. The original concept of drawings coming to life was in Slaczka's head for roughly six months before the company began prototyping it. | + | When developer 5th Cell transitioned from mobile games to the Nintendo DS, series Creative Director Jeremiah Slaczka was inspired by the company's need to make something that would use the DS's features in a unique way. The original concept of drawings coming to life was in Slaczka's head for roughly six months before the company began prototyping it. |
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| − | From that initial concept, the developers began incorporating a platforming aspect, and tied it to the village and story. During development, 5th Cell wanted playing the game to be an experience deeper than just the gimmick of having drawings come to life, and made sure players were always drawing something new and unique to add to the game world. The biggest technical challenge was making the drawing tool easy to understand yet not limiting how players could draw, although they eventually felt confident with the results.
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| − | Multiple early documents and milestone builds of the original game have been released to the public, with information on them available here:
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| − | {{ReadMore|Unused & Removed Features/DTL1#3/16/2006 Game Design Document}}
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| − | =={{Icon|DTL}} [[Drawn to Life]] ==
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| − | On September 10th, 2007, the original '''Drawn to Life''' was released exclusively on the [[:wikipedia:Nintendo DS|Nintendo DS]]. Developed by [[5th Cell]] and published by [[THQ]], it was received well by critics and went on to sell 820,000 copies by March of the following year. In Japan, the game was published by [[Agatsuma Entertainment]] on December 4th 2008, releasing under the title '''Drawn to Life: God's Marionette'''. In Korea, the game launched on January 15th, 2008 as: '''Geuryeora, Touch! Naega Mandeuneun Sesang'''.
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| − | {{ReadMore|Drawn to Life}}
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| − | =={{Icon|DTLSB}} [[Drawn to Life: Spongebob Squarepants Edition]] ==
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| − | During the development of the original game, series publisher [[THQ]] was looking to produce more games themed around their [[:wikipedia:Nickelodeon|Nickelodeon]] IPs. When ''[[Drawn to Life]]'' released, they noticed the conceptual similarities between it and the [https://spongebob.fandom.com/wiki/SpongeBob_SquarePants_(series) Spongebob Squarepants] episode "[https://spongebob.fandom.com/wiki/Frankendoodle Frankendoodle]." As a result, a [[Spongebob]]-themed version of ''Drawn to Life'' was envisioned. Due to [[5th Cell]] working on ''[[:wikipedia:Lock's Quest|Lock's Quest]]'' at the time, Japanese developer [[Altron]] was contracted to develop this new spin-off. The game was released on September 15th, 2008 in North America, with the European and Australian release occurring later that month and South Korea receiving it on November 18th - strangely, though, the game never saw a Japanese release.
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| − | {{ReadMore|Drawn to Life: Spongebob Squarepants Edition}}
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| − | =={{Icon|TNC}} [[Drawn to Life: The Next Chapter|Drawn to Life: The Next Chapter (DS)]] ==
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| − | Following the success of the prior two entries, and the growth of [[5th Cell]] in the time since, a direct sequel began development on the [[:wikipedia:Nintendo DS|Nintendo DS]]. Being far more ambitious than the previous title, it sought to top the original in every way. Releasing on October 8th, 2009 in North America, on the 16th in Europe, and on the 27th in Australia, the game was received well by fans and critics alike. Strangely, it did not receive a Japanese release.
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| − | {{ReadMore|Drawn to Life: The Next Chapter}}
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| − | == {{Icon|Wii}} [[Drawn to Life: The Next Chapter (Wii)|Drawn to Life: The Next Chapter (Wii)]] ==
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| − | While [[5th Cell]] developed the Nintendo DS version of ''[[Drawn to Life: The Next Chapter]]'', [[THQ]] contracted [[Planet Moon Studios]] to develop a version of the game for the [[:wikipedia:Wii|Nintendo Wii]]. Despite sharing a name, the game has very little in common with its DS counterpart, and the game is considered non-canon to the series. The development process was particularly rough, with multiple developers citing weeks of crunch and poor organization as contributing factors. Despite this, it remains one of the best selling games in the series, behind only ''[[Drawn to Life: Spongebob Squarepants Edition]]''. It released simultaneously with the DS version in all regions.
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| − | {{ReadMore|Drawn to Life: The Next Chapter (Wii)}}
| + | From that initial concept, the developers began incorporating the platforming aspect, and tied it to the village and story. Whilst in development 5th Cell wanted playing the game to be an experience deeper than just the gimmick of having drawings come to life, and made sure players were always drawing something new and unique to add to the game world. The biggest technical challenge was making the drawing tool easy to understand yet not limiting how players could draw, although they eventually felt confident with the results. |
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| − | == {{Icon|Collection}} [[Drawn to Life Collection]] == | + | =={{Icon|Button}} [[Drawn to Life|Drawn to Life ]] == |
| − | On November 3rd, 2010, a compilation of the original ''[[Drawn to Life]]'' and ''[[Drawn to Life: The Next Chapter]]'' was released under the title '''Drawn to Life Collection'''. Due to an ESRB complaint, the ending of the sequel game was changed to depict a child falling out of a tree instead of the darker ending of the sequel. This is the only major change in either title and is considered non-canon to the series. Strangely, [[5th Cell]] did not help develop this compilation, leaving [[THQ]] to change the sequel alone.
| + | In September 2007, the first game in the series was released exclusively on the Nintendo DS. Developed by 5th Cell and published by THQ, it was received well by critics and went on to sell 820,000 copies by March of the following year. In Japan, the game was published by Agatsuma on December 4th 2008, releasing under the title ''Drawn to Life: God's Marionette''. In Korea, the game launched as: ''Geuryeora, Touch! Naega Mandeuneun Sesang''. |
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| − | {{ReadMore|Drawn to Life Collection}}
| + | On May 21st, 2014, a port developed by WayForward Technologies and published by 505 Games was released for iOS. This port received harsh backlash from fans for its poor quality, and it has since been delisted. |
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| − | == {{Icon|Book}} Potential Licensed Games and the uDraw == | + | =={{Icon|Button}} [[Drawn to Life: Spongebob Squarepants Edition|Drawn to Life: Spongebob Squarepants Edition]] == |
| − | After the success of ''[[Drawn to Life: SpongeBob SquarePants Edition]]'' and the poor controls of ''[[Drawn to Life: The Next Chapter (Wii)]]'', members of [[THQ]]'s staff had pitched licensed games under the ''Drawn to Life'' brand on the [[:wikipedia:Wii|Nintendo Wii]], though none of them were ever picked up. Some of these included a [[:wikipedia:Marvel Comics|Marvel Comics]] themed game, a [[:wikipedia:Pixar|Pixar]] themed game, a [[:wikipedia:Star Wars|Star Wars]] themed game, and even a game based on [[:wikipedia:Conan the Barbarian|Conan the Barbarian]]. These ideas eventually gave way to the [[:wikipedia:uDraw GameTablet|uDraw GameTablet]], called the "Drawn to Life Pal" during development<ref>https://www.linkedin.com/feed/update/urn:li:activity:6777678150928359424/</ref>.
| + | During this time, series publisher THQ was looking to produce more games themed around Nickelodeon IPs. When the first ''Drawn to Life'' released, they noticed the conceptual similarities between it and the Spongebob Squarepants episode "Frankendoodle." As a result, a Spongebob-themed version of ''Drawn to Life'' was envisioned. Due to the fact 5th Cell was busy with other projects at the time, developer Altron was contracted to develop this new spin-off. THQ apparently wanted each level to give players something new to do. |
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| − | {{ReadMore|:wikipedia:uDraw GameTablet}}
| + | It was released in September 2008 in America, Europe, and Australia. Two months later, it was released in Japan. |
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| − | == {{Icon|Book}} [[THQ]] Bankruptcy and [[505 Games]]== | + | =={{Icon|Button}} [[Drawn to Life: The Next Chapter|Drawn to Life: The Next Chapter (DS)]] == |
| − | On December 19th, 2012, [[THQ]] declared [[:wikipedia:Chapter 11 bankruptcy|Chapter 11 bankruptcy]], resulting in an auction of all of their IPs before their merger with [[:wikipedia:THQ Nordic|Nordic]]. The Drawn to Life Series was sold to [[505 Games]] for $300,000<ref>[https://www.warpzoned.com/2013/04/505-games-acquires-drawn-to-life-license/ 505 Games acquires Drawn To Life license]</ref> as one of the last lots sold. They did not release anything under the Drawn to Life name until releasing an [[:wikipedia:iOS|iOS]] port of the original ''[[Drawn to Life]]'' on May 21, 2014, developed by [[WayForward]] and releasing to poor reviews. The series would then lay dormant for the next six years.
| + | Following the success of the prior two entries, and the growth of 5th Cell in the time since, a mainline sequel entered development for the Nintendo DS. Being far more ambitious than the previous title, it sought to top the original in every way. Although publisher THQ also contracted a version for the Nintendo Wii by Planet Moon Studios, the DS version is the canon sequel. Released in October 2009, it was received positively by fans. |
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| − | {{ReadMore|:wikipedia:THQ#Bankruptcy and liquidation, THQ Nordic (2012–2013)}}
| + | Due to a content complaint from the ESRB, the game received a revision which controversially altered the game's ending. This revised ending was later confirmed to be non-canon. |
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| − | == {{Icon|TR}} [[Drawn to Life: Two Realms]] == | + | == {{Icon|Button}} [[Drawn to Life: The Next Chapter (Wii)|Drawn to Life: The Next Chapter (Wii)]] == |
| − | On October 22nd, 2020, a rating for a yet unannounced game was leaked on a Taiwanese ratings site<ref>[https://www.gematsu.com/2020/10/drawn-to-life-two-realms-rated-for-switch-in-taiwan Drawn to Life: Two Realms rated for Switch in Taiwan]</ref>. Shortly after, series Producer [[Drawn to Life: Two Realms Credits|Joseph Tringali]] and [[505 Games]] Brand Community Manager Jade Oakley<!--Source Needed on Last Name--> joined the Drawn to Life: For All Discord server and showcased information relating to '''Drawn to Life: Two Realms''' and multiple pitches that were shot down in 2015 and 2017.
| + | While 5th Cell was busy developing the Nintendo DS version of the game, publisher THQ contracted Planet Moon Studios to develop a version of the game for the Nintendo Wii. Despite sharing the same name, the game is completely different from its Nintendo DS counterpart, and is considered non-canon. The development process was particularly tough, and the developers were forced to crunch during the final six months of development. |
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| − | Later that year, on December 7, 2020, ''Drawn to Life: Two Realms'' was digitally released on [[:wikipedia:Nintendo Switch|Nintendo Switch]], [[:wikipedia:Steam (service)|Steam compatible devices]], and most devices running [[:wikipedia:Android (operating system)|Android]] or [[:wikipedia:iOS|iOS]]. It was developed by [[Digital Continue]], a company made up of many former [[5th Cell]] developers. Fans and critics alike criticized the release for straying away from the series roots and for an odd lack of user-drawn objects in the levels.
| + | It was released in October 2009, alongside the Nintendo DS version. It is often considered by fans to be the weakest entry in the series. |
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| | + | == {{Icon|Button}} [[Drawn to Life Collection]] == |
| | + | In 2010, a compilation of both the original ''Drawn to Life'' and the Nintendo DS version of ''Drawn to Life: The Next Chapter'' was released for the Nintendo DS. It makes use of the controversial revision of the latter. |
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| − | It would receive two [[Drawn to Life: Two Realms#Downloadable Content|Free Updates]] on February 4th, 2021 and April 21st, 2021 respectively. These updates added more optional levels to complete, more templates and [[Sticker]]s for the [[Hero]], and more characters to the overworld.
| + | == {{Icon|Book}} THQ Bankruptcy == |
| | + | In 2013, THQ declared bankruptcy and subsequently auctioned off their remaining IPs to top bidders. The Italian game publishing company, 505 Games, bought the rights to the Drawn to Life series in April of that year. |
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| − | {{ReadMore|Drawn to Life: Two Realms}}
| + | On May 21st, 2014, the original ''Drawn to Life'' was ported to iOS by 505 Games and WayForward Technlogies. After this, the series sat dormant for six years. |
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| − | == {{Icon|Book}} Future == | + | == {{Icon|Button}} [[Drawn to Life: Two Realms]] == |
| − | During an interview with Nintendo Everything, Executive Producer [[Drawn to Life: Two Realms Credits|Joseph Tringali]] stated that [[Digital Continue]] would like to work on remakes of both ''[[Drawn to Life]]'' and ''[[Drawn to Life: The Next Chapter]]'', as well as a bigger sequel to ''[[Drawn to Life: Two Realms]]'', and that the team would be open to non-video game endeavors under the Drawn to Life brand, but that all of these projects would rely on the reception of ''Drawn to Life: Two Realms''<ref>[https://nintendoeverything.com/drawn-to-life-two-realms-interview-505-games-digital-continue/ Drawn to Life: Two Realms dev on how the game came to be, series’ future, more]</ref>. Due to the subpar sales, the mild-to-negative reception of ''Drawn to Life: Two Realms'', and the company's dormancy following the game's final update, the future of the series is currently uncertain.
| + | '''Drawn to Life: Two Realms''' is an upcoming, canonical, addition to the Drawn to Life series. The game will be released as a digital download for Nintendo Switch, Steam, iOS, and Android on December 7th, 2020. The game takes place several years following the events of [[Drawn to Life: The Next Chapter]] and takes place in the Raposa and [[Real Life|Real worlds]]. The game is developed by Digital Continue (with many of the same creators working on it as the first two Nintendo DS games) and published by 505 Games. It is available in English, French, Italian, German, Spanish (Spain), Japanese, Korean, Portuguese (Brazil), Russian, and Simplified and Traditional Chinese. |
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| − | == {{Icon|Note}} References ==
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| | [[Category:Browse]] | | [[Category:Browse]] |
| | [[Category:Drawn to Life]] | | [[Category:Drawn to Life]] |
| − | [[Category:Drawn to Life: SpongeBob SquarePants Edition]]
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| | [[Category:Drawn to Life: The Next Chapter]] | | [[Category:Drawn to Life: The Next Chapter]] |
| | [[Category:Drawn to Life: The Next Chapter (Wii)]] | | [[Category:Drawn to Life: The Next Chapter (Wii)]] |
| | [[Category:Drawn to Life: Two Realms]] | | [[Category:Drawn to Life: Two Realms]] |