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| − | The '''Drawn to Life | + | {{Disambig|[[Drawn to Life]]}} |
| + | The '''Drawn to Life series''' is a series of video games that appear on a variety of consoles, including [[:wikipedia:Nintendo DS|Nintendo DS]], [[:wikipedia:Wii|Nintendo Wii]], [[:wikipedia:Nintendo Switch|Nintendo Switch]], [[:wikipedia:Steam (service)|Steam compatible devices]], and most mobile devices running [[:wikipedia:Android (operating system)|Android]] or [[:wikipedia:iOS|iOS]]. The original series was created and developed by [[5th Cell]], with guest developers such as [[Altron]] and [[Planet Moon Studios]] working on ''[[Drawn to Life: Spongebob Squarepants Edition]]'' and ''[[Drawn to Life: The Next Chapter (Wii)]]'' respectively. In 2013, the series IP was sold to [[505 Games]] after the previous publisher, [[THQ]], declared bankruptcy. Since this transfer, both [[WayForward]] and [[Digital Continue]] have developed games in the series. | ||
| − | Most games in this series are 2D platformers, with ''[[Drawn to Life: Two Realms]]'' being more of a puzzle game with a platformer twist. Each game also has a "village mode", where the player can interact with the various [[Raposa]] and access the map menus. With the exception of ''Drawn to Life: Two Realms'' | + | Most games in this series are 2D platformers, with only ''[[Drawn to Life: Two Realms]]'' being more of a puzzle game with a platformer twist. Each game also has a "village mode", where the player can interact with the various [[Raposa]] and access the map menus. With the exception of ''[[Drawn to Life: Two Realms]]'' each game has a focus on rescuing Raposa from the levels, while also collecting various objects ranging anywhere from [[Template]]s, [[Stamp]]s, or [[Heather's Pendant|Valuable Artifacts]]. In every game, the player can also create their own graphics, with the main pull of the series being the ability to "Drawn Your Hero!". The player is also able to draw various level objects, village objects, and even some enemies in ''[[Drawn to Life: Spongebob Squarepants Edition]]''. |
| − | The main series revolves around the story of the [[Raposa]], fox-like humanoids that live in [[Rapoville]], a village closely linked to the Raposa's deity - the [[Creator]]. You play as the Creator and as the [[Hero|Creation Hero]], a | + | The main series revolves around the story of the [[Raposa]], fox-like humanoids that live in [[Rapoville]], a village closely linked to the Raposa's deity - the [[Creator]]. You play as the Creator and as the [[Hero|Creation Hero]], a character sent to help the Raposa with their struggles. In the DS games, the Raposa focus on defeating [[Wilfre]], an antagonistic Raposa who challenged the Creator and created the [[Shadow]], the primary malicious force in the series. The Raposa also find two interesting characters along their journey, [[Heather]] - a Raposa with Shadow scarring half of her body, and Mike - a [[Human]] stuck in Rapoville with no memory of how he got there. |
Other main characters include [[Mayor]] - the Mayor of Rapoville, [[Mari]] - the Mayor's daughter and the last Raposa to continue believing in the Creator, and [[Jowee]] - Mari's best friend and a Raposa that loves adventure. Other antagonists include [[Aldark]] - a pure-Shadow creature that is set on taking revenge on the Raposa - and [[Salem]] - an opera fanatic that rigged a challenge in an attempt to destroy the faraway village of [[Watersong]]. | Other main characters include [[Mayor]] - the Mayor of Rapoville, [[Mari]] - the Mayor's daughter and the last Raposa to continue believing in the Creator, and [[Jowee]] - Mari's best friend and a Raposa that loves adventure. Other antagonists include [[Aldark]] - a pure-Shadow creature that is set on taking revenge on the Raposa - and [[Salem]] - an opera fanatic that rigged a challenge in an attempt to destroy the faraway village of [[Watersong]]. | ||
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<!--GUY'S REQUEST: If possible, could we find sources for a lot of this information? I know sources exist, but I'm too busy to comb through the Miah interview, documents, press tours, etc to find sources for this page--> | <!--GUY'S REQUEST: If possible, could we find sources for a lot of this information? I know sources exist, but I'm too busy to comb through the Miah interview, documents, press tours, etc to find sources for this page--> | ||
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=={{Icon|Book}} Initial Concepts == | =={{Icon|Book}} Initial Concepts == | ||
When mobile developers [[5th Cell]] wanted to transition from mobile games to the [[:wikipedia:Nintendo DS|Nintendo DS]], Series Director [[Drawn to Life Credits|Jeremiah Slaczka]] was determined to make something that would use the DS's features in a unique way. The original concept of drawings coming to life was in Slaczka's head for roughly six months before the company began prototyping it. | When mobile developers [[5th Cell]] wanted to transition from mobile games to the [[:wikipedia:Nintendo DS|Nintendo DS]], Series Director [[Drawn to Life Credits|Jeremiah Slaczka]] was determined to make something that would use the DS's features in a unique way. The original concept of drawings coming to life was in Slaczka's head for roughly six months before the company began prototyping it. | ||
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=={{Icon|DTL}} [[Drawn to Life]] == | =={{Icon|DTL}} [[Drawn to Life]] == | ||
| − | On September 10th, 2007, the original '''Drawn to Life''' was released exclusively on the [[:wikipedia:Nintendo DS|Nintendo DS]]. Developed by [[5th Cell]] and published by [[THQ]], it was received well by critics and went on to sell 820,000 copies by March of the following year. In Japan, the game was published by [[Agatsuma Entertainment]] on December 4th 2008, releasing under the title '''Drawn to Life: God's Marionette'''. In Korea, the game launched on January 15th, 2008 as: '''Geuryeora, Touch! Naega Mandeuneun Sesang'''. | + | On September 10th, 2007, the original '''Drawn to Life''' was released exclusively on the [[:wikipedia:Nintendo DS|Nintendo DS]]. Developed by [[5th Cell]] and published by [[THQ]], it was received well by critics and went on to sell 820,000 copies by March of the following year. In Japan, the game was published by [[:wikipedia:Agatsuma Entertainment|Agatsuma Entertainment]] on December 4th 2008, releasing under the title '''Drawn to Life: God's Marionette'''. In Korea, the game launched on January 15th, 2008 as: '''Geuryeora, Touch! Naega Mandeuneun Sesang'''. |
{{ReadMore|Drawn to Life}} | {{ReadMore|Drawn to Life}} | ||
=={{Icon|DTLSB}} [[Drawn to Life: Spongebob Squarepants Edition]] == | =={{Icon|DTLSB}} [[Drawn to Life: Spongebob Squarepants Edition]] == | ||
| − | During the development of the original game, series publisher [[THQ]] was looking to produce more games themed around their [[:wikipedia:Nickelodeon|Nickelodeon]] IPs. When ''[[Drawn to Life]]'' released, they noticed the conceptual similarities between it and the [https://spongebob.fandom.com/wiki/SpongeBob_SquarePants_(series) Spongebob Squarepants] episode "[https://spongebob.fandom.com/wiki/Frankendoodle Frankendoodle]." As a result, a [[Spongebob]]-themed version of ''Drawn to Life'' was envisioned. Due to [[5th Cell]] working on ''[[:wikipedia: | + | During the development of the original game, series publisher [[THQ]] was looking to produce more games themed around their [[:wikipedia:Nickelodeon|Nickelodeon]] IPs. When ''[[Drawn to Life]]'' released, they noticed the conceptual similarities between it and the [https://spongebob.fandom.com/wiki/SpongeBob_SquarePants_(series) Spongebob Squarepants] episode "[https://spongebob.fandom.com/wiki/Frankendoodle Frankendoodle]." As a result, a [[Spongebob]]-themed version of ''Drawn to Life'' was envisioned. Due to [[5th Cell]] working on ''[[:wikipedia:Lock's Quest]]'', Japanese developer [[Altron]] was contracted to develop this new spin-off. The game was released on September 15th, 2008 in North America, on the 25th in Europe, and on the 26th in Australia. On November 3rd, 2008, the game was released in Japan. |
| − | {{ReadMore|Drawn to Life: Spongebob Squarepants | + | {{ReadMore|Drawn to Life: Spongebob Squarepants Editon}} |
=={{Icon|TNC}} [[Drawn to Life: The Next Chapter|Drawn to Life: The Next Chapter (DS)]] == | =={{Icon|TNC}} [[Drawn to Life: The Next Chapter|Drawn to Life: The Next Chapter (DS)]] == | ||
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== {{Icon|Wii}} [[Drawn to Life: The Next Chapter (Wii)|Drawn to Life: The Next Chapter (Wii)]] == | == {{Icon|Wii}} [[Drawn to Life: The Next Chapter (Wii)|Drawn to Life: The Next Chapter (Wii)]] == | ||
| − | While [[5th Cell]] developed the Nintendo DS version of ''[[Drawn to Life: The Next Chapter]]'', [[THQ]] contracted [[Planet Moon Studios]] to develop a version of the game for the [[: | + | While [[5th Cell]] developed the Nintendo DS version of ''[[Drawn to Life: The Next Chapter]]'', [[THQ]] contracted [[Planet Moon Studios]] to develop a version of the game for the [[:wikipeida:Wii|Nintendo Wii]]. Despite sharing the same name, the game has very little in common with its DS counterpart, and the game is considered non-canon to the series. The development process was particularly rough, with developers citing weeks of crunch and poor organization as contributing factors. Despite this, it remains one of the best selling games in the series, behind ''[[Drawn to Life: Spongebob Squarepants Edition]]''. It released simultaneously with the DS version. |
{{ReadMore|Drawn to Life: The Next Chapter (Wii)}} | {{ReadMore|Drawn to Life: The Next Chapter (Wii)}} | ||
== {{Icon|Collection}} [[Drawn to Life Collection]] == | == {{Icon|Collection}} [[Drawn to Life Collection]] == | ||
| − | On November 3rd, 2010, a compilation of the | + | On November 3rd, 2010, a compilation of the orignal ''[[Drawn to Life]]'' and ''[[Drawn to Life: The Next Chapter]]'' was released under the title '''Drawn to Life Collection'''. Due to an ESRB complaint, the ending of the sequel game was changed to depict a child falling out of a tree instead of the more brutal car crash. This is the only major change in either title. Strangely, [[5th Cell]] did not help develop this compilation, leaving [[THQ]] to change the sequel alone. |
{{ReadMore|Drawn to Life Collection}} | {{ReadMore|Drawn to Life Collection}} | ||
| − | + | <!--GUY'S NOTE: Not done editing yet, just leaving this comment here so i can come back after my class today and finish--> | |
| − | + | == {{Icon|Book}} THQ Bankruptcy == | |
| − | + | In 2013, THQ declared bankruptcy and subsequently auctioned off their remaining IPs to top bidders. The Italian game publishing company, 505 Games, bought the rights to the Drawn to Life series in April of that year. | |
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| − | == {{Icon|Book}} | ||
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| − | + | On May 21st, 2014, the original ''Drawn to Life'' was ported to iOS by 505 Games and WayForward Technlogies. After this, the series sat dormant for six years. | |
== {{Icon|TR}} [[Drawn to Life: Two Realms]] == | == {{Icon|TR}} [[Drawn to Life: Two Realms]] == | ||
| − | + | '''Drawn to Life: Two Realms''' is the third canonical addition to the Drawn to Life series. The game was released as a digital download for Nintendo Switch, Steam, iOS, and Android on December 7th, 2020. The game takes place several years following the events of [[Drawn to Life: The Next Chapter]] and takes place in the Raposa and [[Human]] worlds. The game is developed by Digital Continue (with many of the same creators working on it as the first two Nintendo DS games) and published by 505 Games. It is available in English, French, Italian, German, Spanish (Spain), Japanese, Korean, Portuguese (Brazil), Russian, and Simplified and Traditional Chinese. | |
| − | + | This entry to the series however, was received poorly as it derived from the 2D platforming of the other titles, and went with puzzle based gameplay. Fans are split on this game, and the resulting reception of this game leaves the series in a state of uncertainty. | |
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[[Category:Browse]] | [[Category:Browse]] | ||
[[Category:Drawn to Life]] | [[Category:Drawn to Life]] | ||