Editing Glitches/Drawn to Life: The Next Chapter

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Drawn to Life: The Next Chapter (DS) currently has 37 known glitches discovered.  
 
Drawn to Life: The Next Chapter (DS) currently has 37 known glitches discovered.  
 
==Turtle Rock Glitches==
 
==Turtle Rock Glitches==
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===Map Room Glitch===
 
===Map Room Glitch===
 
Right after you are finished in Galactic Jungle, when you get on Turtle Rock to go to the Map Room to see where to go next and before you go in, go to a different area first. Then go back and go look over the edge of Turtle Rock (mainly where the steering wheel is) and all the Raposa will be piled upon each other in the water<ref>[[File:Um_everyone_what_i_by_antgirl1-d5yf6el.png|thumb|This is where to look and what it looks like.]]</ref>. The only Raposa that isn't in the pile is Crazy Barks. During this glitch, he is behind a tree root. However, the player still can't speak to him.
 
Right after you are finished in Galactic Jungle, when you get on Turtle Rock to go to the Map Room to see where to go next and before you go in, go to a different area first. Then go back and go look over the edge of Turtle Rock (mainly where the steering wheel is) and all the Raposa will be piled upon each other in the water<ref>[[File:Um_everyone_what_i_by_antgirl1-d5yf6el.png|thumb|This is where to look and what it looks like.]]</ref>. The only Raposa that isn't in the pile is Crazy Barks. During this glitch, he is behind a tree root. However, the player still can't speak to him.
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==Galactic Jungle Glitches==
 
==Galactic Jungle Glitches==
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=== Machine Gun Space Ship ===
 
=== Machine Gun Space Ship ===
 
A developer oversight left in the game allows for the player if using tool assistance to continuously hit A to fire every frame. This allows for a visually amusing stream of bullets when done correctly. This oversight can be used in the boss level of GJ to slightly lag the game by firing at the buses. One reason why this happens is the DS has to handle the number of sprites and animations happening all at once.  
 
A developer oversight left in the game allows for the player if using tool assistance to continuously hit A to fire every frame. This allows for a visually amusing stream of bullets when done correctly. This oversight can be used in the boss level of GJ to slightly lag the game by firing at the buses. One reason why this happens is the DS has to handle the number of sprites and animations happening all at once.  
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== Speed Run Beneficial Glitches ==
 
== Speed Run Beneficial Glitches ==
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===Infinite Height Glitch===
 
===Infinite Height Glitch===
 
If the player swaps from Blob Form to Hero Form, then they will gain height. Repeatedly doing this will allow the player to gain height infinitely. Ground pounding helps this glitch a lot by giving you a larger window to swap.     
 
If the player swaps from Blob Form to Hero Form, then they will gain height. Repeatedly doing this will allow the player to gain height infinitely. Ground pounding helps this glitch a lot by giving you a larger window to swap.     
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== Crashes ==
 
== Crashes ==
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=== References ===
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=== Mite Crash ===
 
=== Mite Crash ===
 
If the player kills too many mites at once, the game crashes. This is easiest when done with a sword.
 
If the player kills too many mites at once, the game crashes. This is easiest when done with a sword.

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