Changes

m
no edit summary
Line 1: Line 1: −
This is a WIP Transcript for the Miah Interview. So far it only contains the first 9 minutes. If you want to add to the transcript, feel free to edit this page.
+
This is a WIP Transcript for the 2020 Miah Interview. So far it only contains the first 11 minutes. Some words may also have been misinterpreted.
 +
 
 +
If you want to edit/add to the transcript, please feel free to edit this page.
    
<center><youtube>EoxNnnrowm4</youtube><br>The Drawn to Life Fanbase Interviews Jeremiah Slaczka</center>
 
<center><youtube>EoxNnnrowm4</youtube><br>The Drawn to Life Fanbase Interviews Jeremiah Slaczka</center>
Line 7: Line 9:  
{{ScrollBox
 
{{ScrollBox
 
|content=
 
|content=
Intro: On January 24th, 2020, a small contingent of the Drawn to Life fanbase (said contingent being primarily comprised of speedrunners), interviewed the director of the franchise, Jeremiah Slaczka (AKA, Miah). Conducted over Discord, the interview was truly exciting for fans in every way. For archival purposes, it is being uploaded here. Without further ado, enjoy the full interview.
+
==Intro==
 +
On January 24th, 2020, a small contingent of the Drawn to Life fanbase (said contingent being primarily comprised of speedrunners), interviewed the director of the franchise, Jeremiah Slaczka (AKA, Miah). Conducted over Discord, the interview was truly exciting for fans in every way. For archival purposes, it is being uploaded here. Without further ado, enjoy the full interview.
    
==Start of Interview==
 
==Start of Interview==
Line 277: Line 280:  
just bag: So like, a lot of things get cut, right? I was wondering a long while back I wanted to email 5th Cell to see 'Yo what does it take to become a game dev?' But then I learned at that time you guys had to lay off a lot of people because 'Fighting Words' for Scribblenauts didn't work out too well. What happened there?
 
just bag: So like, a lot of things get cut, right? I was wondering a long while back I wanted to email 5th Cell to see 'Yo what does it take to become a game dev?' But then I learned at that time you guys had to lay off a lot of people because 'Fighting Words' for Scribblenauts didn't work out too well. What happened there?
   −
Miah:  
+
Miah: Uh, Yeah. WBs' president at the time. He was let go and some of their senior staff left so basically they had a whole regime change at kind of the executive level at Warner Brothers. And then new executives came in and the executives were no longer interested in original IP. They wanted to focus on the IPs that they owned. Which is like, you know, Batman or other stuff like that. And so they're like: 'Hey! We don't wanna do that kinda work anymore, that's our new direction.' Which is, that's what happens with game companies. So that's why we were in a spot where we had to let people go.
 +
 
 +
==Anchors in the Drift==
 +
 
 +
just bag: And uh, how's Anchors in the Drift tying in with like- Do you have any other bigger companies helping you there with that?
 +
 
 +
Miah:
    
}}
 
}}