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** Special note to this quote from this interview: ''"We knew this was the right game and the right platform."'' refering to the DS.
 
** Special note to this quote from this interview: ''"We knew this was the right game and the right platform."'' refering to the DS.
 
* Making a game with drawing mechanics for GBA was not a good idea, since it doesn't have a touch screen and there wasn't any type of peripheral for it.
 
* Making a game with drawing mechanics for GBA was not a good idea, since it doesn't have a touch screen and there wasn't any type of peripheral for it.
* Most games that were being released on GBA after the DS was released were licensed games or adaptations of console games.  
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* Most games that were being released on GBA after the DS was released were licensed games or adaptations of console games.
** The few original IPs exclusive to GBA released after the DS flopped, like Juka and the Monophonic Menace.
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** THQ never released a single game of an original IP on GBA, aside from (partially) Tak which was a colaboration with Nickelodeon.
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*** The few original IPs exclusive to GBA released after the DS flopped, like Juka and the Monophonic Menace.