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| | * Two different boxarts exist for Drawn to Life; One features artwork seen in the title screen and was only used in the Japanese version and the pre-release North American boxart. The other boxart uses unique, oil painting style artwork with a more muted color palette, this was used in every other release of the game. | | * Two different boxarts exist for Drawn to Life; One features artwork seen in the title screen and was only used in the Japanese version and the pre-release North American boxart. The other boxart uses unique, oil painting style artwork with a more muted color palette, this was used in every other release of the game. |
| | ** Despite the changes, both boxarts share the same [[Hero]] artwork and game logo. | | ** Despite the changes, both boxarts share the same [[Hero]] artwork and game logo. |
| − | *This installment was David J. Franco's favourite soundtrack that he composed. | + | * This installment was David J. Franco's favorite soundtrack that he composed. |
| | * According to director Jeremiah Slaczka, Drawn to Life was loosely inspired by the Super Nintendo game [[wikipedia:ActRaiser|ActRaiser]]. | | * According to director Jeremiah Slaczka, Drawn to Life was loosely inspired by the Super Nintendo game [[wikipedia:ActRaiser|ActRaiser]]. |
| | ** In both games you play as a god-like being, who interacts with the world with an unanimated object brought to life in their fight against a villain who represents Satan. | | ** In both games you play as a god-like being, who interacts with the world with an unanimated object brought to life in their fight against a villain who represents Satan. |
| | ** Both games also feature overworld and side-scrolling sections, albeit in ActRaiser its a city-building simulator rather than a RPG-style hub world. | | ** Both games also feature overworld and side-scrolling sections, albeit in ActRaiser its a city-building simulator rather than a RPG-style hub world. |
| | + | * Four pre-release builds of this game have been revealed to the public. More information about these builds can be found [[Unused & Removed Features/DTL1#Milestone Builds|here]]. |
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| | =={{Icon|Painting}} Media == | | =={{Icon|Painting}} Media == |