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| | ==Minigames== | | ==Minigames== |
| − | ===Music=== | + | ===Assemble=== |
| − | {{UnusedImage|image=[[File:MusicMinigame.png|200px]]}} | + | {{UnusedImage|image=<tabber> |
| | + | |-|Mockup=[[File:AssembleMinigame.png|200px]] |
| | + | |-|Eternal Flame=[[File:AssembleEF.png|200px]] |
| | + | |-|Village Hall=[[File:AssembleVH.png|200px]] |
| | + | |-|Village Observatory=[[File:AssembleVO.png|200px]] |
| | + | </tabber>}} |
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| − | On November 13th, 2020, Joseph Tringali shared some concept art and cut content for [[Drawn to Life]], [[Drawn to Life: The Next Chapter]], and [[Drawn to Life: Two Realms]]. Among them was a cut minigame where the player would have to tap the screen to a beat with [[NavyJ]] and [[Jowee]]. It is unknown when this would have happened during the story. | + | On November 13th, 2020, Joseph Tringali shared some concept art and cut content for [[Drawn to Life]], [[Drawn to Life: The Next Chapter]], and [[Drawn to Life: Two Realms]]. Among them was a cut minigame where the player would have to rebuild some of the buildings in Rapoville. According to various other materials that have been revealed, this would have been a consistent part of the game, appearing throughout much like clearing the [[Shadow]]. Broken down sprites of the [[Eternal Flame]], [[Village Hall]], and the [[Village Observatory]] have been found. |
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| | {{BR|Clear}} | | {{BR|Clear}} |
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| | <!--According to an early draft of Drawn to Life (The GDD snippet), during the [[Beach Gate]] segment of the game, [[Isaac]] would have been corrupted by a "Shadow Stone" and influenced to set the village on fire. The player would then have to take water from the Lake and put out the fires. After this event was completed, [[Cricket]] and the [[Mayor]] would confront him while the [[Hero]] took the Shadow Stone to a "Village Pedestal" and destroyed it.--> | | <!--According to an early draft of Drawn to Life (The GDD snippet), during the [[Beach Gate]] segment of the game, [[Isaac]] would have been corrupted by a "Shadow Stone" and influenced to set the village on fire. The player would then have to take water from the Lake and put out the fires. After this event was completed, [[Cricket]] and the [[Mayor]] would confront him while the [[Hero]] took the Shadow Stone to a "Village Pedestal" and destroyed it.--> |
| | | | |
| − | ===Assemble=== | + | ===Music=== |
| − | {{UnusedImage|image=<tabber> | + | {{UnusedImage|image=[[File:MusicMinigame.png|200px]]}} |
| − | |-|Mockup=[[File:AssembleMinigame.png|200px]]
| |
| − | |-|Eternal Flame=[[File:AssembleEF.png|200px]]
| |
| − | |-|Village Hall=[[File:AssembleVH.png|200px]]
| |
| − | |-|Village Observatory=[[File:AssembleVO.png|200px]]
| |
| − | </tabber>}}
| |
| | | | |
| − | On November 13th, 2020, Joseph Tringali shared some concept art and cut content for [[Drawn to Life]], [[Drawn to Life: The Next Chapter]], and [[Drawn to Life: Two Realms]]. Among them was a cut minigame where the player would have to rebuild some of the buildings in Rapoville. According to various other materials that have been revealed, this would have been a consistent part of the game, appearing throughout. Broken down sprites of the [[Eternal Flame]], [[Village Hall]], and the [[Village Observatory]] have been found. | + | On November 13th, 2020, Joseph Tringali shared some concept art and cut content for [[Drawn to Life]], [[Drawn to Life: The Next Chapter]], and [[Drawn to Life: Two Realms]]. Among them was a cut minigame where the player would have to tap the screen to a beat with [[NavyJ]] and [[Jowee]]. It is unknown when this would have happened during the story. |
| − | | |
| − | {{BR|Clear}}
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| | | | |
| | == Misc. == | | == Misc. == |