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'''The Angler King''' is the third boss fought in ''[[Drawn to Life]]'', and is the boss of the [[Beach Gate]]. He is an enormous anglerfish supposedly corrupted by [[Wilfre]]. The [[Raposa]] he guards is [[Count Choco]].
 
'''The Angler King''' is the third boss fought in ''[[Drawn to Life]]'', and is the boss of the [[Beach Gate]]. He is an enormous anglerfish supposedly corrupted by [[Wilfre]]. The [[Raposa]] he guards is [[Count Choco]].
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The Angler King is awoken shortly after the creation of the [[Lighthouse]]. As soon as [[Pirate Beard]]'s ship is guided to the Village [[Docks]] by the newly-created Lighthouse, the ground in [[Rapoville]] begins to tremor. Pirate Beard, immediately recognizing the cause of the tremor, informs the [[Hero|The Hero]] as to the boss's location. After a short bit of dialog from [[Wilfre]], The Hero enters the Beach Gate and begins the fight against Angler King.
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The Angler King is awoken shortly after the creation of the [[Lighthouse (DTL)|Lighthouse]]. As soon as [[Pirate Beard]]'s ship is guided to the Village [[Docks]] by the newly-created Lighthouse, the ground in [[Rapoville]] begins to tremor. Pirate Beard, immediately recognizing the cause of the tremor, informs the [[Hero|The Hero]] as to the boss's location. After a short bit of dialog from [[Wilfre]], The Hero enters the Beach Gate and begins the fight against Angler King.
    
This boss battle is composed of two "phases" in which the player must navigate through in order to defeat the Angler King and save [[Count Choco]]. The Angler King has twenty [[Health]] and can only be damaged by projectiles from the [[Starzooka]].
 
This boss battle is composed of two "phases" in which the player must navigate through in order to defeat the Angler King and save [[Count Choco]]. The Angler King has twenty [[Health]] and can only be damaged by projectiles from the [[Starzooka]].
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