* According to [[Drawn to Life: Two Realms Credits|Joseph Tringali]], the added emphasis of controller-based drawing was done due to the difficulty of replicating the DS' touch screen<ref>[https://nintendoeverything.com/drawn-to-life-two-realms-interview-505-games-digital-continue/ Drawn to Life: Two Realms dev on how the game came to be, series’ future, more]</ref>, despite the game releasing on systems that allow for touch controls. | * According to [[Drawn to Life: Two Realms Credits|Joseph Tringali]], the added emphasis of controller-based drawing was done due to the difficulty of replicating the DS' touch screen<ref>[https://nintendoeverything.com/drawn-to-life-two-realms-interview-505-games-digital-continue/ Drawn to Life: Two Realms dev on how the game came to be, series’ future, more]</ref>, despite the game releasing on systems that allow for touch controls. |