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Hidden in the game files is a completely different set of sprites for [[Mike]], which were done in a cardinal directional style unlike the rest of the villager sprites. According to [[Drawn to Life: Two Realms Credits|Chern Fai]], this is because Mike was originally planned to be a playable character<ref>[[File:MikePlayable.png|50px]]</ref>. It is unknown what this would've involved, however it is believed he would've been controlled in the overworld.
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Hidden in the game files is a completely different set of sprites for [[Mike]], which were done in a cardinal directional style unlike the rest of the villager sprites. According to [[Drawn to Life: Two Realms Credits|Chern Fai]], this is because Mike was originally planned to be a playable character<ref>[[File:MikePlayable.png|50px]]</ref>. It is unknown what this would've involved; it is believed he would've been controlled in the overworld, but this is merely speculation.
 
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