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* According to Character Artist [[Drawn to Life: The Next Chapter (Wii) Credits|Eric Maki]] and Additional Artist [[Drawn to Life: The Next Chapter (Wii) Credits|Thomas Denmark]], the last six months of development were part of a crunch, meaning that the team was working long days, 6-7 days a week to get the game out on time.
 
* According to Character Artist [[Drawn to Life: The Next Chapter (Wii) Credits|Eric Maki]] and Additional Artist [[Drawn to Life: The Next Chapter (Wii) Credits|Thomas Denmark]], the last six months of development were part of a crunch, meaning that the team was working long days, 6-7 days a week to get the game out on time.
 
* Much like the [[Drawn to Life|original game]], the Australian release was commemorated with a competition, this time involving contestants to draw their own Hero.
 
* Much like the [[Drawn to Life|original game]], the Australian release was commemorated with a competition, this time involving contestants to draw their own Hero.
** The winner of this contest was Patrick Donnelly of St. Bede's Primary School in Balwyn North, Victoria. He earned a Nintendo DSi for himself and everyone in his class, and a copy of [[Drawn to Life: The Next Chapter (Wii)]].
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** The winner of this contest was Patrick Donnelly of St. Bede's Primary School in Balwyn North, Victoria. He earned a Nintendo DSi for himself and everyone in his class, and a copy of this version of Drawn to Life: The Next Chapter.
 
* According to [[Drawn to Life: The Next Chapter (Wii) Credits|Scott Rogers]], the uDraw peripheral was created to make drawing on the Wii easier after seeing the difficultly of drawing with the Wii remote<ref>[https://www.linkedin.com/feed/update/urn:li:activity:6777678150928359424/ Scott Rogers' LinkedIn]</ref>.
 
* According to [[Drawn to Life: The Next Chapter (Wii) Credits|Scott Rogers]], the uDraw peripheral was created to make drawing on the Wii easier after seeing the difficultly of drawing with the Wii remote<ref>[https://www.linkedin.com/feed/update/urn:li:activity:6777678150928359424/ Scott Rogers' LinkedIn]</ref>.
 
* This game released with one of only three pieces of merchandise made throughout the entire [[Drawn to Life series]] - the others being DS carry cases released alongside both the first game and [[Drawn to Life: SpongeBob SquarePants Edition]] - with this being an iron-on transfer sticker.
 
* This game released with one of only three pieces of merchandise made throughout the entire [[Drawn to Life series]] - the others being DS carry cases released alongside both the first game and [[Drawn to Life: SpongeBob SquarePants Edition]] - with this being an iron-on transfer sticker.
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