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| | {{UnusedImage|image=[[File:Concept.png|250px]]}} | | {{UnusedImage|image=[[File:Concept.png|250px]]}} |
| | As seen in [[Drawn to Life: Two Realms Credits|Justine Raymond]]'s [https://www.jmarieray.com/portfolio/drawn-to-life-two-realms/ Portfolio], the box art was originally supposed to have [[Heather]] sitting on the [[Unused & Removed Features/DTL3#Teeter|Teeter]] with [[Mike]] instead of [[Aly]]. It also showcases the game's production name - ''Drawn to Life: Two Worlds''. | | As seen in [[Drawn to Life: Two Realms Credits|Justine Raymond]]'s [https://www.jmarieray.com/portfolio/drawn-to-life-two-realms/ Portfolio], the box art was originally supposed to have [[Heather]] sitting on the [[Unused & Removed Features/DTL3#Teeter|Teeter]] with [[Mike]] instead of [[Aly]]. It also showcases the game's production name - ''Drawn to Life: Two Worlds''. |
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| | + | {{BR|Clear}} |
| | + | ===Early Draw Mode/Build Mode=== |
| | + | {{UnusedImage|image=<tabber> |
| | + | |-|Draw Mode= |
| | + | {{#tag:tabber| |
| | + | {{!}}-{{!}}Chern Fai=[[File:DrawModeMockup.png|center|250px]] |
| | + | {{!}}-{{!}}Justine Raymond=[[File:NewFlowDraw.png|center|250px]] |
| | + | }} |
| | + | |-|Build Mode= |
| | + | {{#tag:tabber| |
| | + | {{!}}-{{!}}Chern Fai=[[File:BuildModeMockup.png|center|250px]] |
| | + | {{!}}-{{!}}Justine Raymond=[[File:PlayPhaseArtboard-5.png|center|250px]] |
| | + | }} |
| | + | </tabber>}} |
| | + | On the websites for both Chern Fai and Justine Raymond, early mockups of both Draw and Build Mode can be found. Unlike the final game, three of these utilized a sprite-based design style, much like the previous games. The mockup of Build Mode on Raymond's portfolio used the raster style the game used, albeit as a much simpler depiction of the UI. It is unknown why the initial UI style was changed, however the number of pixel-based assets being unused may indicate it was abandoned early on in development. |
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| | Hidden within the game files is an unused tutorial video, titled "Tut_002-3". The clip is just 2 seconds long, and shows a [[Hero]] stomping on a stunned [[Green Baki]] to defeat it. One notable attribute of this snippet (though not included in this preview) is the presence of audio - a trait not shared with the other tutorial videos. | | Hidden within the game files is an unused tutorial video, titled "Tut_002-3". The clip is just 2 seconds long, and shows a [[Hero]] stomping on a stunned [[Green Baki]] to defeat it. One notable attribute of this snippet (though not included in this preview) is the presence of audio - a trait not shared with the other tutorial videos. |
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| − | Interestingly, the clip contains a [https://clideo.com/ Clideo] watermark. This may indicate that this service was used to compile the video files seen in the final game, but this is merely speculation. | + | Interestingly, the clip contains a [https://clideo.com/ Clideo] watermark. This may indicate that this service was used to compile the video files seen in the final game, with the watermarked version indicating a trial version was also used at one point. |
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