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Following [[Drawn to Life|Drawn to Life's]] success, THQ and Nickelodeon brainstormed an idea of [[5th Cell]] developing a licensed SpongeBob title. Aware of the company's past with licensed titles and noticing the similarities with the episode "Frankendoodle", THQ approached the team with the proposed idea. They weren't interested in a SpongeBob title, instead prompting to develop an original title, Lock's Quest, in it's place. As a result, Altron was tasked with crossing the franchises over.
 
Following [[Drawn to Life|Drawn to Life's]] success, THQ and Nickelodeon brainstormed an idea of [[5th Cell]] developing a licensed SpongeBob title. Aware of the company's past with licensed titles and noticing the similarities with the episode "Frankendoodle", THQ approached the team with the proposed idea. They weren't interested in a SpongeBob title, instead prompting to develop an original title, Lock's Quest, in it's place. As a result, Altron was tasked with crossing the franchises over.
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Having just developed the [[Nintendo DS]] and Game Boy Advance versions of SpongeBob's Atlantis SquarePantis, Altron ended up re-using various assets from that game, whilst also incorporating the [[Draw Mode (SB)|Draw Mode]]. The game featured the most unique attributes out of any game in the series as a result, featuring [[Coloring Book Mode]], [[Draw SpongeBob]] and [[Multi-Card Play]] modes. Not much is known about the game's production beyond this, with no information on it's total development time or whether the initial plan for the game was different to the final product.
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Having just developed the [[Nintendo DS]] and Game Boy Advance versions of SpongeBob's Atlantis SquarePantis, Altron ended up re-using various assets from that game, whilst also incorporating the [[Draw Mode (SpongeBob SquarePants Edition)|Draw Mode]]. The game featured the most unique attributes out of any game in the series as a result, featuring [[Coloring Book Mode]], [[Draw SpongeBob]] and [[Multi-Card Play]] modes. Not much is known about the game's production beyond this, with no information on it's total development time or whether the initial plan for the game was different to the final product.
    
Altron would go on to develop more licensed games following SpongeBob SquarePants Edition throughout the late 2000s/early 2010s, but have since gone on hiatus following a few mobile releases towards the end of the latter decade.
 
Altron would go on to develop more licensed games following SpongeBob SquarePants Edition throughout the late 2000s/early 2010s, but have since gone on hiatus following a few mobile releases towards the end of the latter decade.
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