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| | this.snowCharacter = '•'; // • = bullet, · is square on some systems etc. | | this.snowCharacter = '•'; // • = bullet, · is square on some systems etc. |
| | this.snowStick = false; // Whether or not snow should "stick" at the bottom. When off, will never collect. | | this.snowStick = false; // Whether or not snow should "stick" at the bottom. When off, will never collect. |
| − | this.targetElement = 'mw-head-base'; // element which snow will be appended to (null = document.body) - can be an element ID eg. 'myDiv', or a DOM node reference | + | this.targetElement = null; // element which snow will be appended to (null = document.body) - can be an element ID eg. 'myDiv', or a DOM node reference |
| | this.useMeltEffect = true; // When recycling fallen snow (or rarely, when falling), have it "melt" and fade out if browser supports it | | this.useMeltEffect = true; // When recycling fallen snow (or rarely, when falling), have it "melt" and fade out if browser supports it |
| | this.useTwinkleEffect = false; // Allow snow to randomly "flicker" in and out of view while falling | | this.useTwinkleEffect = false; // Allow snow to randomly "flicker" in and out of view while falling |
| − | this.usePositionFixed = false; // true = snow does not shift vertically when scrolling. May increase CPU load, disabled by default - if enabled, used only where supported | + | this.usePositionFixed = true; // true = snow does not shift vertically when scrolling. May increase CPU load, disabled by default - if enabled, used only where supported |
| | this.usePixelPosition = false; // Whether to use pixel values for snow top/left vs. percentages. Auto-enabled if body is position:relative or targetElement is specified. | | this.usePixelPosition = false; // Whether to use pixel values for snow top/left vs. percentages. Auto-enabled if body is position:relative or targetElement is specified. |
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