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| | {{Infobox/Enemy | | {{Infobox/Enemy |
| | |name=Spikes | | |name=Spikes |
| − | |image= | + | |image=<tabber> |
| − | {{SubTab/Spikes
| + | |-|On=[[File:SpikesInfoBox.png|center]] |
| − | |SpikeOn=[[File:SpikesInfoBox.png|center]]}} | + | |-|On/Off=[[File:SpikesInfoBox.gif|center]] |
| | + | |-|Off=[[File:SpikesInfoBox2.png|center]] |
| | + | </tabber> |
| | |species=None<br>(Spikes) | | |species=None<br>(Spikes) |
| | |variant=Spikes | | |variant=Spikes |
| | |health=Invincible | | |health=Invincible |
| | |attack=Contact <br>(Instant Death) | | |attack=Contact <br>(Instant Death) |
| − | |levels=[[Techno Spires]]
| |
| | |drops=N/A | | |drops=N/A |
| | |games={{Icon|TNC}} | | |games={{Icon|TNC}} |
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| | '''Spikes '''are a deadly obstacle found exclusively in the DS version of ''[[Drawn to Life: The Next Chapter]]''. | | '''Spikes '''are a deadly obstacle found exclusively in the DS version of ''[[Drawn to Life: The Next Chapter]]''. |
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| − | They are mostly seen in [[Action Drawing]] segments and will cause [[Hero|The Hero]] to reset the mini-stage when contact is made with them. Lives, or health, will not be lost during Action Drawing levels and will merely cause The Hero to restart the segment. | + | They are mostly seen in [[Action Drawing]] segments and will cause the [[Hero]] to reset the mini-stage when contact is made with them. Lives, or health, will not be lost during Action Drawing levels and will merely cause The Hero to restart the segment. |
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| | Outside Action Drawing segments, spikes will instantly kill The Hero, even at full health, making them restart from the latest "check point". | | Outside Action Drawing segments, spikes will instantly kill The Hero, even at full health, making them restart from the latest "check point". |
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| | ** The same jars also control [[Switch Activated Platform]]s. | | ** The same jars also control [[Switch Activated Platform]]s. |
| | * [[Techno Spires]] is the first level where spikes are used outside [[Action Drawing]] segments. | | * [[Techno Spires]] is the first level where spikes are used outside [[Action Drawing]] segments. |
| − | * Spikes can face any direction (except diagonal). | + | * Spikes can face any, non-diagonal, direction. |
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| | =={{Icon|PaintingIcon}} Media == | | =={{Icon|PaintingIcon}} Media == |