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| | Boulders can be pushed by [[Hero|The Hero]] using {{Icon|YButton}} and are used to activate switches within levels. Once a boulder is pushed onto a switch, a platform will be raised allowing, The Hero to advance through to otherwise inaccessible areas. | | Boulders can be pushed by [[Hero|The Hero]] using {{Icon|YButton}} and are used to activate switches within levels. Once a boulder is pushed onto a switch, a platform will be raised allowing, The Hero to advance through to otherwise inaccessible areas. |
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| | + | == {{Icon|Tower}} Appearance == |
| | + | Due to the Boulder being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player. |
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| | + | They are still confined to a circular 3048<small>px</small> area. |
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| | + | == {{Icon|Button}} Levels == |
| | + | * [[Rapocity]] |
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| | + | == {{Icon|Question}} Trivia == |
| | + | * If [[Hero|The Hero]] is in the process of pushing a boulder then jumps, the "pushing" animation is retained until The Hero touches the ground again. |
| | + | * The Hero doesn't need to be directly to the right or left of the Boulder in order to push it. |
| | + | * Boulders are among the only non-transportation creations to display a secondary help message when drawn. |
| | + | * Boulders have momentum and can continue to move after falls or player interaction. |
| | + | * The second-to-last Boulder creation can phase through the platform to its left and fall out of the world. |
| | + | * Though the Boulder creation acts as a solid platform to the player, enemies are unable to interact with them and will simply phase through. |
| | + | ** Likewise, enemies are also unable to interact with the platforms this creation moves. |
| | + | * Boulders are the largest level creation relative to the hero's initial height. |
| | + | * The Hero uses a unique "pushing" animation when moving this creation. |
| | + | * The Boulder creation can be pushed out of the world in some segments of [[Rapocity]]. Doing so will make the level impossible.<ref> [[File:Boulder_and_Hero_Stuck.png]]</ref> |