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From Drawn to Life Wiki
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→‎{{IconSVG|Trivia}} Trivia: Ported trivia from Real Life. We need to start stripping that page out, since we really don't need it anymore
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== {{IconSVG|Trivia}} Trivia ==
 
== {{IconSVG|Trivia}} Trivia ==
* According to Joseph Tringali, Mike's full name is '''Michael Robert Row'''.<ref>[[File:MikeName.png|100px]]</ref>
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* According to [[Drawn to Life Credits|Joseph Tringali]], Mike's full name is '''Michael Robert Row'''.<ref>[[File:MikeName.png|100px]]</ref>
* When Mike is first rescued the message that pops up says: "Congrats! You found Mike?" this is the first time the game highlights that he is different. However, a similar message pops up when you rescue [[Unagi]].
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* When Mike is first rescued the message that pops up says: "Congrats! You found Mike?" this is the first time the game highlights that he is different.
** The question mark on Unagi's message may or may not be intentional.
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** However, a similar message pops up when you rescue [[Unagi]].
* There are several unused sprites found in ''[[Drawn to Life: The Next Chapter]]'' where different characters are seen wearing Mike's clothes.
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*** The question mark on Unagi's message may or may not be intentional.
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* According to Joseph Tringali, Mike was originally designed as a human as a gag, not for any story-related reason.
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** This was because the plot of ''[[Drawn to Life: The Next Chapter]]'', including Mike's coma, wasn't conceived until after the original ''Drawn to Life'' was released.
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* There are several unused sprites found in ''Drawn to Life: The Next Chapter'' where different (usually [[Lavasteam]]) characters are seen wearing Mike's clothes.
 
** One of these sprites can be seen in normal gameplay.
 
** One of these sprites can be seen in normal gameplay.
** These sprites tend to be related to Lavasteam.
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** This may mean that Mike's sprites were used as a template by the developers.
*** This could be due to the fact that Lavasteam was the first world created for the game.
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* Despite [[Heather]] being Mike’s sister in real life, Mike doesn't seem to be aware of this and seldom interact within the game’s story.
** This may mean that Mike's fear sprite was used as a template by the developers.
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* In [[:wikipedia:Lock's Quest|Lock's Quest]] there is a [[Raposa]] named Mike who complains that there is no wifi. The fact that he is the only Raposa in the game may be a reference to how Mike is the only human in ''[[Drawn to Life]]''.
*** Key's unused fear sprite helps to support this.
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* In Lock's Quest there is a Raposa named Mike who complains that there is no wifi. The fact that he is the only Raposa in the game may be a reference to how Mike is the only human in ''[[Drawn to Life]]''.
   
* In promotional artwork, Mike's jacket is green instead of grey.
 
* In promotional artwork, Mike's jacket is green instead of grey.
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* At one point ''[[Drawn to Life: The Next Chapter (Wii)]]'', [[Jowee]] refers to Mike as a "gear head".
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* According to [[Heather]] in ''Drawn to Life: The Next Chapter (Wii)'', Mike builds robots.
 
* In the canon ending of ''Drawn to Life: The Next Chapter'', Mike is not wearing the same clothes as he is in his sprites.
 
* In the canon ending of ''Drawn to Life: The Next Chapter'', Mike is not wearing the same clothes as he is in his sprites.
** This is changed in the non-canon ending, where his character is re-drawn to match the style of the in-game sprites.
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** This is fixed in the non-canon ending, where his character is re-drawn to match the style of the in-game sprites.
* At one point ''[[Drawn to Life: The Next Chapter (Wii)]]'', [[Jowee]] refers to Mike as a "gear head".
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* After finishing the story of ''Drawn to Life: The Next Chapter'', Mike can be seen sleeping in the "Delete Save" bed in the [[Jowee's Room (Turtle Rock)|Main Menu]].
* In the canon of Drawn to Life: The Next Chapter (Wii), Mike builds robots, at least according to [[Heather]].
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* [[Drawn to Life Credits|Jeremiah Slaczka]] says whether or not Mike's parents survived the crash was left ambiguous for the players to theorize.
* In ''[[Drawn to Life: Two Realms]]'', Mike has an entire set of unused sprites that are done in a different style than any other sprites in the game.
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** This was changed in ''[[Drawn to Life: Two Realms]]'', where we see their funeral.
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* Mike likely wasn’t in a coma for very long, supported by the fact that Heather remained in the same clothes as she was in before the crash, she was still being questioned by a police officer, and that Mike wasn’t attached to any life-support machines.
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** As confirmed in ''Drawn to Life: Two Realms'', this means that the Raposa world still exists in Mike’s imagination and dreams, even after waking from his coma.
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* In ''Drawn to Life: Two Realms'', Mike has an entire set of unused sprites that are done in a different style than any other sprites in the game.
 
** According to [[Drawn to Life: Two Realms Credits|Chern Fai]], this is because Mike was originally planned to be a playable character<ref>[[File:MikePlayable.png|50px]]</ref>.
 
** According to [[Drawn to Life: Two Realms Credits|Chern Fai]], this is because Mike was originally planned to be a playable character<ref>[[File:MikePlayable.png|50px]]</ref>.
* According to [[Drawn to Life Credits|Joseph Tringali]], Mike was originally designed as a human simply for the novelty of it.
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** This was because the plot of Drawn to Life: The Next Chapter, including Mike's coma, wasn't conceived until after the original Drawn to Life was released.
   
* Mike is implied to be an adult in the Raposa realm, as Mari wonders if he is a father who cut his ears off because his kids were annoying him.
 
* Mike is implied to be an adult in the Raposa realm, as Mari wonders if he is a father who cut his ears off because his kids were annoying him.
  
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