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| | == {{IconSVG|Trivia}} Trivia == | | == {{IconSVG|Trivia}} Trivia == |
| − | * According to Joseph Tringali, Mike's full name is '''Michael Robert Row'''.<ref>[[File:MikeName.png|100px]]</ref> | + | * According to [[Drawn to Life Credits|Joseph Tringali]], Mike's full name is '''Michael Robert Row'''.<ref>[[File:MikeName.png|100px]]</ref> |
| − | * When Mike is first rescued the message that pops up says: "Congrats! You found Mike?" this is the first time the game highlights that he is different. However, a similar message pops up when you rescue [[Unagi]]. | + | * When Mike is first rescued the message that pops up says: "Congrats! You found Mike?" this is the first time the game highlights that he is different. |
| − | ** The question mark on Unagi's message may or may not be intentional. | + | ** However, a similar message pops up when you rescue [[Unagi]]. |
| − | * There are several unused sprites found in ''[[Drawn to Life: The Next Chapter]]'' where different characters are seen wearing Mike's clothes. | + | *** The question mark on Unagi's message may or may not be intentional. |
| | + | * According to Joseph Tringali, Mike was originally designed as a human as a gag, not for any story-related reason. |
| | + | ** This was because the plot of ''[[Drawn to Life: The Next Chapter]]'', including Mike's coma, wasn't conceived until after the original ''Drawn to Life'' was released. |
| | + | * There are several unused sprites found in ''Drawn to Life: The Next Chapter'' where different (usually [[Lavasteam]]) characters are seen wearing Mike's clothes. |
| | ** One of these sprites can be seen in normal gameplay. | | ** One of these sprites can be seen in normal gameplay. |
| − | ** These sprites tend to be related to Lavasteam.
| + | ** This may mean that Mike's sprites were used as a template by the developers. |
| − | *** This could be due to the fact that Lavasteam was the first world created for the game.
| + | * Despite [[Heather]] being Mike’s sister in real life, Mike doesn't seem to be aware of this and seldom interact within the game’s story. |
| − | ** This may mean that Mike's fear sprite was used as a template by the developers. | + | * In [[:wikipedia:Lock's Quest|Lock's Quest]] there is a [[Raposa]] named Mike who complains that there is no wifi. The fact that he is the only Raposa in the game may be a reference to how Mike is the only human in ''[[Drawn to Life]]''. |
| − | *** Key's unused fear sprite helps to support this. | |
| − | * In Lock's Quest there is a Raposa named Mike who complains that there is no wifi. The fact that he is the only Raposa in the game may be a reference to how Mike is the only human in ''[[Drawn to Life]]''. | |
| | * In promotional artwork, Mike's jacket is green instead of grey. | | * In promotional artwork, Mike's jacket is green instead of grey. |
| | + | * At one point ''[[Drawn to Life: The Next Chapter (Wii)]]'', [[Jowee]] refers to Mike as a "gear head". |
| | + | * According to [[Heather]] in ''Drawn to Life: The Next Chapter (Wii)'', Mike builds robots. |
| | * In the canon ending of ''Drawn to Life: The Next Chapter'', Mike is not wearing the same clothes as he is in his sprites. | | * In the canon ending of ''Drawn to Life: The Next Chapter'', Mike is not wearing the same clothes as he is in his sprites. |
| − | ** This is changed in the non-canon ending, where his character is re-drawn to match the style of the in-game sprites. | + | ** This is fixed in the non-canon ending, where his character is re-drawn to match the style of the in-game sprites. |
| − | * At one point ''[[Drawn to Life: The Next Chapter (Wii)]]'', [[Jowee]] refers to Mike as a "gear head". | + | * After finishing the story of ''Drawn to Life: The Next Chapter'', Mike can be seen sleeping in the "Delete Save" bed in the [[Jowee's Room (Turtle Rock)|Main Menu]]. |
| − | * In the canon of Drawn to Life: The Next Chapter (Wii), Mike builds robots, at least according to [[Heather]]. | + | * [[Drawn to Life Credits|Jeremiah Slaczka]] says whether or not Mike's parents survived the crash was left ambiguous for the players to theorize. |
| − | * In ''[[Drawn to Life: Two Realms]]'', Mike has an entire set of unused sprites that are done in a different style than any other sprites in the game. | + | ** This was changed in ''[[Drawn to Life: Two Realms]]'', where we see their funeral. |
| | + | * Mike likely wasn’t in a coma for very long, supported by the fact that Heather remained in the same clothes as she was in before the crash, she was still being questioned by a police officer, and that Mike wasn’t attached to any life-support machines. |
| | + | ** As confirmed in ''Drawn to Life: Two Realms'', this means that the Raposa world still exists in Mike’s imagination and dreams, even after waking from his coma. |
| | + | * In ''Drawn to Life: Two Realms'', Mike has an entire set of unused sprites that are done in a different style than any other sprites in the game. |
| | ** According to [[Drawn to Life: Two Realms Credits|Chern Fai]], this is because Mike was originally planned to be a playable character<ref>[[File:MikePlayable.png|50px]]</ref>. | | ** According to [[Drawn to Life: Two Realms Credits|Chern Fai]], this is because Mike was originally planned to be a playable character<ref>[[File:MikePlayable.png|50px]]</ref>. |
| − | * According to [[Drawn to Life Credits|Joseph Tringali]], Mike was originally designed as a human simply for the novelty of it.
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| − | ** This was because the plot of Drawn to Life: The Next Chapter, including Mike's coma, wasn't conceived until after the original Drawn to Life was released.
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| | * Mike is implied to be an adult in the Raposa realm, as Mari wonders if he is a father who cut his ears off because his kids were annoying him. | | * Mike is implied to be an adult in the Raposa realm, as Mari wonders if he is a father who cut his ears off because his kids were annoying him. |
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