| − | During the development of the original game, series publisher [[THQ]] was looking to produce more games themed around their [[:wikipedia:Nickelodeon|Nickelodeon]] IPs. When ''[[Drawn to Life]]'' released, they noticed the conceptual similarities between it and the [https://spongebob.fandom.com/wiki/SpongeBob_SquarePants_(series) Spongebob Squarepants] episode "[https://spongebob.fandom.com/wiki/Frankendoodle Frankendoodle]." As a result, a [[Spongebob]]-themed version of ''Drawn to Life'' was envisioned. Due to [[5th Cell]] working on ''[[:wikipedia:Lock's Quest|Lock's Quest]]'' at the time, Japanese developer [[Altron]] was contracted to develop this new spin-off. The game was released on September 15th, 2008 in North America, on the 25th in Europe, and on the 26th in Australia. On November 3rd, 2008, the game was released in Japan. | + | During the development of the original game, series publisher [[THQ]] was looking to produce more games themed around their [[:wikipedia:Nickelodeon|Nickelodeon]] IPs. When ''[[Drawn to Life]]'' released, they noticed the conceptual similarities between it and the [https://spongebob.fandom.com/wiki/SpongeBob_SquarePants_(series) Spongebob Squarepants] episode "[https://spongebob.fandom.com/wiki/Frankendoodle Frankendoodle]." As a result, a [[Spongebob]]-themed version of ''Drawn to Life'' was envisioned. Due to [[5th Cell]] working on ''[[:wikipedia:Lock's Quest|Lock's Quest]]'' at the time, Japanese developer [[Altron]] was contracted to develop this new spin-off. The game was released on September 15th, 2008 in North America, with the European and Australian release occurring later that month and South Korea receiving it on November 18th - Strangely, though, the game never saw a Japanese release. |