| − | During the development of the original game, series publisher [[THQ]] was looking to produce more games themed around their [[:wikipedia:Nickelodeon|Nickelodeon]] IPs. When ''[[Drawn to Life]]'' released, they noticed the conceptual similarities between it and the [https://spongebob.fandom.com/wiki/SpongeBob_SquarePants_(series) Spongebob Squarepants] episode "[https://spongebob.fandom.com/wiki/Frankendoodle Frankendoodle]." As a result, a [[Spongebob]]-themed version of ''Drawn to Life'' was envisioned. Due to [[5th Cell]] working on ''[[:wikipedia:Lock's Quest|Lock's Quest]]'' at the time, Japanese developer [[Altron]] was contracted to develop this new spin-off. The game was released on September 15th, 2008 in North America, with the European and Australian release occurring later that month and South Korea receiving it on November 18th - Strangely, though, the game never saw a Japanese release. | + | During the development of the original game, series publisher [[THQ]] was looking to produce more games themed around their [[:wikipedia:Nickelodeon|Nickelodeon]] IPs. When ''[[Drawn to Life]]'' released, they noticed the conceptual similarities between it and the [https://spongebob.fandom.com/wiki/SpongeBob_SquarePants_(series) Spongebob Squarepants] episode "[https://spongebob.fandom.com/wiki/Frankendoodle Frankendoodle]." As a result, a [[Spongebob]]-themed version of ''Drawn to Life'' was envisioned. Due to [[5th Cell]] working on ''[[:wikipedia:Lock's Quest|Lock's Quest]]'' at the time, Japanese developer [[Altron]] was contracted to develop this new spin-off. The game was released on September 15th, 2008 in North America, with the European and Australian release occurring later that month and South Korea receiving it on November 18th - strangely, though, the game never saw a Japanese release. |