Difference between revisions of "Action Drawing"

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{{Quality}}
 
 
{{Disambig|the [[Action Draw Altar]]}}
 
{{Disambig|the [[Action Draw Altar]]}}
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<table style="width:100%; padding-top:10px;">
 +
  <tr>
 +
    <td><center> {{Quote
 +
|text=You can draw platforms for your Hero to use! Your goal is to reach the exit door!<br>Select a color from the Action Draw menu and draw!
 +
|character=Action Draw Instruction Prompt, <small>''[[Drawn to Life: The Next Chapter]]''</small>
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}} </center></td>
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    <td><center> {{Quote
 +
|text=An Action Drawing Canvas shows up as an outlined box on the screen.<br>Point the Wii Remote at the box and press the {{Icon|WiiB}} button to quickly draw an object.
 +
|character=Action Draw Instruction Prompt, <small>''[[Drawn to Life: The Next Chapter (Wii)]]''</small>
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}} </center></td>
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  </tr>
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</table>
  
'''Action Drawing''' is a feature in ''[[Drawn to Life: The Next Chapter]]'' and ''[[Drawn to Life: The Next Chapter (Wii)]]'' that allows the player to draw directly into the game in order to navigate certain environments. Action Drawing helps the player traverse spiky pits or avoid falling into endless voids, and act as a bit of a puzzle element thrown into the game's levels.
+
'''Action Drawing''' is a feature in both ''[[Drawn to Life: The Next Chapter]]'' and ''[[Drawn to Life: The Next Chapter (Wii)]]'' that allows the player to draw directly into the game's levels in order to navigate certain environments. Action Drawing helps the player traverse spiky pits or avoid falling into endless voids, and it acts as a puzzle element thrown into the game's levels.
  
Areas where Action Drawing will occur are marked in levels by a sign with a paintbrush on it, and is activated by tapping on the [[Action Draw Altar]] near the start of the Action Drawing area.
+
== {{Icon|Note}} Description ==
 +
<tabber>
 +
|-|Drawn to Life: The Next Chapter=
 +
Areas where Action Drawing will occur are marked in levels by a sign with a paintbrush on it, and is activated by tapping on the [[Action Draw Altar]] near the start of the Action Drawing area. Once activated, the player will be given a certain number a platforms that they can draw directly into the level. These platforms can be drawn to the players liking, but they are limited to a certain amount of "color" that dictates how long they can make each platform before having to drawn the next one. This is represented as a vial of color that depletes and the player is drawing. Certain areas cannot be drawn in, and are represented as a box with red diagonal lines running through it.<br><br>
 +
 
 +
Once finished, the player can use their newly drawn platforms, and have the [[Hero]] walk along them to reach the end of the Action Drawing Segment. Each platform drawn by the player in drawn with a certain type of colored ink. Different ink types will create different platforms that have different interactions with The Hero. As the player progresses through the game, they will be given access to more and more ink types that they can use.
  
Once activated, the player will be given a certain number a platforms that they can draw directly into the level. These platforms can be drawn to the players liking, but they are limited to a certain amount of "color" that dictates how long they can make each platform before having to drawn the next one. This is represented as a vial of color that depletes and the player is drawing. Certain areas cannot be drawn in, and are represented as a box with red diagonal lines running through it.
+
|-|Drawn to Life: The Next Chapter (Wii)=
 +
In ''[[Drawn to Life: The Next Chapter (Wii)]]'', Action Drawing is integrated into the levels instead of being contained in separate rooms. When the player aims the Wii remote in a marked off Action Draw area, an Action Draw toolbar appears on screen, and pressing {{Icon|WiiB}} will draw lines into the area. These lines are contained to the area, and the player has a limited amount of ink. Certain Action Draw areas will also only allow a certain amount of lines in them, although this information is not revealed to the player.<br><br>
  
Once finished, the player can use their newly drawn platforms, and have the [[Hero]] walk along them to reach the end of the Action Drawing Segment.
+
The player can interact with their platforms while drawing them, allowing them to work as semi-solid platforms, although once the {{Icon|WiiB}} button is let go, the lines become completely solid. There are three types of ink that the player can use, and the usable ink is dictated by the color of the outline of the Action Draw area. There are three kinds of ink avalible to the player: Sticky Ink, Physics Ink, and Bouncy Ink.
  
Each platform drawn by the player in drawn with a certain type of colored ink. Different ink types will create different platforms that have different interactions with The Hero. As the player progresses through the game, they will be given access to more and more ink types that they can use.
+
</tabber>
  
 
== {{Icon|CreationIcon}} Colors ==
 
== {{Icon|CreationIcon}} Colors ==
 
<tabber>
 
<tabber>
|-|Drawn to Life: The Next Chapter (Wii)=
+
|-|Drawn to Life: The Next Chapter=
===[[File:BlueBrush.png|40px]]'''Blue'''===
+
===[[File:ADBlack.png|24px]] Black===
Basic Ink (Blue): Introduced in World 1-1, [[Jangala Floor]]. Creates a static platform or ramp for the Hero to stand on. The Hero can't jump through Basic Ink platforms, unless the player draws the platform without releasing the B button, then jumps above it and immediately releases B, making the platform solid.
+
{{Quote|text=You can now use black! Don't just stand still. Give it a try!|character=''Drawn to Life: The Next Chapter'' Prompt}}
  
===[[File:RedBrush.png|40px]]'''Red'''===
+
Lines or platforms drawn with the black ink function as ordinary platforms. They have no additional effects. The color is unlocked in World 0-2, [[Baki Basement]].
Physics Ink (Red): Introduced in World 1-2, [[Jangala Climb]]. In-game explanation: "Action Drawings done in Physics Ink will immediately fall with gravity. They will also be affected by the world, enemies, and more!"
 
  
===[[File:GreenBrush.png|40px]]'''Green'''===
+
===[[File:ADYellow.png|24px]] Yellow===
Bouncy Ink (Green): Introduced in the World 2-1, [[Shadow City Outer Walls]].  In-game explanation: "Action Drawings done in Bouncy Ink will bounce you away from the drawing when you come in contact with it."
+
{{Quote|text=You can now use yellow! This can be used to reach new heights!|character=''Drawn to Life: The Next Chapter'' Prompt}}
  
|-|Drawn to Life: The Next Chapter (DS)=
+
Lines or platforms drawn with Yellow ink will quickly rise up into the air once the [[Hero]] touches them, allowing them to access areas higher up. Likewise, they do not reappear once used, and must be redrawn if the player falls off and has to start again. This color is unlocked in World 2-1, [[Crystal Caverns]].
===Black===
 
  
<div style="margin-left: 15px;">
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===[[File:ADBlue.png|24px]] Blue===
{{Quote|text=You can now use black! Don't just stand still. Give it a try!|character=''Drawn to Life: The Next Chapter (DS)'' Prompt}}
+
{{Quote|text=You can now use blue! This should give you a sinking feeling!|character=''Drawn to Life: The Next Chapter'' Prompt}}
Lines or platforms drawn with the black ink function as ordinary platforms. They have no additional effects.
 
  
The color is introduced to [[Drawn to Life: The Next Chapter]] in the level [[Baki Basement]].
+
Lines or platforms drawn with Blue ink will quickly fall when the [[Hero]] lands on them, allowing them to access areas further down. These platforms have the inherent danger of having the Hero fall into a pit if the jump off them is not timed properly, and they must be redrawn if the player uses them but fails to complete the segment. This color is unlocked in World 3-1, [[Cosmic Bog]].
</div>
 
  
===Yellow===
+
===[[File:ADGreen.png|24px]] Green===
 +
{{Quote|text=You can now use green! It'll put a spring in your step!|character=''Drawn to Life: The Next Chapter'' Prompt}}
  
<div style="margin-left: 15px;">
+
Lines or platforms drawn in Green ink do not stay as the plater draws them, as they will straighten and form a line with endpoints at the start and end of where the player drew the line. These platforms will act as a trampoline that the [[Hero]] can use to bounce around to avoid potentially dangerous areas or obstacles. The angle that the player draws the platform at will dictate what direction it will catapult the Hero in. This color is unlocked in World 3-5, [[Scramble Tower]].
{{Quote|text=You can now use yellow! This can be used to reach new heights!|character=''Drawn to Life: The Next Chapter (DS)'' Prompt}}
 
Platforms drawn with Yellow ink will quickly rise up into the air once The Hero touches them, allowing them to access areas higher up. Likewise, they do not reappear once used, and must be redrawn if the player falls off and has to start again. This can sometimes mean having the Hero forcibly die if they are stuck.
 
  
This color is introduced in ''[[Drawn to Life: The Next Chapter]]'' in the level [[Crystal Caverns]].
+
|-|Drawn to Life: The Next Chapter (Wii)=
</div>
+
===[[File:BlueBrush.png|40px]]'''Blue / Sticky'''===
 +
{{Quote|text=Action Drawings done in Sticky Ink will stay exactly where you draw them until time is up.|character=Unused ''Drawn to Life: The Next Chapter (Wii)'' Prompt}}
  
===Blue===
+
Stick Ink (Blue): Introduced in World 1-1, [[Jangala Floor]], basic ink creates a static platform or ramp for the Hero to stand on. The Hero can't jump through Basic Ink platforms, unless the player draws the platform without releasing the {{Icon|WiiB}}, then jumps above it and immediately releases {{Icon|WiiB}}, making the platform solid.
  
<div style="margin-left: 15px;">
+
===[[File:RedBrush.png|40px]]'''Red / Physics'''===
{{Quote|text=You can now use blue! This should give you a sinking feeling!|character=''Drawn to Life: The Next Chapter (DS)'' Prompt}}
+
{{Quote|text=Action Drawings done in Physics Ink will immediately fall with gravity. They will also be affected by the world, enemies and more!|character=''Drawn to Life: The Next Chapter (Wii)'' Prompt}}
Platforms drawn with Blue ink will quickly fall when The Hero lands on them, allowing them to access areas further down. These platforms have the inherent danger of having The Hero fall into a pit if the jump off them is not timed properly, and they must be redrawn if the player uses them but fails to complete the segment.
 
  
This color is introduced to [[Drawn to Life: The Next Chapter]] in the level [[Cosmic Bog]].
+
Introduced in World 1-2, [[Jangala Climb]], lines, platforms, or shapes drawn with Physics Ink will adhere to gravity and acts as an interactable object. Once drawn, it will be able to be pushed around and can help the [[Hero]] defeat enemies. Notably, in some levels, the Hero is trapped inside Physics Ink and must ride the ink through portions of the level.
</div>
 
  
===Green===
+
===[[File:GreenBrush.png|40px]]'''Green / Bouncy'''===
<div style="margin-left: 15px;">
+
{{Quote|text=Action Drawings done in Bouncy ink will bounce you away from the drawing when you come in contact with it.|character=''Drawn to Life: The Next Chapter (Wii)'' Prompt}}
{{Quote|text=You can now use green! It'll put a spring in your step!|character=''Drawn to Life: The Next Chapter (DS)'' Prompt}}
 
Platforms drawn in Green ink do not conform fully to how the player draws them. Instead, they will "straighten out", and form a line with endpoints at the start and end of where the player drew the platform. These platforms will act as a trampoline that The Hero can use to bounce around to avoid potentially dangerous areas or obstacles. The angle that the player draws the platform at will dictate what direction it will catapult The Hero in.
 
  
This color is first introduced in ''[[Drawn to Life: The Next Chapter]]'' in the level [[Scramble Tower]].
+
Introduced in the World 2-1, [[Shadow City Outer Walls]], the player is restricted to drawing a straight line that acts as a trampoline once created. Bouncy ink is typically used to bounce the [[Hero]] to new locations, but is also used to launch Physics Ink and other objects towards enemies and breakable walls.
</div>
 
 
</tabber>
 
</tabber>
  
 
== {{IconSVG|Trivia}} Trivia ==
 
== {{IconSVG|Trivia}} Trivia ==
* Players don't actually get to choose the type of ink they can draw platforms with.
+
* An unused Pink ink was found in the files for ''[[Drawn to Life: The Next Chapter]]''.
** They are instead given certain types of ink that they can draw with that are dictated by the Action Drawing segment itself.
+
** It is unknown what this ink would have done, but the icon for it was a swirl.
** For example, the player can have access to Blue ink, but only be given Green ink to work with.
+
* Action Drawing could represent the [[Creator]] themselves helping the [[Hero]] throughout their adventures.
* Action Drawing could represent The [[Creator]] themselves helping [[Hero|The Hero]] throughout their adventures.
+
* As seen in Game Design Documents for ''[[Drawn to Life: The Next Chapter (Wii)]]'', Action Drawing was once called called QuickDraw.
* As seen in the Game Development Document for [[Drawn to Life: The Next Chapter (Wii)]], Action Drawing was called QuickDraw.
+
** It is unknown if this is true for ''Drawn to Life: The Next Chapter''.
  
 
=={{Icon|PaintingIcon}} Media==
 
=={{Icon|PaintingIcon}} Media==
 +
<center>
 
<tabber>
 
<tabber>
 
|-|DS=
 
|-|DS=
 +
{{#tag:tabber|
 +
{{!}}-{{!}}Images=
 
<gallery position="center" widths="310" spacing="small" bordercolor="transparent" bordersize="small" captiontextcolor="#8e8e8e" captionalign="center" captionposition="below">
 
<gallery position="center" widths="310" spacing="small" bordercolor="transparent" bordersize="small" captiontextcolor="#8e8e8e" captionalign="center" captionposition="below">
 
ActionDrawingGate.png|alt=Action drawing entrance.|An entrance to an Action Drawing level segment. Note the paintbrush icon.
 
ActionDrawingGate.png|alt=Action drawing entrance.|An entrance to an Action Drawing level segment. Note the paintbrush icon.
Line 76: Line 87:
 
AltarYellow.png|alt=Prompt: You can now use yellow! This can be used to reach new heights!|The color Yellow being made available to the player.
 
AltarYellow.png|alt=Prompt: You can now use yellow! This can be used to reach new heights!|The color Yellow being made available to the player.
 
Jivin'_Rooftops_-_Live_Drawing_Entry.png|alt=Action drawing entrance.|Another Action Drawing segment entrance.
 
Jivin'_Rooftops_-_Live_Drawing_Entry.png|alt=Action drawing entrance.|Another Action Drawing segment entrance.
 +
ADPink.png|The unused Pink ink.
 +
</gallery>
 +
{{!}}-{{!}}Prompts=
 +
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 +
ActionDrawAltar.png|alt=Prompt: Hero can receive help from the Creator by using the Action Draw Altar. To activate, stand on the altar and press the "A" Button. Once activated, you can draw platforms to help Hero reach new areas.|A prompt explaining the [[Action Draw Altar]].
 +
File:ActionDrawFirstPrompt.png|The prompt that appears upon first entering Action Draw.
 +
File:ActionDrawSecondPrompt.png|A prompt explaining how Action Draw works.
 +
File:ActionDrawThirdPrompt.png|A prompt explaining how Action Draw works.
 +
File:ActionDrawFourthPrompt.png|A prompt explaining how Action Draw works.
 +
File:ActionDrawFifthPrompt.png|A prompt explaining how to erase Action Draw ink.
 +
File:ActionDrawSixthPrompt.png|A prompt explaining how to reset Action Draw ink.
 +
File:ActionDrawSeventhPrompt.png|A prompt explaining the ink limit.
 +
File:ActionDrawEighthPrompt.png|A prompt explaining the color limit.
 +
File:ActionDrawBlackInk.png|The introduction of black ink.
 +
File:ActionDrawYellowInk.png|The introduction of yellow ink.
 +
File:ActionDrawBlueInk.png|The introduction of blue ink.
 +
File:ActionDrawGreenInk.png|The introduction of green ink.
 
</gallery>
 
</gallery>
 +
}}
 
|-|Wii=
 
|-|Wii=
 
<gallery position="center" widths="310" spacing="small" bordercolor="transparent" bordersize="small" captiontextcolor="#8e8e8e" captionalign="center" captionposition="below">
 
<gallery position="center" widths="310" spacing="small" bordercolor="transparent" bordersize="small" captiontextcolor="#8e8e8e" captionalign="center" captionposition="below">
 +
ADWii.png|The easel explaining Action Drawing to the player.
 +
PhysicsInk.png|The easel explaining Physics Ink to the player.
 +
BouncyInk.png|The easel explaining Bouncy Ink to the player.
 
QuickDraw1.jpg|alt=Concept art|Concept Drawings of Action Drawing being used to crush enemies.
 
QuickDraw1.jpg|alt=Concept art|Concept Drawings of Action Drawing being used to crush enemies.
 
QuickDraw2.jpg|alt=Concept art|Concept Drawings of Action Drawings being used to roll over enemies.
 
QuickDraw2.jpg|alt=Concept art|Concept Drawings of Action Drawings being used to roll over enemies.
 
</gallery>
 
</gallery>
 
</tabber>
 
</tabber>
 +
</center>
  
 
__NOTOC__
 
__NOTOC__
 
[[Category:Drawn to Life: The Next Chapter]]
 
[[Category:Drawn to Life: The Next Chapter]]
 
[[Category:Drawn to Life: The Next Chapter (Wii)]]
 
[[Category:Drawn to Life: The Next Chapter (Wii)]]
[[Category:Needs Quote]]
 
[[Category:Needs More Images]]
 

Latest revision as of 07:50, 1 July 2024

Not to be confused with the Action Draw Altar.


You can draw platforms for your Hero to use! Your goal is to reach the exit door!
Select a color from the Action Draw menu and draw!

–Action Draw Instruction Prompt, Drawn to Life: The Next Chapter

An Action Drawing Canvas shows up as an outlined box on the screen.
Point the Wii Remote at the box and press the WiiB.png button to quickly draw an object.

–Action Draw Instruction Prompt, Drawn to Life: The Next Chapter (Wii)

Action Drawing is a feature in both Drawn to Life: The Next Chapter and Drawn to Life: The Next Chapter (Wii) that allows the player to draw directly into the game's levels in order to navigate certain environments. Action Drawing helps the player traverse spiky pits or avoid falling into endless voids, and it acts as a puzzle element thrown into the game's levels.

NoteIcon.png Description[edit]

Areas where Action Drawing will occur are marked in levels by a sign with a paintbrush on it, and is activated by tapping on the Action Draw Altar near the start of the Action Drawing area. Once activated, the player will be given a certain number a platforms that they can draw directly into the level. These platforms can be drawn to the players liking, but they are limited to a certain amount of "color" that dictates how long they can make each platform before having to drawn the next one. This is represented as a vial of color that depletes and the player is drawing. Certain areas cannot be drawn in, and are represented as a box with red diagonal lines running through it.

Once finished, the player can use their newly drawn platforms, and have the Hero walk along them to reach the end of the Action Drawing Segment. Each platform drawn by the player in drawn with a certain type of colored ink. Different ink types will create different platforms that have different interactions with The Hero. As the player progresses through the game, they will be given access to more and more ink types that they can use.

In Drawn to Life: The Next Chapter (Wii), Action Drawing is integrated into the levels instead of being contained in separate rooms. When the player aims the Wii remote in a marked off Action Draw area, an Action Draw toolbar appears on screen, and pressing WiiB.png will draw lines into the area. These lines are contained to the area, and the player has a limited amount of ink. Certain Action Draw areas will also only allow a certain amount of lines in them, although this information is not revealed to the player.

The player can interact with their platforms while drawing them, allowing them to work as semi-solid platforms, although once the WiiB.png button is let go, the lines become completely solid. There are three types of ink that the player can use, and the usable ink is dictated by the color of the outline of the Action Draw area. There are three kinds of ink avalible to the player: Sticky Ink, Physics Ink, and Bouncy Ink.

CreationIcon.png Colors[edit]

ADBlack.png Black[edit]

You can now use black! Don't just stand still. Give it a try!

Drawn to Life: The Next Chapter Prompt


Lines or platforms drawn with the black ink function as ordinary platforms. They have no additional effects. The color is unlocked in World 0-2, Baki Basement.

ADYellow.png Yellow[edit]

You can now use yellow! This can be used to reach new heights!

Drawn to Life: The Next Chapter Prompt


Lines or platforms drawn with Yellow ink will quickly rise up into the air once the Hero touches them, allowing them to access areas higher up. Likewise, they do not reappear once used, and must be redrawn if the player falls off and has to start again. This color is unlocked in World 2-1, Crystal Caverns.

ADBlue.png Blue[edit]

You can now use blue! This should give you a sinking feeling!

Drawn to Life: The Next Chapter Prompt


Lines or platforms drawn with Blue ink will quickly fall when the Hero lands on them, allowing them to access areas further down. These platforms have the inherent danger of having the Hero fall into a pit if the jump off them is not timed properly, and they must be redrawn if the player uses them but fails to complete the segment. This color is unlocked in World 3-1, Cosmic Bog.

ADGreen.png Green[edit]

You can now use green! It'll put a spring in your step!

Drawn to Life: The Next Chapter Prompt


Lines or platforms drawn in Green ink do not stay as the plater draws them, as they will straighten and form a line with endpoints at the start and end of where the player drew the line. These platforms will act as a trampoline that the Hero can use to bounce around to avoid potentially dangerous areas or obstacles. The angle that the player draws the platform at will dictate what direction it will catapult the Hero in. This color is unlocked in World 3-5, Scramble Tower.

BlueBrush.pngBlue / Sticky[edit]

Action Drawings done in Sticky Ink will stay exactly where you draw them until time is up.

–Unused Drawn to Life: The Next Chapter (Wii) Prompt


Stick Ink (Blue): Introduced in World 1-1, Jangala Floor, basic ink creates a static platform or ramp for the Hero to stand on. The Hero can't jump through Basic Ink platforms, unless the player draws the platform without releasing the WiiB.png, then jumps above it and immediately releases WiiB.png, making the platform solid.

RedBrush.pngRed / Physics[edit]

Action Drawings done in Physics Ink will immediately fall with gravity. They will also be affected by the world, enemies and more!

Drawn to Life: The Next Chapter (Wii) Prompt


Introduced in World 1-2, Jangala Climb, lines, platforms, or shapes drawn with Physics Ink will adhere to gravity and acts as an interactable object. Once drawn, it will be able to be pushed around and can help the Hero defeat enemies. Notably, in some levels, the Hero is trapped inside Physics Ink and must ride the ink through portions of the level.

GreenBrush.pngGreen / Bouncy[edit]

Action Drawings done in Bouncy ink will bounce you away from the drawing when you come in contact with it.

Drawn to Life: The Next Chapter (Wii) Prompt


Introduced in the World 2-1, Shadow City Outer Walls, the player is restricted to drawing a straight line that acts as a trampoline once created. Bouncy ink is typically used to bounce the Hero to new locations, but is also used to launch Physics Ink and other objects towards enemies and breakable walls.

Trivia[edit]

  • An unused Pink ink was found in the files for Drawn to Life: The Next Chapter.
    • It is unknown what this ink would have done, but the icon for it was a swirl.
  • Action Drawing could represent the Creator themselves helping the Hero throughout their adventures.
  • As seen in Game Design Documents for Drawn to Life: The Next Chapter (Wii), Action Drawing was once called called QuickDraw.
    • It is unknown if this is true for Drawn to Life: The Next Chapter.

PaintingIcon.png Media[edit]