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Removed the added DG info; thanks for the find, but this wasn't really the best place for it
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<!--GUY'S REQUEST: If possible, could we find sources for a lot of this information? I know sources exist, but I'm too busy to comb through the Miah interview, documents, press tours, etc to find sources for this page-->
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=={{Icon|Book}} Initial Concepts ==
 
=={{Icon|Book}} Initial Concepts ==
 
When mobile developers [[5th Cell]] wanted to transition from mobile games to the [[:wikipedia:Nintendo DS|Nintendo DS]], Series Director [[Drawn to Life Credits|Jeremiah Slaczka]] was determined to make something that would use the DS's features in a unique way. The original concept of drawings coming to life was in Slaczka's head for roughly six months before the company began prototyping it.
 
When mobile developers [[5th Cell]] wanted to transition from mobile games to the [[:wikipedia:Nintendo DS|Nintendo DS]], Series Director [[Drawn to Life Credits|Jeremiah Slaczka]] was determined to make something that would use the DS's features in a unique way. The original concept of drawings coming to life was in Slaczka's head for roughly six months before the company began prototyping it.
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=={{Icon|DTLSB}} [[Drawn to Life: Spongebob Squarepants Edition]] ==
 
=={{Icon|DTLSB}} [[Drawn to Life: Spongebob Squarepants Edition]] ==
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During the development of the original game, series publisher [[THQ]] was looking to produce more games themed around their [[:wikipedia:Nickelodeon|Nickelodeon]] IPs. When ''[[Drawn to Life]]'' released, they noticed the conceptual similarities between it and the [https://spongebob.fandom.com/wiki/SpongeBob_SquarePants_(series) Spongebob Squarepants] episode "[https://spongebob.fandom.com/wiki/Frankendoodle Frankendoodle]." As a result, a [[Spongebob]]-themed version of ''Drawn to Life'' was envisioned. Due to [[5th Cell]] working on ''[[:wikipedia:Lock's Quest|Lock's Quest]]'' at the time, Japanese developer [[Altron]] was contracted to develop this new spin-off. The game was released on September 15th, 2008 in North America, with the European and Australian release occurring later that month and South Korea receiving it on November 18th - Strangely, though, the game never saw a Japanese release.
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During the development of the original game, series publisher [[THQ]] was looking to produce more games themed around their [[:wikipedia:Nickelodeon|Nickelodeon]] IPs. When ''[[Drawn to Life]]'' released, they noticed the conceptual similarities between it and the [https://spongebob.fandom.com/wiki/SpongeBob_SquarePants_(series) Spongebob Squarepants] episode "[https://spongebob.fandom.com/wiki/Frankendoodle Frankendoodle]." As a result, a [[Spongebob]]-themed version of ''Drawn to Life'' was envisioned. Due to [[5th Cell]] working on ''[[:wikipedia:Lock's Quest|Lock's Quest]]'' at the time, Japanese developer [[Altron]] was contracted to develop this new spin-off. The game was released on September 15th, 2008 in North America, with the European and Australian release occurring later that month and South Korea receiving it on November 18th - strangely, though, the game never saw a Japanese release.
    
{{ReadMore|Drawn to Life: Spongebob Squarepants Edition}}
 
{{ReadMore|Drawn to Life: Spongebob Squarepants Edition}}
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