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| − | {{Disambig|the character named [[Spike]]}}
| |
| | {{Infobox/Enemy | | {{Infobox/Enemy |
| | |name=Spikes | | |name=Spikes |
| | |image=<tabber> | | |image=<tabber> |
| − | |-|On=[[File:SpikesInfoBox.png|center]] | + | |-|Drawn to Life: The Next Chapter▾= |
| − | |-|Moving=[[File:SpikesInfoBox.gif|center]] | + | {{#tag:tabber| |
| − | |-|Off=[[File:SpikesInfoBox2.png|center]] | + | {{!}}-{{!}}On=[[File:SpikesInfoBox.png|center]] |
| | + | {{!}}-{{!}}Moving▾={{#tag:tabber| |
| | + | {{!}}-{{!}}Turning On=[[File:SpikesInfoBox2.gif|center]] |
| | + | {{!}}-{{!}}Turning Off=[[File:SpikesInfoBox.gif|center]] |
| | + | }} |
| | + | {{!}}-{{!}}Off=[[File:SpikesInfoBox2.png|center]] |
| | + | }} |
| | + | |-|Drawn to Life: Two Realms▾= |
| | + | {{#tag:tabber| |
| | + | {{!}}-{{!}}Type 1=[[File:Spikes_TR.gif|center]] |
| | + | {{!}}-{{!}}Type 2=[[File:Spikes_TR_2.png|center]] |
| | + | }} |
| | </tabber> | | </tabber> |
| − | |species=None<br>(Spikes) | + | |species=N/A |
| | |variant=Spikes | | |variant=Spikes |
| | |health=Invincible | | |health=Invincible |
| − | |attack=Contact <br>(Instant Death) | + | |attack=Contact<br>Instant Death |
| | |drops=N/A | | |drops=N/A |
| − | |games={{Icon|TNC}} | + | |games={{Icon|TNC}}<br>{{Icon|TR}} |
| | |boxcolor=#5A5A5A | | |boxcolor=#5A5A5A |
| | }} | | }} |
| − | '''Spikes '''are a deadly obstacle found exclusively in the DS version of ''[[Drawn to Life: The Next Chapter]]''. | + | {{Disambig|the character named [[Spike]]}} |
| | + | |
| | + | '''Spikes''' are deadly obstacles found in both ''[[Drawn to Life: The Next Chapter]]'' and in ''[[Drawn to Life: Two Realms]]'' as a stage hazard. |
| | | | |
| − | They are mostly seen in [[Action Drawing]] segments and will cause the [[Hero]] to reset the mini-stage when contact is made with them. Lives, or health, will not be lost during Action Drawing levels and will merely cause The Hero to restart the segment.
| + | In ''Drawn to Life: The Next Chapter'', they are mostly seen in [[Action Drawing]] segments and will cause the [[Hero]] to instantly die when contact is made, sending them back to the [[Action Draw Altar]]. Outside Action Drawing segments, spikes will instantly kill the Hero, even at full [[Health]], making them restart from the latest checkpoint. |
| | | | |
| − | Outside Action Drawing segments, spikes will instantly kill The Hero, even at full health, making them restart from the latest "check point".
| + | In ''Drawn to Life: Two Realms'', they appear in multiple Imagination Battles. Unlike in ''The Next Chapter'', coming into contact with the spikes won't instantly kill the Hero, but will remove a single piece of health. |
| | | | |
| | =={{Icon|Tower}} Appearance== | | =={{Icon|Tower}} Appearance== |
| − | As their name implies, spikes consist of a row of large grey spikes protruding from holes in the ground. Upon deactivation, they will disappear and only the holes will remain visible.
| + | In ''Drawn to Life: The Next Chapter'', spikes consist of a row of large grey spikes protruding from holes in the ground. Upon deactivation, they will disappear and only the holes will remain visible. |
| | + | |
| | + | In ''Drawn to Life: Two Realms'', there are two versions of spikes. One is comprised of a red base with three holes, where three silver spikes protrude from upon being stood on. The other takes a more cartoonish design, protruding out of hole in the wall, ground, or ceiling with a more scissor-esque attack pattern, a red body and what appears to be a single eyeball. |
| | | | |
| | =={{Icon|AButton}} Levels == | | =={{Icon|AButton}} Levels == |
| | + | <tabber> |
| | + | |-|Drawn to Life: The Next Chapter= |
| | <div style="margin-top: 5px;"> | | <div style="margin-top: 5px;"> |
| | <table style="width:100%; padding-top:10px;"> | | <table style="width:100%; padding-top:10px;"> |
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| | </table> | | </table> |
| | </div> | | </div> |
| | + | |-|Drawn to Life: Two Realms= |
| | + | ===Story Levels=== |
| | + | * [[Unagi#Imagination_Battle|Fortress of Solitude]] |
| | + | * [[Indee#Imagination_Battle|Cave of Wonders]] |
| | + | * [[Click#Imagination_Battle|Electoral Anxiety]] |
| | + | * [[Deputy Snyder#Imagination_Battle|Deputy of Despair]] |
| | + | * [[Aldark#Imagination_Battle|Font of Darkness]] |
| | + | |
| | + | ===Optional Levels=== |
| | + | * [[Luke#Imagination_Battle|'Fill 'er Up]] |
| | + | * [[Ameba#Imagination_Battle|Single Cell Annoyance]] |
| | + | |
| | + | ===DLC Levels=== |
| | + | ====Creative Pack 1==== |
| | + | * [[Bo#Imagination_Battle|Vegetable Tails]] |
| | + | * [[Bo#Imagination_Battle|All Bottled Up]] |
| | + | </tabber> |
| | | | |
| − | =={{Icon|Question}} Trivia== | + | == {{IconSVG|Trivia}} Trivia == |
| − | * In the [[Hall of Darkness|final level]], Spikes can be toggled on and off through [[Firefly Jar]]s. | + | * In the [[Hall of Darkness]], Spikes can be toggled on and off through [[Firefly Jar]]s. This is the only time Spikes are used like this in the game. |
| − | ** The same jars also control [[Switch Activated Platform]]s.
| + | * [[Techno Spires]] is the first level where Spikes are used outside [[Action Drawing]] segments. |
| − | * [[Techno Spires]] is the first level where spikes are used outside [[Action Drawing]] segments. | |
| − | * Spikes can face any, non-diagonal, direction.
| |
| | | | |
| | =={{Icon|PaintingIcon}} Media == | | =={{Icon|PaintingIcon}} Media == |
| | + | <center> |
| | <gallery widths="310" spacing="small" captiontextcolor="#8e8e8e" bordercolor="transparent" captionalign="center" position="center"> | | <gallery widths="310" spacing="small" captiontextcolor="#8e8e8e" bordercolor="transparent" captionalign="center" position="center"> |
| | SpikesInLevel.png|Spikes within a level. | | SpikesInLevel.png|Spikes within a level. |
| | </gallery> | | </gallery> |
| − | | + | </center> |
| − | {{Navbox/Enemy|boxcolor=#5A5A5A|Drawn to Life: The Next Chapter|Spikes}} | + | {{Navbox/Object|boxcolor=#5A5A5A|Drawn to Life: The Next Chapter|Spikes}} |
| − | | |
| | __NOTOC__ | | __NOTOC__ |
| | [[Category:Enemies]] | | [[Category:Enemies]] |
| | [[Category:Drawn to Life: The Next Chapter]] | | [[Category:Drawn to Life: The Next Chapter]] |
| | + | [[Category:Drawn to Life: Two Realms]] |
| | [[Category:Wilfre's Wasteland]] | | [[Category:Wilfre's Wasteland]] |
| | [[Category:Galactic Jungle]] | | [[Category:Galactic Jungle]] |
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| | [[Category:Missing Sprites]] | | [[Category:Missing Sprites]] |
| | [[Category:Obstacles]] | | [[Category:Obstacles]] |
| | + | [[Category:Needs Two Realms Info]] |