Difference between revisions of "Wishing Well"
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(#Drewcember2023 Day 30 - Wishing Well) |
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|name=Wishing Well | |name=Wishing Well | ||
|type=Magic <small>(Presumed)</small> | |type=Magic <small>(Presumed)</small> | ||
| − | |use=Gives | + | |use=Gives the [[Hero]] extra [[Rapo-Coins]], [[Lives]] and other rewards<br>Acts as a transport to the [[Developer's Grove]] |
|location=Village | |location=Village | ||
|creation=No | |creation=No | ||
| Line 16: | Line 16: | ||
|residents=None | |residents=None | ||
|games={{Icon|DTL}}<br>{{Icon|TR}} | |games={{Icon|DTL}}<br>{{Icon|TR}} | ||
| − | |boxcolor=#945231}} | + | |boxcolor=#945231 |
| + | }} | ||
{{Quote | {{Quote | ||
|text=If I had 10,000 Rapo coins, I would just throw them all in the well!<br>...Maybe something fun would happen! | |text=If I had 10,000 Rapo coins, I would just throw them all in the well!<br>...Maybe something fun would happen! | ||
|character=[[Mari]] | |character=[[Mari]] | ||
}} | }} | ||
| − | The '''Wishing Well''' is an object and | + | The '''Wishing Well''' is an object in ''[[Drawn to Life]]'' and ''[[Drawn to Life: Two Realms]]'' found in the southern-most section of the village. The Wishing Well appears to have magical properties and will often give back up to five times the amount of money tossed in, along with extra [[Lives]], color palettes, stamps, [[Music|songs]], and abilities. Along with using the well to obtain extra coins and other rewards, the [[Hero]] can use it to gain access to the [[Developer's Grove]] if they deposit the full amount of 10,000 [[Rapo-Coins]]. In ''Drawn to Life: Two Realms'', the well is merely a set piece and serves no purpose in the story or in gameplay. |
| − | |||
| − | The Wishing Well appears to have magical properties and will often give back up to five times the amount of money tossed in, along with | ||
=={{Icon|Tower}} Appearance == | =={{Icon|Tower}} Appearance == | ||
| Line 29: | Line 28: | ||
In ''[[Drawn to Life: Two Realms]]'', the Wishing Well takes a more traditional appearance, with a circular, stone exterior and a wooden cover. There is also a Wishing Well in [[Belleview]] that has a similar stone base, but has no cover. The Belleview Well is boarded up and has plants growing out of it. | In ''[[Drawn to Life: Two Realms]]'', the Wishing Well takes a more traditional appearance, with a circular, stone exterior and a wooden cover. There is also a Wishing Well in [[Belleview]] that has a similar stone base, but has no cover. The Belleview Well is boarded up and has plants growing out of it. | ||
| + | |||
| + | =={{Icon|Story}} Story== | ||
| + | The Wishing Well is only mentioned once in the story of the [[Drawn to Life Series]], when [[Mari]] informs the [[Hero]] that she and [[Jowee]] used to play near the well. This stopped when the [[Mayor]] - her father - got mad at the two of them. This event is seen during the sequence that plays during [[The End]]. In ''[[Drawn to Life: Two Realms]]'', the well is never mentioned, although [[Miles]] hides near the well during the events of the story. | ||
== {{IconSVG|Trivia}} Trivia == | == {{IconSVG|Trivia}} Trivia == | ||
| − | * The | + | * The [[Darkness]] is cleared from the well at the same time as [[Isaac's Shop]]. |
| − | + | * [[Mari]] seems to have a lot of fond memories about this object, as she mentions it twice in the game. | |
| − | * Mari seems to have a lot of fond memories about this object, as she mentions it twice in the game | + | ** One of these memories is of [[Jowee]] throwing in one [[Rapo-Coin]] and recieveing five in return. |
| − | + | * If the player tosses in the maximum of 10,000 Rapo-Coins they will receive 1,001 coins along with many other rewards. | |
| − | * If the player tosses in 10,000 | ||
** Mari hints about the benefits of throwing 10,000 coins in the Well earlier in the game. | ** Mari hints about the benefits of throwing 10,000 coins in the Well earlier in the game. | ||
| − | * The Raposa may view this object as something special that should not be messed with | + | * The [[Raposa]] may view this object as something special that should not be messed with, as the [[Mayor]] becomes angry when Mari and Jowee play near it or throw coins in as children. |
| − | ** | + | ** There may be other explanations for this, as he may have thought they would fall in and hurt themselves, or did not want them playing around an old object that they may cause damage to. |
| − | * The wishing wells sprite is | + | * The wishing wells sprite is referred to as "Maninwell" within ''[[Drawn to Life]]'''s code. |
| + | ** This references the original name for the currency in ''Drawn to Life'' - Manin. | ||
| + | * The Wishing Well was once planned to be in ''[[Drawn to Life: The Next Chapter (Wii)]]'', but was cut during development. | ||
| + | ** Had it been implemented, it would have acted as the entrance to the cut [[Unused & Removed Features/Wii#Great Sea|Great Sea]] world. | ||
| + | * It is unknown if the well in [[Belleview]] is at all related to the well in [[Rapoville]]. | ||
=={{Icon|Painting}} Media== | =={{Icon|Painting}} Media== | ||
| + | <center> | ||
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center"> | <gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center"> | ||
| − | WWRapoville.png|The Wishing Well as seen in [[Drawn to Life: Two Realms]]. | + | WWConcept.jpg|Concept art of the Wishing Well for ''[[Drawn to Life]]''. |
| + | WWUI.png|The menu that appears when interacting with the Wishing Well. | ||
| + | MariJoweeWell.png|A young [[Mari]] and [[Jowee]] playing at the Wishing Well. | ||
| + | WWRapoville.png|The Wishing Well as seen in ''[[Drawn to Life: Two Realms]]''. | ||
WWBelleview.png|The Wishing Well found in [[Belleview]]. | WWBelleview.png|The Wishing Well found in [[Belleview]]. | ||
| + | WWTNCWii.png|The Wishing Well as modeled for ''Drawn to Life: The Next Chapter (Wii)''. | ||
</gallery> | </gallery> | ||
| − | + | </center> | |
| − | |||
| − | |||
{{Navbox/Building|Drawn to Life|Rapoville|Wishing Well|boxcolor=#945231}} | {{Navbox/Building|Drawn to Life|Rapoville|Wishing Well|boxcolor=#945231}} | ||
| − | |||
__NOTOC__ | __NOTOC__ | ||
[[Category:Drawn to Life]] | [[Category:Drawn to Life]] | ||
| + | [[Category:Drawn to Life: Two Realms]] | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Village Area]] | [[Category:Village Area]] | ||
| − | |||
| − | |||
Latest revision as of 21:08, 1 January 2024
| Wishing Well | |
| Characteristics | |
|---|---|
| Type | Magic (Presumed) |
| Use | Gives the Hero extra Rapo-Coins, Lives and other rewards Acts as a transport to the Developer's Grove |
| Location | Village |
| Information | |
| Creation | No |
| Owner | None |
| Residents | None |
| Games | |
...Maybe something fun would happen!”
–Mari
The Wishing Well is an object in Drawn to Life and Drawn to Life: Two Realms found in the southern-most section of the village. The Wishing Well appears to have magical properties and will often give back up to five times the amount of money tossed in, along with extra Lives, color palettes, stamps, songs, and abilities. Along with using the well to obtain extra coins and other rewards, the Hero can use it to gain access to the Developer's Grove if they deposit the full amount of 10,000 Rapo-Coins. In Drawn to Life: Two Realms, the well is merely a set piece and serves no purpose in the story or in gameplay.
Appearance[edit]
Unlike traditional wishing wells in real life, the Wishing Well in Drawn to Life has no visible water. Instead, it consists of a square half-wall with steps leading up to it on one side. A rotated rectangular monument with a green plant growing on the top rests in the center of the Well.
In Drawn to Life: Two Realms, the Wishing Well takes a more traditional appearance, with a circular, stone exterior and a wooden cover. There is also a Wishing Well in Belleview that has a similar stone base, but has no cover. The Belleview Well is boarded up and has plants growing out of it.
Story[edit]
The Wishing Well is only mentioned once in the story of the Drawn to Life Series, when Mari informs the Hero that she and Jowee used to play near the well. This stopped when the Mayor - her father - got mad at the two of them. This event is seen during the sequence that plays during The End. In Drawn to Life: Two Realms, the well is never mentioned, although Miles hides near the well during the events of the story.
Trivia[edit]
- The Darkness is cleared from the well at the same time as Isaac's Shop.
- Mari seems to have a lot of fond memories about this object, as she mentions it twice in the game.
- If the player tosses in the maximum of 10,000 Rapo-Coins they will receive 1,001 coins along with many other rewards.
- Mari hints about the benefits of throwing 10,000 coins in the Well earlier in the game.
- The Raposa may view this object as something special that should not be messed with, as the Mayor becomes angry when Mari and Jowee play near it or throw coins in as children.
- There may be other explanations for this, as he may have thought they would fall in and hurt themselves, or did not want them playing around an old object that they may cause damage to.
- The wishing wells sprite is referred to as "Maninwell" within Drawn to Life's code.
- This references the original name for the currency in Drawn to Life - Manin.
- The Wishing Well was once planned to be in Drawn to Life: The Next Chapter (Wii), but was cut during development.
- Had it been implemented, it would have acted as the entrance to the cut Great Sea world.
- It is unknown if the well in Belleview is at all related to the well in Rapoville.
Media[edit]
Concept art of the Wishing Well for Drawn to Life.
The Wishing Well as seen in Drawn to Life: Two Realms.
The Wishing Well found in Belleview.







