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| − | {{Disambig|[[Clock Face (Wii)|the Wii creation]]}}
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| | {{Infobox/Creation | | {{Infobox/Creation |
| | |image= | | |image= |
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| | |games={{Icon|DTL}} | | |games={{Icon|DTL}} |
| | }} | | }} |
| | + | {{Disambig|[[Clock Face|the Wii creation]]}} |
| | The '''Clock''' is a creation in ''[[Drawn to Life]]'' used to tell the player's local time. At the start of the game, the clock appears to be broken with gears showing from behind a torn clock face. After [[The Creator]] draws the [[Night Sky]], the player must bring back the Village Clock page from [[Gearworks]] and draw the Clock Hands. | | The '''Clock''' is a creation in ''[[Drawn to Life]]'' used to tell the player's local time. At the start of the game, the clock appears to be broken with gears showing from behind a torn clock face. After [[The Creator]] draws the [[Night Sky]], the player must bring back the Village Clock page from [[Gearworks]] and draw the Clock Hands. |
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| | The player also gets to draw a Clock face too, but this is not shown on the Clock itself. Instead, it appears on the [[Village Hall]], along with the Clock Hands, so that the [[Raposa]] of the [[Rapoville|village]] can use to tell the time with. Like the Hands, the Face is entirely designed by the player, although they are restricted to a circular area that appears white if not colored in. | | The player also gets to draw a Clock face too, but this is not shown on the Clock itself. Instead, it appears on the [[Village Hall]], along with the Clock Hands, so that the [[Raposa]] of the [[Rapoville|village]] can use to tell the time with. Like the Hands, the Face is entirely designed by the player, although they are restricted to a circular area that appears white if not colored in. |
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| − | =={{Icon|Question}} Trivia == | + | == {{IconSVG|Trivia}} Trivia == |
| | *It takes 12 hours for a day to pass in Drawn to Life, from 7AM-7PM. | | *It takes 12 hours for a day to pass in Drawn to Life, from 7AM-7PM. |
| | *The Clock is vital for the Day/Night cycle to occur in Drawn to Life, as the time never changes without it. | | *The Clock is vital for the Day/Night cycle to occur in Drawn to Life, as the time never changes without it. |
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| | *The Clock's time is synced up with whatever time the player's Nintendo DS is set at. | | *The Clock's time is synced up with whatever time the player's Nintendo DS is set at. |
| | *In ''[[Drawn to Life: The Next Chapter]]'', the Clock on the Village Hall is absent, instead replaced by a bell. | | *In ''[[Drawn to Life: The Next Chapter]]'', the Clock on the Village Hall is absent, instead replaced by a bell. |
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| | {{Navbox/Creation|Drawn to Life|Rapoville|Clock}} | | {{Navbox/Creation|Drawn to Life|Rapoville|Clock}} |
| | [[Category:Drawn to Life]] | | [[Category:Drawn to Life]] |