Difference between revisions of "Pillar"
From Drawn to Life Wiki
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| − | {{ | + | {{Infobox/Creation |
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|image = [[File:DrawingPillar.png|center]] | |image = [[File:DrawingPillar.png|center]] | ||
|name = Pillar | |name = Pillar | ||
| Line 9: | Line 8: | ||
|created = [[Rapocity]] | |created = [[Rapocity]] | ||
|games = {{Icon|DTL}} | |games = {{Icon|DTL}} | ||
| + | |boxcolor=#6363c5 | ||
}} | }} | ||
| + | {{PDisambig|Platform}} | ||
{{Quote | {{Quote | ||
|text = Fill in this crumbling pillar! | |text = Fill in this crumbling pillar! | ||
| Line 17: | Line 18: | ||
Pillars will rotate a maximum of 45° either direction depending on where [[Hero|The Hero]] is standing. At this point, The Hero will begin to slide off the platform if the player does not counteract the movement. | Pillars will rotate a maximum of 45° either direction depending on where [[Hero|The Hero]] is standing. At this point, The Hero will begin to slide off the platform if the player does not counteract the movement. | ||
| + | |||
| + | == {{Icon|Tower}} Appearance == | ||
| + | Due to the Pillar being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player. | ||
| + | |||
| + | They are still confined to a 95<small>px</small> × 23<small>px</small> area. | ||
| + | |||
| + | == {{Icon|Button}} Levels == | ||
| + | <tabber> | ||
| + | |-|City Gate= | ||
| + | <table style=" width:100%; padding: 10px;"> | ||
| + | <tr> | ||
| + | <td><center> [[File:Th_city001.png|link=Rapocity]] <br> [[Rapocity]] </center></td> | ||
| + | </tr> | ||
| + | </table> | ||
| + | </tabber> | ||
| + | |||
| + | == {{IconSVG|Trivia}} Trivia == | ||
| + | * Pillars are partially affected by gravity and will continue to move in order to complete the nearest 45° rotation even after [[Hero|The Hero]] has used the platform. | ||
| + | * Pillars in real life are always vertical; however, this creation is always seen laying horizontally. | ||
| + | * Though the Pillar creation acts as a solid platform to the player, enemies are unable to interact with them and will simply phase through. | ||
| + | |||
| + | == {{Icon|Painting}} Media== | ||
| + | <center> | ||
| + | <gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center"> | ||
| + | DTL_1_Pillar_Location.png|The location where Pillars are first drawn. | ||
| + | Max pillar rotation.png|A player's pillar creation compared to a hero. This image also shows the maximum distance Pillars will rotate. | ||
| + | File:PillarDrawingPrompt.png|The drawing prompt for this creation. | ||
| + | </gallery> | ||
| + | </center> | ||
| + | |||
| + | ---- | ||
| + | {{Navbox/Creation|Drawn to Life|City Gate|Rapocity|Pillar|boxcolor=#6363c5}} | ||
| + | |||
| + | __NOTOC__ | ||
| + | [[Category:Drawn to Life]] | ||
| + | [[Category:Creations in Drawn to Life]] | ||
| + | [[Category:Creations]] | ||
| + | [[Category:City Gate]] | ||
Latest revision as of 05:47, 30 July 2024
| Pillar | |
| Information | |
|---|---|
| Name | Pillar |
| Use | Acts as an unstable platform |
| Creation Type | Level Object |
| Has Preset | No |
| Template Needed | No |
| Created In/After | Rapocity |
| Game(s) | |
For other uses of Platforms on the wiki, see Platform.
“Fill in this crumbling pillar!”
–Draw Prompt
Pillars are creations in Drawn to Life. They are first drawn in the third level segment of Rapocity.
Pillars will rotate a maximum of 45° either direction depending on where The Hero is standing. At this point, The Hero will begin to slide off the platform if the player does not counteract the movement.
Appearance[edit]
Due to the Pillar being a creation object and having no pre-drawn preset or guide, the appearance of this object is completely dependent on the player.
They are still confined to a 95px × 23px area.
Levels[edit]
Trivia[edit]
- Pillars are partially affected by gravity and will continue to move in order to complete the nearest 45° rotation even after The Hero has used the platform.
- Pillars in real life are always vertical; however, this creation is always seen laying horizontally.
- Though the Pillar creation acts as a solid platform to the player, enemies are unable to interact with them and will simply phase through.


