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121 bytes added ,  16:57, 22 December 2021
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'''Trees''' are creations first drawn in the fourth, and last, level segment of [[Rapocity]] in [[Drawn to Life]]. Once drawn and interacted with, Trees will launch [[Hero|The Hero]] diagonally in the opposite direction in which the Tree is leaning.
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'''Trees''' are creations first drawn in the fourth, and last, level segment of [[Rapocity]] in [[Drawn to Life]]. Once drawn and interacted with, Trees will launch the [[Hero]] diagonally in the opposite direction in which the Tree is leaning.
 
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Trees are used approximately eight times within [[Rapocity]].
      
== {{Icon|Tower}} Appearance ==
 
== {{Icon|Tower}} Appearance ==
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== {{Icon|Button}} Levels ==
 
== {{Icon|Button}} Levels ==
* [[Rapocity]]
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<table style="width:100%; padding-top:10px;">
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  <tr>
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    <td><center> [[File:Th_city001.png|center|link=Rapocity]]   <br> [[Rapocity]]    </center></td>
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  </tr>
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</table>
    
== {{Icon|Question}} Trivia ==
 
== {{Icon|Question}} Trivia ==
* Trees are most similar in function to the [[Spring]] creation in [[Snow Caves]] or to the [[Turbo Ring]] in [[Drawn to Life: The Next Chapter]].
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* Trees are used approximately eight times within [[Rapocity]].
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* Trees are most similar in function to the [[Spring]] creation in [[Snow Caves]] or to the [[Turbo Ring]] in ''[[Drawn to Life: The Next Chapter]]''.
 
* Despite being described as "giant" by the [[Draw Mode|Draw Prompt]], Trees are actually of average height when compared to other objects in the level
 
* Despite being described as "giant" by the [[Draw Mode|Draw Prompt]], Trees are actually of average height when compared to other objects in the level
 
* Trees temporally shrink in size during use.
 
* Trees temporally shrink in size during use.
* The distance The Hero is launched, and where they land, is predetermined by the game.
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* The distance the Hero is launched, and where they land, is predetermined by the game.
 
* Acting like a spring, Trees will only launch the player when they are jumped on. Simply walking into a Tree will not cause the player to move.
 
* Acting like a spring, Trees will only launch the player when they are jumped on. Simply walking into a Tree will not cause the player to move.
 
** Additionally, if the player walks into a Tree creation ''without'' jumping, they will be pushed away.
 
** Additionally, if the player walks into a Tree creation ''without'' jumping, they will be pushed away.
    
== {{Icon|Painting}} Media ==
 
== {{Icon|Painting}} Media ==
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<center>
 
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 
<gallery widths="310" captionsize="medium" captiontextcolor="#8e8e8e" bordersize="none" bordercolor="transparent" captionalign="center" spacing="small" position="center">
 
Tree_Location.png|The location in which the Tree creation is first drawn.
 
Tree_Location.png|The location in which the Tree creation is first drawn.
File:TreeDrawingPrompt.png|The drawing prompt for this creation.
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TreeDrawingPrompt.png|The drawing prompt for this creation.
File:TreeEx.png|A player's Tree design.
   
</gallery>
 
</gallery>
 
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</center>
 
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{{Navbox/Creation|Drawn to Life|Rapoville|City Gate|Rapocity|Tree}}
 
{{Navbox/Creation|Drawn to Life|Rapoville|City Gate|Rapocity|Tree}}
  
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